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#241 | |
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Homebrew Developer
![]() Join Date: Oct 2011
Location: dev_hdd0/home/
Posts: 499
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By using "X0" and "X4" the apps are recognized as "PCengine" and "NeoGeo" respectivelly (displayed with Also... this "X0" and "X4" doesnt has his specific CATEGORY... instead of it are a combination of CATEGORY "HG" + some flags in the ATTRIBUTE http://www.ps3devwiki.com/wiki/PARAM...r_HDD_contents Is a easy way to separate homebrew from oficial games, but is not accurate because will include the original "PCengine" and "NeoGeo" games --------------------- The second mod to reorder the game column contents... actually there is a "official" way to order them by content type ---> "format_ascend" For me this seems to be the "target" that is interesting for us because what we need is to "improve" this formats identification (to include homebrew) The first problem is we dont want to break the official CATEGORY's (a homebrew with an invented CATEGORY like "HB" will not work in a not-modded XMB) There are other alternatives better than "PCengine" and "NeoGeo"... but we will have the same problem when messing with official "reserved" stuff so there are high chances to break something In all this cases we will be very restricted because we will have to use reserved stuff to difference several different types of hombrew, and (at first sight) i see no clean way to reuse a parameter for this ------------------------ The most flexible solution is to add a completly new parameter supported by .SFO's (one that doesnt exist in any tools) The better one i imagine we can add is SUBCATEGORY... because it needs to be dependant of CATEGORY... the name is very intuitive and can be limited in lenght in the same way than CATEGORY So we can identify them e.g: CATEGORY "HG" + SUBCATEGORY "T1" === Tools 1 CATEGORY "HG" + SUBCATEGORY "T2" === Tools 2 CATEGORY "HG" + SUBCATEGORY "T3" === Tools 3 CATEGORY "HG" + SUBCATEGORY "EM" === Emulators CATEGORY "HG" + SUBCATEGORY "MP" === Media Players CATEGORY "HG" + SUBCATEGORY "HB" === Homebrew Games CATEGORY "HG" + SUBCATEGORY "BM" === Backup Managers CATEGORY "HG" + SUBCATEGORY "FM" === File Managers Etc... This solves all the problems because we have freedom to add whatever SUBCATEGORY's we need But... is not supported in any tool (will break the oficial tools, and hombrew tools will need to be updated with it) Also, it will need an agreement from all the developers community to use this new SUBCATEGORY's Discussing about it with euss he suggested that an automated app (to repackage the old homebrew) can solve this last problem, the tool will need to unpakg... rebuild .SFO... and repackg The last hope for this to be something "standard" is to convert all this .xml modifications in a .tcl patch for MFW... this is the only way to make it "standard" by now (well... is needed much more than this because it needs the agreeement of lot of people)... but here is the idea |
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Likes: (1) |
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#242 |
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Homebrew Developer
![]() Join Date: Jan 2012
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If im not wrong than we would need to add thoes new param's to the vsh.self cause simply adding them to the registory.xml doesn't work.
I need more free time to play arround with that ![]() ************* [ - Post Merged - ] ************* I will write the patches to a .tcl and post it here then.
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#243 | |
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Homebrew Developer
![]() Join Date: Oct 2011
Location: dev_hdd0/home/
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I think is better to start documenting what changes are needed for this to work, we have this wiki page that is related. The "discussion" page is empty and we can use it for this http://www.ps3devwiki.com/wiki/XMB_XML_Coding Last edited by sandungas; 09-26-2012 at 06:36 PM. |
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#244 |
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Homebrew Developer
![]() Join Date: Oct 2011
Location: dev_hdd0/home/
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Just an update to the progress on PARAM.SFO page on wiki...
The info i wrote yesterday about SAVEDATA_LIST_PARAM (storing the "folder size" in the game "the orange box") is 100% verifyed, but is not enought... http://www.ps3devwiki.com/wiki/PARAM...ATA_LIST_PARAM The problem is there are other games that uses this parameter to store other data, an example is "gran turismo 5", but i remember others that stores texts (i just used gran turismo as an example because is obvious the value stored is text---> "GAMEDAT") What we need to know is how many different values can be stored there... by now we have 2: -a string of text (his purpose is completly unknown)... e.g: in "gran turismo 5" -the "folder size" (how is used is unknown, but looks like a "security" feature)... e.g: in "the orange box" -others ? We need more examples, and we need to know if there are other possible info that can be stored there, so this section of the page by now is "partially unknown" Last edited by sandungas; 10-03-2012 at 05:12 AM. |
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#245 |
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Homebrew Developer
![]() Join Date: Oct 2011
Location: dev_hdd0/home/
Posts: 499
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Liked 502 Times in 211 Posts
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Bump... for historycall purposes
4.30 firmware has an interesting feature back... a "widget" ![]() Something similar was used in previous firmwares... and removed in next ones ![]() I never saw this working because i bought the PS3 after this firmware (the second image i mean)... i dont even know what firmware used it (but iirc there are remaining folders in dev_flash for this format/feature in all firmwares) Initially seems different windows in this 2 screencaptures, but the thing that has in common is are taking info from other files (the old one links to RSS new pages, and the new one uses trophy info from the profile) Are interesting because can be the "official way" to active/deactive/configure functions in custom firmwares e.g: -active/deactive plugins ? -all the functions of toolbox.pkg from rebug REX firmware ? -display RSS news (like ps3devwiki) -etc... |
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Likes: (4) |
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#246 |
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Homebrew Developer
![]() Join Date: May 2012
Posts: 387
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I like the widget idea , it s something really nice if it can be done for homebrew. It remind me the top right icon on XMB displaying playstation infos such special offer or news games (there are anything already done in term of homebrew for change it?)
