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Old 06-15-2012   #1
King-Kratos
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please help , language PACK ps3mfw_0.2.1

Hello guys, please help me, to add language through the program ps3mfw_0.2.1, knowing that the RCO files have been translated into my language

http://im21.gulfup.com/2012-06-15/1339741553161.png

And lines as well as


Note that the option exists in the program ps3mfw, to add language, but I do not know how,

http://im28.gulfup.com/2012-06-15/1339741654711.png

Everything ready in the form of DEV_FLASH, what is the way to work PS3UPDAT. PUP 3.55
Thank you
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Old 06-15-2012   #2
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Is there any one help me, I have come here because you better, please help guys
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Old 06-15-2012   #3
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Guide for adding other translations / building languagepacks

Click here to see full text

This guide will explain you how to translate the XMB and use [https://github.com/DanyL/PS3MFW-Buil...guage_pack.tcl language_pack.tcl] PS3MFW task.

LP structure:
font/name_of_the_font_file_to_replace.TTF
replace/name_of_the_rco_file.xml
edit/name_of_the_rco_file/language_name.xml

1. Create a folder – this will be our working directory.

2. If the language you want to translate XMB to is using unsupported font glyphs, you’ll have to include a modified PS3 font.
:How to add glyphs to fonts?
:I personally use font creator, open 2 fonts: the one I want to modify, and another one that contains the glyphs that I want to add.
:Than all I need to do is to copy & paste the glyphs from one font to the other, and assign any glyph to it’s letter.
:* I modify “SCE-PS3-DH-R-CGB.TTF”, but this should work with any font.
:When you finished modifying your font, create the folder “font” inside your working directory, and put you modified font in there.

3. Extract language XML files from RCO files
:Here you have two options:
:1) Extract them one by one using RCOmage (CLI or GUI).
:2) Using LP_RCO to automatically extract language XML files from all RCO files (or writing your own script).
:* For those who doesn’t use LP_RCO:
::You should extract only one language file from each RCO file (for example “English.XML”).
:name each language file by the RCO file it was extracted from.
:Now create a folder named “replace” in your working directory, and place all the extracted language files in it.

4. The translation itself
:This is the exhausting stage, where you should just translate any string in the language files you extracted in charter 3.
:* You should translate only the string between the and tags.
:You could let Google to translate it for you, but then you’ll have to fix formatting and all Sony’s “special” glyphs (such as the “cross” symbol), and of course to correct all the typos.

5. Packing everything into LP
:Use any tar compression tool, and compress the root of your working directory, and named it “name.LP”.

6. The “edit option”:
:There is also the “edit” option in language_pack.tcl task, which allow you to fix typos in several RCOs and languages.
:Create a folder named “edit” inside you working directory.
:Extract the language XML files you want to edit, and put them inside a directory named by the RCO file they extracted from.
:Now all you got to do is to edit the language files.

7. All you need now is to build your MFW with your new language pack!
:Take attention that you don’t have to include any of those folders inside your LP – include them only if you want to use their function.

source: http://www.ps3hax.net/2011/08/xmb-translation-guide/
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So, other than reposting a bunch of random, unrelated stuff from other people, what do you have to contribute?
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Old 06-15-2012   #4
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Command line to use to repeat this process :
C:\Users\haider\Desktop\ps3mfw-ps3mfw_0.2.1\ps3mfw-ps3mfw_0.2.1\AppMain.tcl "C:/Users/haider/Desktop/PS3UPDAT.PUP" "C:/Users/haider/Desktop/ps3mfw_0.2.1.PUP" --silent "false" --debug "false" --add-license-msg --license-auto-add-features "true" --license-features-message "PS3MFW Features Enabled:" --license-message "Modified firmware created by haider using PS3MFW Framework.

This system firmware update has been modified from the original, and is therefore unofficial and not endorsed by SCE.

Installation of this system firmware update increases the risk of rendering your game system unstable or unusable.

