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#14 |
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Member
![]() Join Date: Oct 2011
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yeah thats where i put it, i renamed the old one eboot.bin.bak and added the new one there
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come check out my new gfx site dark arts for any of your gfx needs |
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#17 |
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Senior Member
![]() Join Date: Mar 2009
Location: Shadow Moses
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guys I have the 1.02 update and all current DLC for this game just need the keyset in the right form for SCEtool to use and i dont know how to do that
************* [ - Post Merged - ] ************* The game is great but without the 1.02 update there are alot of bugs and they fixed them in the 1.02update.
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"Snake. We're not tools of the government, or anyone else. Fighting was the only thing... the only thing I was good at. But... at least I always fought for what I believed in." - Gray Fox
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#18 |
![]() ![]() Join Date: Mar 2012
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I have 04.09.00 mmCM and just the disc version of Borderlands 2.
All I did was exactly what you said "renamed the old one eboot.bin.bak and added the new one there " at this location: dev_usb<whatever>/GAMES/BLUS30982/PS3_GAME/USRDIR/ eboot gets replaced here On my external USB. No need for setting BD or ext, or changing the sfo or anything
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#20 | |
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Senior Member
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![]() You can then keep your original files unmodified too and don't need the game fixes...if your OCD and like to keep your files untouched etc. Last edited by baargle; 10-31-2012 at 03:29 PM. |
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