From the SFO Test Deroad homebrew on cfw REX 4.21, category BV goes to Video, WT (FW min 3.70) goes to TV/Video. SInce we already had category for that (AV and AT), AV might no be use anymore from Sony (but already apps such Netflix probably will still use if update), BV & WT was may be already on previous FW (don t know if the infos on xmb data base page was based on 3.55 or lower or higher) but WT required 3.70 FW at least (may be just make sure any WT apps run properly with this FW min). May be it s the official way Sony want to make clear difference between this 2 category ( i forgot exactly but when TV/Video was hidden, AT category goes to Video ( when it s not with one of the ID of the data base know as TV apps)? |
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#247 |
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Homebrew Developer
![]() Join Date: Oct 2011
Location: dev_hdd0/home/
Posts: 499
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Liked 502 Times in 211 Posts
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This widgets are an option to put "custom stuff" in XMB using "official functions"
I honestly have no idea how it works, i never spent the time enought in them to understand it... all i know is widgets are dependant of vsh.self (but this is like saying nothing... because all the XMB is dependant of vsh.self) In next weeks/months @ps3hen will start documenting stuff related with XMB, and he will create new pages in wiki ![]() Yesterday i changed a bit the table for "category in hdd contents"... i added this "comentary" for BV & WT (is just a suggestion of how to add notes to them)... if is not enought you can create a new row for them... or move the notes to the bottom of the table or at the right The apps listed at the right of AV and AT was verifyed by me (im 99% sure because i was looking for "rare" stuff and this apps was at the top of my list of "interesting stuff")... maybe sony changed his category later with an update, i dunno The info on "xmb database" page was taken from a lot of different firmwares... maybe around 3.70 yep (in the history of this page are the dates of the edits... you can try to find what firmwares was availables at this date) |
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#248 | |
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Homebrew Developer
![]() Join Date: May 2012
Posts: 387
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Liked 151 Times in 107 Posts
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For VF (playstation store) also and goes on network as HG (Deroad tools did not like this VF but still we caught it)For game save and MS, it can also apply to regular psp game or apps (senseme channel for example , it s like different background when playing music) and psp remastered still is needed so no big change for this part right now. And the FW min it s possible to transfer PSP save (same internal path than minis) I did not change the main page of SFO because you have better ideas than me for that (may be icon for PSP on MS?). For Playstation Store, it s appears also on others (video and game) but column reference on the page should be probably network (need to make sure). This triple appearance is in fact a bit weirdos but it was something already on the past we experimented with relation between category SFO and column. E.g.:It was related with the id folder to make or not appears TV , also up to the database/SFO ID in one case i encounter, and up to account region (this is easy to visualize because in Japan account , TV did not appear on 3.55). And the fact than VF did not appear with the SFO TEST tool but went to unknown folder (as kind of garbage for game folder, with ? or corrupted icons) even the FW contain for sure this category. For VF, there are one other little thing may be as locale ip address with account region. Last edited by Ada Love Lace; 11-10-2012 at 10:06 PM. Reason: VF less or more simple theory |
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#249 |
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Member
![]() Join Date: Feb 2011
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I have a related question
I am curious why i can not keep the changes in the params.sfo file with multiman... I have gone as far as to decrypt the multiman pkg edit the params file and repkg the application and install it. I've changed the title and the title id to another game.. It displays my new title untill i run multiman and then shut it off The title id remains but the title keeps returning to multiman.. I've even change the installation folder. I tried changing the app_ver even though this is a fresh install and not an update....It keeps returning to multiman......It's driving me nuts |
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#250 | |
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Homebrew Developer
![]() Join Date: May 2012
Posts: 387
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Liked 151 Times in 107 Posts
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I don t understand the last part : keeps returning to multiMan. Irrc, the ID itself is from real game. Also, it can be also FW related (with REX). You can try with the SFO Deroad tools for quick tests with SFO, there are both version available (3.55/ 4.21 at the end of param.sfo wiki page or here on the topic related to resigned homebrew). |
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