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#1 |
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PS3 FW 2.80 increases memory
The latest PS3 2.80 Update (optional) adds more than what you can find in the changelog. Naughty Dog's Sam Thompson confirmed stated that more RAM memory was made available by the reduction of memory consumption from the consoles operating system.
The memory reduction mainly is important to game developers, when asked what improvements were made to the latest Uncharter 2 Multiplayer (Beta), he replied: Naughty Dog is constantly working to improve every aspect of the gameplay; be it animation, lighting, sound, texture fidelity. You know if you look at the game itself with the 2.80 engine update, you know we're adding more memory, so we get a lot more utilisation of the SPUs, so we increase our optimisation of the Cell processor as well."The PS3 memory was reduced to about 74mb at firmware 1.80, currently the new reduction amount is not known, but is getting closer to the Xbox 360's 32mb. |
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#2 |
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Great....so now devs will force us to upgrade to 2.80 with the open remote play inhibition.
Still, I suppose the games will run better.....I just hope sony put a hypervisor vulnerability somewhere to make up for it. |
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#3 |
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There has to be an exploit hidden somewhere in this.
Since I don't have a PS3, I'm updating(sucks that I don't have wireless internet anymore and my PS3 is in a different room, well, not really) and trying some old Proof of Concept things. |
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#4 |
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Great news. I'm still not updating until the ORP issue is fixed though
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#5 |
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Could this open up possibilities for a speedier linux? XD unless the os is untouchable from the linux side?..
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#6 |
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probably not most likely applies to game mode only
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#7 | |
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Senior Member
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#8 |
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Yeah... They just improved the coding and stuff... Hope they made a mistake when they did this!
:D |
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#9 |
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PS3 FW 2.80 increases memory!
then why am i still forgetting stuff then?
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#10 |
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Apprentice
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weird, microsoft that usually make memory hogger OS can produce less memory requirement for console.
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