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#1 |
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Member
![]() Join Date: Aug 2011
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Needing help on making a pkg install to a certain dir
Aldos, love your tools man, I am hoping you can help with a question. You seem to know the structure of SFOs and what not.
I am working on something, but I want the package to install to vsh/resource/explore/user I can not get a package to install anywhere but into game onto the hdd. I might not have the right tools, I am using ASToolPS3 to make the package. I learned that if you edit the package.conf you can change the ID, but I am not sure how to make it go to where I am wanting to go... I am basically making a Icon Pack for your account. instead of using the default smily faces I have more. but I am can not get the package down. |
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#2 |
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Senior Member
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ftp maybe
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#3 |
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Member
![]() Join Date: Aug 2011
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FTPing does work, I was just wanting to release a pkg so others could just run it and install it. oh well, Thanks Anyhow carldenning
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#4 |
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Member
![]() Join Date: Aug 2011
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I was thinking, if someone could make something like rebugs sound and boot changer. where it installs what you have in a certain folder in the USB to /dev_flash/vsh/resource
but instead installs what is in the folder to /dev_flash/vsh/resource/explore/user that way people could just label there pics from 00 to 25, put it in the right folder on the USB, and install there own gamer pics on the |
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#5 |
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Homebrew Developer
![]() Join Date: Oct 2011
Location: dev_hdd0/home/
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You cant install packages in whatever path, this paths are restricted, but...
There is a special type of .pkg that contains "avatars", are the same images you are talking about, but when installed does not replaces the original ones The bigger difference is this images are contained inside an .edat One example of this kind of package is: UP9000-NPUO00007_00-AVAPS15ANVSYCOLR.PKG Is a free avatar released time ago in PSN to celebrate the 15 anniversary of playstation You can package and unpackage with SCEtool or others, so the bigest problem is how to create this .edat with the avatar image inside it Last edited by sandungas; 05-13-2012 at 04:55 AM. |
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#6 | |
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Homebrew Developer
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It is a great resource for learning. It contains all the subs/functions that you could need to develop that tool. FTP method also works using multiMAN or dev_blind. Although I prefer sandungas idea... write to dev_flash should be avoided to prevent bricks.
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~ Dreams and dedication are a powerful combination.
... multiMAN is a perfect demonstration. |
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