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Old 12-07-2012   #331
MRDOCA
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damn it i cant remember how to make a pkg game that installs on the xmb.... can someone give me a good guide? or make a small pkg and i'll ftp the rest. i have a idea.......
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Old 12-07-2012   #332
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Originally Posted by MRDOCA View Post
damn it i cant remember how to make a pkg game that installs on the xmb.... can someone give me a good guide? or make a small pkg and i'll ftp the rest. i have a idea.......
Try it with this program, PKG Toolkit GUI Version 1.40
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Old 12-07-2012   #333
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ive got that but didnt knnow what to do, ive forgotten it completely LOL used to make so many of these too
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Old 12-07-2012   #334
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Originally Posted by MRDOCA View Post
ive got that but didnt knnow what to do, ive forgotten it completely LOL used to make so many of these too
Step 1
Signing Elf:
1. Select elf to sign.
2. Select output self (EBOOT.BIN).
3. Enter Content ID (see example).
4. Click Build.

Example:
Content ID - UP0001-XXXXYYYYY_00-0000111122223333
Change XXXX and YYYYY to Title ID of homebrew (Game ID's look like this - BLUS 12345).

If you get an error make sure selected elf is in the right format!
- That is, it is actually an elf and not a self.
- Content ID should be the same as the one used when creating the elf.
- Make sure the file isn't corrupted.

Step 2
Creating PKG:
1. Use the sample folder as a reference (ABCD12345).
- Rename folder using the same Title ID of homebrew, follow guide above (XXXXYYYYY).
2. Place the EBOOT.BIN created in step 1 into USRDIR.
3. Place all other files into the main PKG directory (should be the folder created in step 2.1).
- Files can include ICON0.PNG, ICON1.PAM, PIC1.PNG, SND0.AT3 etc.
4. Edit PARAM.SFO in same directory with Title ID, Title, App Version, Data Type etc. of homebrew.
5. Edit or create a new package.conf following the sample file provided.
- You can rename it the same as the Title ID of homebrew.
6. Select input folder created in previous steps (ie.ABCD12345/XXXXYYYYY).
7. Select the config file created in step 5.
8. Make sure the Content ID under Build PKG matches the one set in your package.conf file.
- The Content ID should also match that of the one entered in Step 1.
9. Click Build.
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Old 12-07-2012   #335
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Originally Posted by MRDOCA View Post
damn it i cant remember how to make a pkg game that installs on the xmb.... can someone give me a good guide? or make a small pkg and i'll ftp the rest. i have a idea.......
Here`s the tool from Deank: http://www.sendspace.com/file/yaihuw

Remember: if you are on rebug 4.21 rex after you install the pkg you need to replace the eboot.bin with the original one or else the game won`t boot! then copy all the game files to inside game folder on hdd0, except for the files that are already there!

BTW: If you guys wouldn`t have been such a kids i would be giving you all the fix via a private irc... if you found a fix please don`t share it publicly cause treyarch is watching us, and they will fix it ASAP!
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Old 12-07-2012   #336
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Thanks. I know how to make a normal pkg using pkg toolbox. But how do I make one that installs to hdd0/game but shows on xmb

Sent from my GT-I9300 using Tapatalk 2
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Old 12-07-2012   #337
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Originally Posted by kimdalanxa View Post
if you found a fix please don`t share it publicly cause treyarch is watching us, and they will fix it ASAP!
i totally agree with that
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Old 12-07-2012   #338
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Originally Posted by MRDOCA View Post
Thanks. I know how to make a normal pkg using pkg toolbox. But how do I make one that installs to hdd0/game but shows on xmb
the tool i provided above creates a pkg with a game like pns (NPDRM)
You just need to drag the PS3_GAME folder on to the top of EbootFIX.exe and it will spit a pkg with yore game that installs directly to hdd0!
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Old 12-07-2012   #339
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join the irc chat then. efnet ps3crackops2
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Old 12-07-2012   #340
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Originally Posted by MRDOCA View Post
join the irc chat then. efnet ps3crackops2
where can i find this channel?
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