Use at your own risk. No guarantee expressed or implied.

If anything bad happens as a result of installing this system update, you cannot hold anyone responsible but yourself.

The creators of this system firmware modification process do not condone piracy.
Use your system responsibly and only play games that you have purchased.
Enjoy!

" --change-version --pup-build "" --version-string "" --version-suffix "-PS3MFW" --version-prefix "" --patch-nas-plugin --allow-debug-pkg "true" --allow-pseudoretail-pkg "true" --patch-lv1 --patch-lv1-mmap "true" --patch-lv2 --patch-lv2-peek-poke "true" --patch-category-game --patch-app-home "true" --patch-package-files "true" --gui false


PS3MFW Creator v0.2.1
Copyright (C) 2011 Project PS3MFW
This program comes with ABSOLUTELY NO WARRANTY;
This is free software, and you are welcome to redistribute it
under certain conditions; see COPYING for details.

Developed By :
Anonymous Developers

Selected tasks : change_version add_license_msg patch_lv1 patch_lv2 patch_nas_plugin patch_category_game
Deleting output files
Unpacking source PUP PS3UPDAT.PUP
Unpacking all dev_flash files
FATAL ERROR: Could not unpkg file dev_flash_000.tar.aa.2010_11_27_051337 : child process exited abnormally
See C:/Users/haider/AppData/Local/Temp/PS3MFW/AppMain.log for more info
Last lines of log :
*****************
unpacking license.xml (00000000_0004085b bytes; hmac: ???)...
unpacking update_flags.txt (00000000_00000005 bytes; hmac: ???)...
unpacking ps3swu.self (00000000_005663d8 bytes; hmac: ???)...
unpacking vsh.tar (00000000_00002800 bytes; hmac: ???)...
unpacking dots.txt (00000000_00000003 bytes; hmac: ???)...
unpacking update_files.tar (00000000_0a4f1000 bytes; hmac: ???)...
Unpacking all dev_flash files
perror: No such file or directory
no key found
FATAL ERROR: Could not unpkg file dev_flash_000.tar.aa.2010_11_27_051337 : child process exited abnormally

*****************
Error running script: Could not unpkg file dev_flash_000.tar.aa.2010_11_27_051337 : child process exited abnormally


http://im17.gulfup.com/2012-06-16/1339818566441.png

What is the solution to the problem, please
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Old 06-15-2012   #5
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nevermind...

Last edited by haxxxen; 06-15-2012 at 11:46 PM.
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Old 06-15-2012   #6
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Please give me a file ps3keys
************* [ - Post Merged - ] *************
Where can I find a file Language_Pack.LP
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Old 06-16-2012   #7
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gpkg-key key missing.
Code:
2E7B71D7C9C9A14EA3221F188828B8F8
http://www.ps3devwiki.com/wiki/Keys#Keys_Notes
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So, other than reposting a bunch of random, unrelated stuff from other people, what do you have to contribute?
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Old 06-16-2012   #8
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What is this luck
Another error
Error running script: invalid command name "::modify_rco_file
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Old 06-17-2012   #9
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Please help, or video explanation of the way
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Old 06-17-2012   #10
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so i wasn't wrong at all with my assumption on keys

i would suggest you to use the edit function of the language pack task. just create a folder called "edit". in there you put your extracted rco folders, eg. "explore_plugin_full" and "xmb_ingame" folder. in these you put only your translated language xmls, for me it is German.xml (there should be no other subfolders or files!)

now just use any zip program and compress that edit folder to tar and name it "your.LP" and you have your lp file which can be used.

[IMG]

in ps3mfw just select under "Language Pack path" the folder where your lp lies. ignore the "Language Pack to replace" option. about the fonts i dunno, as i do not use this on german language

btw, the edit function is slightly faster than the replacing option

Last edited by haxxxen; 06-17-2012 at 01:38 AM.
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