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Old 12-13-2010   #31
julia1975
 
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Originally Posted by 2die4 View Post
in what folder do the wads go
Have to say, I am in each subject which will see this big ass
Although your answers are insightful, but I also suggest you change picture
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Old 12-13-2010   #32
samson
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Originally Posted by 2die4 View Post
in what folder do the wads go
usb
/ps3doom/
hdd
/dev_hdd0/game/DOOM00666/USRDIR/

To use this, download the PKG (link later in this post) and install it using "Install package files". Then copy a supported DOOM IWAD to the game's directory (/dev_hdd0/game/DOOM00666/USRDIR/) OR put it on a USB drive (or on a CF/SD/MMC/MS memory card if you have an early PS3 that has the integrated card readers) under /ps3doom/. Then you just launch the game from the XMB icon and it should work.

i would advise everyone to start reading the first post of the relevant thread to find the answers to your questions before dismissing it as non-working, and then if you can not find the answer , ask away.

and as for big butts..
'my anaconda don't want none unless you've got buns hun'
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Old 12-23-2010   #33
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No answers for me.
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Old 12-23-2010   #34
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Originally Posted by Rax909 View Post
Well I got it working with Doom2, except I cant save. I tried all buttons, and the keyboard doesnt seem to want to work while in the game. So I cant type in a name for the save, and in the options menu I was browsing it I didnt even touch any buttons and it kicked me out and locked up my entire system. So the game is crazy buggy, the controls are all messed up and on top of all that I can't even save the game. OH and heretic and Hexen ports don't work at all. It errors and won't even read the heretic files even though it asks for them. I tried putting them into the hdd actual folders where the pkg installed them to. I had both wad's and eveytthing it wouldn't read them at all. It was like I didn't even put them into the system. So everything is a complete fail.

Originally Posted by Rax909 View Post
No answers for me.
no questions to answer , just complaints.

but i did read this

I also know that saves don't work yet

IN THE FIRST POST. but no mention of keyboard support.
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Old 12-23-2010   #35
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Originally Posted by samson View Post
no questions to answer , just complaints.

but i did read this


IN THE FIRST POST. but no mention of keyboard support.
My questions are right there. Whether I put a Question mark behind them is personally an optional matter for me that I feel isn't needed. Whether or not your smart enough to know this is beyond my understanding. And the first post never mention anything about saving not working. Infact From what I read it was OUT of beta and working 100% is what I read. But when I was playing it it certainly was FAR being 100%. So actually the fault is not mine, it's who ever was obviously too incompetent to say anything about this.
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Old 12-23-2010   #36
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Originally Posted by Pirate View Post
PSX-Scene member xttl has released, the classic Doom port for the PS3.
To quote:

I also already know that the aspect ratio is a bit off (not quite 4:3 as it should be), so don't bother reporting that. This will be fixed later when I get around to adding scaling using the RSX. BTW. before you ask: I will probably not even attempt to add true high-res or wide-screen support, instead I'll probably try porting prboom+ (which has both already well implemented) in the future. I am also not interested at all in hardware accelerated DOOM. Just take a look at any of the accelerated DOOM ports for the PC or even Carmack's official iPhone port. The lighting is totally wrong in all of them (way too bright and uniform) unless perhaps you're playing a map specifically designed for them. However, if it turns out that prboom+'s software renderer can't run in 1080p with adequate speed on the PPU alone, I don't think attempting to offload some of the work to the SPUs is totally of the question then. ;-)

I also know that saves don't work yet, that changing the screen size from the options menu crashes and that there is no way to enter cheats yet, and that order for cycling the weapons is not quite what you'd expect (it uses the internal ordering of the game which goes like this: fist, pistol, shotgun, chaingun, rocket launcher, plasma, bfg, chainsaw, super shotgun).


can you see it now?

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Old 01-04-2011   #37
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Ya I can see that it was "edited" just fine.
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Old 01-10-2011   #38
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lol , you still chewing over this ..

signed for 3.55

ps3doom.pkg

found on psx scene enjoy
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Old 01-23-2011   #39
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now we just need multiplayer suppord (Zdaemon seems to the most popular with people still playing on there servers and such)
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Old 01-26-2011   #40
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http://odamex.net/boards/index.php?t...;boardseen#new

Heres what i got so far for this lol
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