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Old 08-19-2012   #41
ninpo5537
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Can I try out older games on lower FW with this,
will it work also?
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Old 08-19-2012   #42
Inspectah_Deck
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Thank you FinalFight for your help.
I now fixed the patches for Portal 2 and Splinter Cell HD.
Now my question:
What is the easiest way to create a new pkg with the fixed update?
So i donīt have to replace the files manually.
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Old 08-19-2012   #43
gdok
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wow. got transformers to work and portal 2 which has been a massive time consuming pain for me till this tool. its even easy for a noob like me to use. thanks a ton and keep up the good work aldostools.
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Old 08-19-2012   #44
penbralat
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Do I still need the TB dongle or does this basically negate that needed hardware?
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Old 08-19-2012   #45
gdok
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Originally Posted by penbralat View Post
Do I still need the TB dongle or does this basically negate that needed hardware?
dongle? this has nothing to do with dongles. this has to do with making your own eboot (or sprx files) instead of relying on downloading others eboots. for example i downloaded 4 portal 2 eboots and files and none of them worked. i ran through this tool my eboot and sprx files and BAM. game worked.

Last edited by gdok; 08-19-2012 at 05:43 PM. Reason: typo
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Old 08-19-2012   #46
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The BruteForce is a tool designed mainly to *FIND* the klicensee used to encrypt the NPDRM self/sprx files found in game patches/updates. Currently it supports files signed with up to 3.6 keys (mainly 3.56 and 3.60). If 3.7+ keys are available, the tool should also work (updating the keys in the data folder).

To find the klicensee you will need to copy the EBOOT.BIN, the self/sprx files and the PARAM.SFO to the BruteForce/scetool's folder.

If the klicensee is already known, it will take few seconds to resign the EBOOT.BIN and the self/sprx files. Otherwise it will use optimized methods to try to *guess* the klicensee in few hours.

Once the klicensee is found, the files are resigned with the keys from key revision 01 [0.92 - 3.30], which should be supported by ALL firmware versions available.

To resign files and repack PKG, I suggest that use the PS3 Tools Collection (which also includes the BruteForce).

To resign a disc EBOOT.BIN/self/sprx, just press Ctrl+Enter on the file and it will be resigned. If you double click (or press Enter) on the EBOOT.BIN or *.self or *.sprx you will see the file's information (including key version used).

To resign NPDRM files, extract the PKG (use the right click menu), browse to the USRDIR and press Ctrl+Enter on the EBOOT.BIN/self/sprx files. Then return to the folder where the PKG is located and right click on the extracted folder and select Make PKG.

It will modify automatically the PARAM.SFO to work with 3.40/3.55+. It will also detect the type of PKG being created (disc patch, game data or hard disk game). So there is not need at all for batch files or edit package.conf. Everything is automated

The PS3 Tools Collection integrates strongly with Windows Explorer, so you can view/edit files (PKG, PUP, SFO, SFX, HIP, HIS, RAP, edat, SFB, BIN, SELF, SPRX, MD5, SFV, SHA1, MTH, 66600) and perform many other tasks just double clicking on the files or using the context menu.

Another nice feature is the repack of retail PKGs for use with DEX converted consoles. Just press Ctrl+Shift+Enter on a PKG and the tool will automatically extract the PKG and repack it as a debug PKG.

To extract a PKG, just press Shift+Enter on the PKG. And to view it's Content ID, press Ctrl+Enter on the PKG.

TIPS:
- If you select Make PKG on a PS3_GAME folder, it will call the PS3RIP tool.
- If you select Make PKG on a PS3_UPDATE folder, it will call the Create_PS3_EXTRA tool.
- All tools are accessed from the PS3 Tools Menu. You can use it from other PS3 related tasks, like add links to your favorite scene news sites or open folders where you put your PS3 files. You can return to the menu clicking on the blue jewel icon.
- For the PS3 Game Updates, it is suggested to set the target version to 3.60
- If you need to remove ALL the file associations created by the tool, there is a .reg file in the tools folder.
- For BruteForce, try extracting this AddOn (developed by andreus) in the scetool's folder.
(it should help to make the brute force work faster)

Big thanks to Asure, naehrwert, flatz, deank, andreus, PatrickBatman, BLKDTH, JLM, opoisso893, Matsumot0, catalinnc, and many others that I could be forgetting.

PS. The BruteForce/scetool does NOT crack NPDRM files (DLC or games) that require RIF/RAP/edats.

************* [ - Post Merged - ] *************
Originally Posted by mckenziesdaddy View Post
Is the ps3 rip tool safe? Or is it something I should avoid?
Originally Posted by Annelies View Post
I suggest you make a backup of your backup before using it.
It is safe to use (a backup is always a good suggestion, although it is not necessary). The tool does not remove any file. It just move the ripped files to a x:/RIPPED/ folder in the same disk and put a 0 byte files where the original file was located, so it is easy to know which files were ripped and where they were located.

It is always a good idea to first review if the files ripped make sense, and ALWAYS TEST THE RIPPED GAME on the PS3 before delete the files permanently from your HDD. If everything works fine, you can delete the file and save lots of GB's on your HDD

It is also a good idea to review the original files. Although the patterns work for several games, sometimes there are big files that are not ripped and need to ripped manually or add the pattern and re-run the tool.
************* [ - Post Merged - ] *************
Originally Posted by Inspectah_Deck View Post
What is the easiest way to create a new pkg with the fixed update?
So i donīt have to replace the files manually.
Read my post above. (Use PS3 Tools Collection, right click Make PKG)
************* [ - Post Merged - ] *************
Originally Posted by ggiome View Post
when trying ps3gamesupdate . get message component 'mscommctl.ocx' not correctly registered file missing or invalid..can anyone help with this??? thanks in advance
For PS3 Game Updates, use the full installer:
http://www.aldostools.org/ps3gameupdates.rar
************* [ - Post Merged - ] *************
Originally Posted by coolio1234 View Post
would this work for assassins creed revelations?
No. It's a 3.7+ game. Use TB cracked EBOOT.BIN released by DUPLEX.
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Last edited by aldostools; 08-19-2012 at 09:33 PM.
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Old 08-19-2012   #47
hd4life
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How can I use BruteForce with Jak and Daxter PSN game?
This game is 3.60 and tool says it's 3.60, but when I use this tool I get these errors:

* Error: Could not load IDPS
* Error: Could not decrypt header
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Old 08-20-2012   #48
aldostools
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Originally Posted by hd4life View Post
How can I use BruteForce with Jak and Daxter PSN game?
This game is 3.60 and tool says it's 3.60, but when I use this tool I get these errors:

* Error: Could not load IDPS
* Error: Could not decrypt header
Please read:
Originally Posted by myself
PS. The BruteForce/scetool does NOT crack NPDRM files (DLC or games) that require RIF/RAP/edats.
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Old 08-20-2012   #49
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Nice work @aldostools
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Old 08-20-2012   #50
ninpo5537
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sorry...total noob here :-)

Where do i locate the self/sprx files in the game?
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