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#11 |
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Senior Member
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Yes they work on 4.30 cfw....load your save/decrypt/add cheats/re encrypt/rebuild ...job done. Make sure you put your console ID in global.conf
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#12 | |
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Member
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On topic, with regards to the console id, I have used the mighty goog as to how I can obtain it. I have the 'nor dump.bin' file with me. Would this be the source of my console ID? If not, do clarify as to where I can locate the article in question. A noob thanks. SJM |
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#13 | |
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Member
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#14 | |
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Member
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So, using wordpad, I replace all the 'F's in the string: "console_id=000000010085000FFFFFFFFFFFFFFFFF" With the numbers presented in MM as PS3-Id (IDPS): (00000001-0087000.....bla bla.. Thank you for the help. Very much appreciated. SJM |
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#15 |
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Member
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im getting this log
Warning: A disc hash key was not found. A fallback disc hash key will be used.[*] Version: 3[*] Type: savegame[*][*] Statuses:[*] Structure:[*] Top Hash: OK[*] Bottom Hash: OK[*] |
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#16 | |
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Homebrew Developer
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In your case: 000000010087000... blah blah. I read in another forum that it also works with all zeros (32 '0' digits), but I haven't confirmed it. I mention it just in case it could help some users on OFW.
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~ Dreams and dedication are a powerful combination.
... multiMAN is a perfect demonstration. |
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#17 |
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Senior Member
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@aldostools
It would be great if you could provide us with a mini-guide for different situations. What combination of operation would work?
Scenario 1 If the value is at single static offset/address? Solution Code:
[TEST2] ; (67) = 0x43 ;Addresses enclosed in parenthesis are treated as decimal. write at (67): 446966666963756C7479 ;The following 3 lines are equivalent: ;write at (67): 446966666963756C7479 ;write at 43: "Difficulty" ;write at 0x43: "Difficulty" If the value is at multiple static offset? Solution Same as above. Add another line with specific offset. Scenario 1 & 2 are kinda simple. What about other situations? What combination of operation would work? Scenario 3 If the value is not at a static offset/address? What if the position is always changing at every saving? Scenario 4 What if you need to change at multiple location of a value is not at a static offset/address? What if the position is always changing at every saving? Scenario 5 When to use Set Pointer? Scenario 6 When to use Copy Operation? Thank Aldo!! |
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#18 |
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Member
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here all corrompen saves, could not make any save with cheat function using the cheats already in the program. global.conf configured.
This order>>> load your save/decrypt/add cheats/re encrypt/rebuild Any suggestions? |
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#19 |
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Member
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All I wanna knw is how u resign the trophies to another profile how do u do it.....!! There are no explanation.
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#20 | |
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Homebrew Developer
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; the search sets the file pointer to the offset search "a text value that is near the bytes that will be changed" write next 3:"TEXT" Scenario 3b: Code:
; the 2 bytes CA CA will be searched starting from offset 0: search 0xCACA write next 0x100:0xCAFE ; the 2 bytes: CA FE are written 256 bytes after the 1st occurrence of CACA ; 0x100 = (256). If the bytes CA CA are not found, the write is not performed. Code:
; the 4 bytes BE B0 CA FE will be searched 3 times starting from offset 0: search 0xBEB0CAFE:3 write next (-512):0xDEADC0DE ; the 4 bytes: DE AD C0 DE are overwritten 512 bytes before the 3rd occurrence of BEB0CAFE ; If the bytes CA CA are not found, the write is not performed. This is the scenario 4 written using a Set Pointer command: Code:
; find 3rd occurrence of BEB0CAFE search 0xBEB0CAFE:3 set pointer:-0x200 write next 0:0xDEADC0DE Code:
;overwrite the last 4 bytes of the file set pointer:lastbyte-0x4 write next 0:0xDEADC0DE I don't have idea... it is just a command that read the bytes from an static address and writes it in another place. Maybe it is not needed. ;Copy 16 bytes from offset 0x1000 to offset 0x2000 copy 0x1000:0x2000:16 copy 0x1000:0x2000:0x10 The BSD scripting language could be expanded in the future to cover even more scenarios... just need to describe me the scenario in detail
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... multiMAN is a perfect demonstration. |
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