Join Date: Aug 2007
Location: Virginia US
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Honestly if I were to buy a last gen console, I would get a XBoX 1 just for XBMC. Even with all the memories I had of PS2 and SOCOM, it is not like I am going to go back and play it again, and any other PS2 game I can pretty much play on my PC.
Join Date: Oct 2010
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Sorry guys! I was looking at this post:
Not this one:
I was meant to say "than the Gamecube" after "slightly more powerful" so fair enough Steveo but I thought Bobby would've put 2 and 2 together after seeing my next post (which ironically he even quoted) "The original Xbox is only slightly more powerful than the Gamecube and both are more powerful than the PS2."
Regardless it was my fault to begin with due to not adding those last few words! My bad!
Back on topic though...overall the Xbox is still only slightly more powerful than the Gamecube.
-485MHz IBM CPU
-162MHz ATI GPU
-40MB overall RAM
-733MHz Intel CPU
-230MHz nVidia GPU
CPU - tie
The GameCube's may be clocked lower, but was much more efficient (better bandwidth, RISC architecture, more cache, what have you), making it "at least as powerful as a 733MHz pentium." - so says the head of Factor 5.
GPU - xbox
The Xbox's was not only faster, but had vertex and pixel shader pipelines, allowing for things like more bump mapping seen in Doom 3 or Halo 2 than what we'd normally see in GameCube titles. Plenty of GameCube games nicely utilized its GPU though, such as all the bump mapping in Rebel Strike, or the beautiful cell shading seen in Wind Waker.
Memory - xbox
The GameCube's memory was faster than the Xbox's, which is definitely a plus, but at the end of the day, 40 is still less than 64.
Overall winner = Xbox, but in practice it's clear that GameCube was able to give it a run for its money, as there were plenty of gorgeous GameCube games that looked better than most Xbox games (take Metroid Prime, Rebel Strike, Star Fox Adventures, Wind Waker, Resident Evil 4, or Baten Kaitos, for instance).
If you can't understand that then there's no point in continuing this debate with you because using numbers with regards to hardware has nothing to do with what the hardware itself is doing with those numbers...architecture and efficiency is equally important which I think you have ignored...
Oh and you're wrong with regards to 1080i support as the PS2 had some games that also did 1080i...
Don't get it twisted though, the Xbox is the winner but the Gamecube wasn't far behind like the PS2 was in comparison.
I have 3 ps2's to this day, and I would not trade a single one for an xbox or a game cube (owned 2, both died). It all boils down to preference, and personal choice. Like others said, it's the personal memories that make a console great. I loved RE4, the Socom series, Metal Gear series, GoW, etc... on the ps2.
Join Date: May 2011
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I still love gamecube and that crazy game that messed with your mind:
P.s: @<GEEK> pleas fix your broken firm.
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One thread with all DEX information published so far.
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PS3devwiki your number 1 source. Check it.
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Join Date: Aug 2011
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I never knew Gamecube was on par with PS2 and Xbox. I thought it was ok but mediocre compared to them. I never had it btw, it's just the impression that I had.
Looking at it now, I can't help but question why Nintendo settled for a lesser console when it had Gamecube that was better than PS2? Why'd they go a step backwards with the Wii? (Regardless of how much they sold)