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Old 08-31-2011   #1
Pirate
 
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PSDK v3.1.0 Released - The Legal PS3 SDK

PSDK v3.1.0 was released today by the_marioga. For those of you unaware, this is basically a homebre... [Read More]
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Old 08-31-2011   #2
Jamaican191
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Maybe we can c some new emulators with this
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Old 08-31-2011   #3
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Yeah Jamaican191 lets just hope that now man Sega Dreamcast & Nintendo 64 and NDS emulators to be precise lolz
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Old 08-31-2011   #4
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the logo is composed of apple icons O_o
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Old 08-31-2011   #5
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Smile

Originally Posted by DSwizzy145 View Post
Yeah Jamaican191 lets just hope that now man Sega Dreamcast & Nintendo 64 and NDS emulators to be precise lolz
Man it would be so awesome to see a nintendo 64 emulator
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Old 08-31-2011   #6
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Originally Posted by Jamaican191 View Post
Man it would be so awesome to see a nintendo 64 emulator
It's all i hope for
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Old 09-01-2011   #7
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yea a n64 emu would be awesome thx for this release. hope some hb developers can use this
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Old 09-01-2011   #8
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how to run this program can't get it to run ???
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Old 09-01-2011   #9
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Some more in depth instructions would be helpful.

Step one goes fine and Everything extracts from the executable to the root of my C drive

Step two doesn't work out so well. When I run MakeIt.bat it says this

make: *** No targets specified and no makefile found. Stop.
Press any key to continue . . .
actualizador.bat seems to work properly and it downloads and extracts all the latest versions of things. But MakeIt.bat still gives the same response afterwords.

But it seems like everything necessary is present anyways. So on my computer I proceeded to set the environment variable PSL1GHT to /c/PSDK3/psl1ght and I then went to start up MinGW32 (C:\PSDK3\MinGW\msys\1.0\msys.bat).

But there is the problem of there not being any samples included (it is a good idea to include a test program for people to compile so that they know things are setup properly before trying to make their own program). I downloaded the zip from psl1ght.com (http://github.com/HACKERCHANNEL/PSL1GHT/zipball/master) and copied the extracted samples (which presumably are or should be up to date) to C:\PSDK3\MinGW\msys\1.0\home\Purple (which is the folder that MinGW32 started up in). Then in MinGW32 I browsed to the /samples/video/pngtest folder and entered "make pkg" but I was then told that

Makefile:6: /c/PSDK3/psl1ght/host/ppu.mk; No such file or directory
make: *** No rule to make target '/c/PSDK3/pslight/host/ppu.mk'. Stop.
So in the pngtest makefile for it I changed this line

include $(PSL1GHT)/host/ppu.mk
to this

include $(PSL1GHT)/ppu_rules
Which is apparently the correct thing to do but I am then met with this next error which I have yet to correct.

make[1]: *** No rule to make target 'psl1ght_png.bin.h', needed by 'main.o'. Stop.
make: *** [build] Error 2
PSDK seems great in theory and I applaud the_marioga for making this but until a proper guide is written I suppose I'll continue just dual booting with Ubuntu and stick with the already functional though out of date copy of PSL1GHT that I have now...
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Old 09-01-2011   #10
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Anyone got a non-Windows approach to this?
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