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#251 | |
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Homebrew Developer
![]() Join Date: Sep 2010
Location: dev_hdd0/game/BLES80608
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__________________
~ Dreams and dedication are a powerful combination.
... multiMAN is a perfect demonstration. |
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#252 | |
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Senior Member
![]() Join Date: Mar 2012
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Here is another key. The one in your DB is missing a Game ID. Code:
; "DYNASTY WARRIORS 7 Empires" [BCUS50563/BLAS50544/BLES01796/BLJM60524/NPEB01263] ;disc_hash_key= secure_file_id:*=83B683748348815B8358206F6D656761 |
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Likes: (1) |
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#253 |
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Apprentice
![]() Join Date: Aug 2012
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thanks nice tutorial.
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#254 |
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Homebrew Developer
![]() Join Date: Sep 2010
Location: dev_hdd0/game/BLES80608
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@gingerbread
-> Build 3.5 is out with new features and 237 Cheat files from gb's repository.
EDIT: Updated the installer with a small fix... now double click on the TROPTRNS.DAT will prompt to the user if he/she wants to decrypt it. EDIT2: Aaaarg... the decrypt button was always disabled due the new conditions... had to fix that too.
__________________
~ Dreams and dedication are a powerful combination.
... multiMAN is a perfect demonstration. Last edited by aldostools; 03-04-2013 at 05:34 PM. |
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Likes: (3) |
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#255 | |
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Senior Member
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I think "Open Patch File" and "Edit Cheats" should be grouped together. The operation of "Open Patch File" should be, it opens in default text editor and not BSD's editor. Like in the previous version, clicking "Edit Cheats" should pop up with the same window of "Cheats" except it should not have "Apply" button (Only if decrypted). The rest of the Edit, Download, Save should remain. Also, will it be possible to add a "Back" Button. When clicking "Edit Patch file", it become a back button. So that, user can edit the file and still preview the cheat layout before clicking save. Thank Aldo!! ![]() Off-Topic. My 1000th Post!
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#256 | |
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Homebrew Developer
![]() Join Date: Sep 2010
Location: dev_hdd0/game/BLES80608
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![]() Anyway, the "Back" button lets you switch between edit/list modes "without" save... (it really saves, but you can rollback to the original file that you opened, if you press "Close" button and choose "No").
__________________
~ Dreams and dedication are a powerful combination.
... multiMAN is a perfect demonstration. |
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Likes: (1) |
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#257 | |
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Senior Member
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I am thinking of creating a wordpress website (Not using default look.). We can make Game Title & ID as the post title for each post and embed the github file viewer for each post entry. Users could post reply per game level. All sorted via alphabetically. What do you think? Overkill? |
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#258 |
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Homebrew Developer
![]() Join Date: Sep 2010
Location: dev_hdd0/game/BLES80608
Posts: 957
Likes: 927
Liked 1,245 Times in 493 Posts
Mentioned: 596 Post(s)
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__________________
~ Dreams and dedication are a powerful combination.
... multiMAN is a perfect demonstration. |
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#259 |
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Senior Member
![]() Join Date: Mar 2012
Posts: 1,435
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@aldostools
Code:
; "Naruto Shippuden Ultimate Ninja Storm 3" [BLAS50577/BLUS31066/BLJS10200] ;disc_hash_key= secure_file_id:*=50586C54744F69526D4D615F74306531 Code:
; "~The Alchemist of Dusk~" [BLAS50484/BLAS50502/BLJM60486/BLUS31152/GUST00020] ;disc_hash_key= secure_file_id:*=413134E382A2E383BCE382B7E383A300 Code:
; "Metal Gear Rising" [BLUS31045/BLES01750/NPEB01228/BLJM60554] ;disc_hash_key= secure_file_id:*=4D4554414C474541522D524953494E47 |
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Likes: (1) |
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#260 |
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Senior Member
![]() Join Date: Mar 2012
Posts: 1,435
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@aldostools
Can this codes be compatible with BSD?
Code:
http://ps3editcode.blogspot.sg/2013/01/lollipop-chainsaw-save-edit.html Also, I notice when I edit the cheat and clicking the save button, closes the cheat box. Wii it be possible not to close the box. Also will it be possible to add a "*" in Box's Windows Name. Example : Edit Cheat [BLUS30522.ps3savepatch*] "*" Will be added the moment the user make a change. Thanks Aldo!
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