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Senior Member
![]() Join Date: Aug 2010
Location: rev
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X3Max Generic Update - [Any Hex Bug Fixed, 100% Working!]
ATTENTION X3MAX USERS !!!!!!!!!
"Over the past couple of days it's been brought to our attention that there was a serious bug with hermes based payloads. Users had no choice but to run an officially compiled bin - and that's not how the X3Max was designed". Attached is generic hex 1.1, which we've yet to find a hex incompatible with, regardless if it was developed to be ran on an Atmel or PIC device. [/QUOTE]This is a small fix to our generic hex loader, we found a bug where some of the newer hexes that have been released may not boot games correctly. Our V1.1 loader will resolve any such issues. Installation Notes ================== - Run X3 Max Programming Tool V2 - Select Load Firmware and load in x3MAX_Generic_V1.1.bin - Click program to flash your new Generic hex loader - Be aware, when you program the new generic bin, you will need to reflash a new hex payload as well, so load your favorite hex payload and click program. - Enjoy stay tuned for more from the X3 Max Team![/QUOTE] ![]() ![]() ![]() ![]() ![]() ************* [ - Post Merged - ] ************* SOURCE : http://psx-scene.com/forums/cmps_index.php
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![]() TrueBlue, You Lose. Last edited by CrystalWolf; 01-01-2011 at 01:57 AM. |
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