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Old 06-07-2012   #1
Zirak
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Trophy Hacker (Application)

Hey guys, this is my first contribution into the PS3 scene.

This application simply downloads all of the TROPUSR.DAT files from your PS3 (via an active FTP server/client connection with the PS3) modifies the files then re-uploads the modified files back into the PS3.

Although my application creates a .BAK (backup) for each TROPUSR.DAT file, I still urge everyone to make an entire backup of the trophy directory for each user.

I have tested this on my PS3 running on TB CFW3.55.
I wanted to make this application for a long time now, but I never had the time to do so.

I've also followed this video: How to Hack Trophies Using GeoHot Custom Firmware (CFW) - YouTube
to find out what bytes to pattern match to obtain the appropriate file offsets.

Requirements to run:
.NET Framework 2.0 (Programmed in C#)
FTP Server (Running on PlayStation 3)
PlayStation 3 running Custom Firmware 3.55 (Have not tested this on any other CFW)

Source Code is attached.
The binary file is also attached, here's a screenshot of it in action:


Here is some virus scan results: http://virusscan.jotti.org/en-gb/sca...5faf5988e48b1f
(The application is packed with Enigma to prevent people from tampering it)


README.TXT
Code:
First release into the PS3 scene.
I hope you make full use of this application.

How to use:
1. Open config.zirak file
2. Adjust the settings accordingly
ip=(your lan ip of your PS3, make sure you're connected on the same router/network)
user=(if you're using multiman, then this is empty)
pass=(if you're using multiman, then this is empty)

example:
ip=192.168.1.140
user=
pass=

3. Save the configuration file
4. Run the application and watch it hack all your trophies.


Notes:
1. If an FTP Download/Upload request fails, it will keep on trying until it succeeds.
If your PS3 crashes, or the FTP server isn't running while the application is trying to run, then it will
be stuck in an infinite loop. You may need to terminate the process through task manager.

2. Automatically assigns random timestamps for each trophy. Each timestamp will be a legitimate date+time.

3. This application automatically downloads modifies and uploads the trophy files for ALL users on the PS3.

4. Anti virus may pick up the executable as a threat, this is because the application is packed to ensure no one
tampers with the code.

5. This has been tested only on CFW 3.55, I cannot verify if it works on any other PS3 firmware.
Use at your own risk

Created by Zirak Chowdhry
Enjoy!
Attached Files
File Type: zip TrophyHacker.zip (589.9 KB, 359 views)
File Type: zip TrophyHackerSRC.zip (40.5 KB, 94 views)

Last edited by Zirak; 06-10-2012 at 06:20 PM.
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Old 06-07-2012   #2
ZOMBIEKILLAH
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Well i have to say if this works like you said ,nice. Especially if they sync on PSN ,lol I personally enjoy hearing my trophies get unlocked ,its a good feeling of accomplishment but also like hacks = ALLOT . So i just might give it a shot to see my trophies all platinum .. What we need & would be sweet is a trophy counter that displays like PSN = total trophy count ,always thought of that would be great to have as a home brew add on . I think would make allot of users feel a little more interactive with your games/trophy progress . I used to like looking at my PSN trophy status + level . Miss that on CFW..

Nice app ,thanks
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Old 06-07-2012   #3
Zirak
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It's possible to sync all of the trophies if you use that jailbroken PS3 and update it to the latest FW and then sync it.

Problem with this is, that if you want to re-jailbreak your PS3, you would need to re-flash your PS3.

Also, you can view the amount of trophies you have on Sony's website directly (you have to have your trophies sync'd to your profile before you can see them).
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Old 06-08-2012   #4
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Originally Posted by Zirak View Post
It's possible to sync all of the trophies if you use that jailbroken PS3 and update it to the latest FW and then sync it.

Problem with this is, that if you want to re-jailbreak your PS3, you would need to re-flash your PS3.

Also, you can view the amount of trophies you have on Sony's website directly (you have to have your trophies sync'd to your profile before you can see them).
You can get on PSN now ,lol Dont you know this ? Spoof 411 .. Or did you try & sync don't work for CFW right now ? I think people have already sync them ..
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Old 06-08-2012   #5
vgturtle127
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Talking

If it's a contribution to the scene, your supposed to release the source code, eliminating the need for enigma! The idea is for everyone to learn from everybody else, so that the "scene" grows as a whole. Additionally, I would like to see how it differs from the CLI Linux version and the other GUI trophy modder. If you want, I could help you with a GUI.

UPDATE: Looking at the config file, you should call it something else, without your name in it, like config.ini or something. Additionally, you should leave the IP blank. I'm not sure what that IP is, but if it is yours or your PS3 IP, that could lead to problems. Also, why C#? .NET is kind of annoying and a security hassle for most end-users. C# is fine, I was just making an observation. I use C++, and I am also an optimization nut. Haha.

Last edited by vgturtle127; 06-08-2012 at 12:32 AM.
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Old 06-08-2012   #6
Zirak
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Originally Posted by vgturtle127 View Post
If it's a contribution to the scene, your supposed to release the source code, eliminating the need for enigma! The idea is for everyone to learn from everybody else, so that the "scene" grows as a whole. Additionally, I would like to see how it differs from the CLI Linux version and the other GUI trophy modder. If you want, I could help you with a GUI.

UPDATE: Looking at the config file, you should call it something else, without your name in it, like config.ini or something. Additionally, you should leave the IP blank. I'm not sure what that IP is, but if it is yours or your PS3 IP, that could lead to problems. Also, why C#? .NET is kind of annoying and a security hassle for most end-users. C# is fine, I was just making an observation. I use C++, and I am also an optimization nut. Haha.
I programmed this to make trophy modification hassle-free. I don't really see the point of criticizing my release..

Usually I tend to avoid the use of GUI when I want to make a one click application. Most people usually just prefer having a platinum right away.
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Old 06-08-2012   #7
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Wink

Originally Posted by Zirak View Post
I programmed this to make trophy modification hassle-free. I don't really see the point of criticizing my release..

Usually I tend to avoid the use of GUI when I want to make a one click application. Most people usually just prefer having a platinum right away.
It was meant to be constructive, if you wanna keep it that way that's fine. Not trying to be disrespectful.

I DO encourage you to change the config files name and delete the IP characters when you package for release though. You can keep the programming language, and now that I think about it, the CLI works fine, I was thinking it was any other CLI application. But it pauses and everything.
I really do think that you should release the source though, the best way to contribute in my opinion. If I hadn't released the source of my text editor it would've been horrible. SVN repository and bug tracker would be good too.

If you update it frequently, fix bugs, and add useful stuff, people will ditch all those other trophy hacking programs for this. Currently, I think this one is much easier. I would like to see it on Mac and Linux though, since the other two are already.
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Old 06-08-2012   #8
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@vgturtle127 I think the IP is good there as a example so people know were to put it is they don't understand were to put it. Or a text file explaining it but i understood as soon as i seen it easy .
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Old 06-08-2012   #9
Darthreign
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It's a good job, but "normal" player will hate you a lot! And I personnaly understand them....
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Old 06-08-2012   #10
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Nice app, Thanks.
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