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Old 02-05-2013   #91
underwurlde
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@shel : There are TWO control signals signals for /CE coming from the ProgSkeet v1.2.

With the switch on that little interface PCB set such that the green LED is OFF, the PRIMARY (/CE1 pad active) flash device is selected.

With the switch on that little interface PCB set such that the green LED is ON, the SECONDARY (/CE2 pad active) flash device is selected.

Basically, set the switch such that the green LED is OFF = PRIMARY flash device selected, used /CE1 pad (and don't connect / ignore /CE2 pad).

Con-fus-ed the **** out of me when I first saw /CE1 and /CE2 (primarily due to the abundant LACK of fockumentaion provided with my 'Skeet, i.e. NONE).

Clear as mudd?

Andy
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Old 02-06-2013   #92
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Hello again,

After testing this idea to make a ProgSkeet v1.2 actually WORK in the guise of a v1.1, it has been proven that the Phoenix PCB works I am glad to report.

1) Dumping and programming of on-board NAND - YES.
2) Dumping and programming of on-board NOR - YES*
3) Can the above be done using the supply provided only from USB - YES.
4) Does the 50way interface header work - YES.
5) Does it provide the same connection pads for on-PS3-board programming - YES.
6) IS IT A PROGSKEET v1.1 - YES!!!

(*Note: will need to do a small mod to make this work).

For me it worked and hence I actually got my ProgSkeet v1.2 to do that which it was originally designed to do, so I am extremely pleased with how this project went and the result was being able to FINALLY downgrade my PS3!

Now I am not going to run away with this design and stick 2 fingers up at everyone... BUT I do have some concerns, mainly that it is by no means a simple task to actually solder all the necessary connections from the ProgSkeet v1.2 to the Phoenix PCB (even if I did change the design to make it QSB in style). One also has the added problem and that it is necessary to purchase extra components and solder them onto the PCB.

I have 3 Phoenix PCBs to hand and I am quite willing to sell them on if anyone is interested (and even populate them), BUT if you DO end up getting one of these PCBs this will NOT be a hand-holding exercise (technical questions aside). YOU WILL NEED UBER-SOLDERING SKILLS and a good knowledge of schematics and not be a dumb-aZZ whining noobi. I hope you get the message!

So, it's FEEDBACK time. Is anyone still interested in this project?

My basic feelings are:
1) It is NOT easy to solder on a ProgSkeet v1.2.
2) I am not willing to do this (if someone wanted to send me their 'Skeet) because:
a) it's a f-ing b-stard to do.
b) fragile and could not reasonably expect it to survive intact a trip in the post.
c) It takes me about 2 hours to do one and hence I'd charge about £100 to do this...
d) ... and see a) above, hopefully charging £100 will put people off asking me to do it!

Now, there is nothing at all to prevent people from taking the information in this thread and 'doing it themselves' and of course that would be cool as this is the original intent of this thread. In fact, if I get a good enough feedback response I will then post up 'orderable' Gerber files such that anyone can order in their own ProgSkeet PCBs and not have to get them from me.

Over to you.

Andy

Last edited by underwurlde; 02-06-2013 at 01:43 PM. Reason: far too many typo's to count.
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Old 02-06-2013   #93
shel
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Originally Posted by underwurlde View Post
Hello again,

After testing this idea to make a ProgSkeet v1.2 actually WORK in the guise of a v1.1, it has been proven that the Phoenix PCB works I am glad to report.

1) Dumping and programming of on-board NAND - YES.
2) Dumping and programming of on-board NOR - YES*
3) Can the above be done using the supply provided only from USB - YES.
4) Does the 50way interface header work - YES.
5) Does it provide the same connection pads for on-PS3-board programming - YES.
6) IS IT A PROGSKEET v1.1 - YES!!!

(*Note: will need to do a small mod to make this work).

For me it worked and hence I actually got my ProgSkeet v1.2 to do that which it was originally designed to do, so I am extremely pleased with how this project went and the result was being able to FINALLY downgrade my PS3!

Now I am not going to run away with this design and stick 2 fingers up at everyone... BUT I do have some concerns, mainly that it is by no means a simple task to actually solder all the necessary connections from the ProgSkeet v1.2 to the Phoenix PCB (even if I did change the design to make it QSB in style). One also has the added problem and that it is necessary to purchase extra components and solder them onto the PCB.

I have 3 Phoenix PCBs to hand and I am quite willing to sell them on if anyone is interested (and even populate them), BUT if you DO end up getting one of these PCBs this will NOT be a hand-holding exercise (technical questions aside). YOU WILL NEED UBER-SOLDERING SKILLS and a good knowledge of schematics and not be a dumb-aZZ whining noobi. I hope you get the message!

So, it's FEEDBACK time. Is anyone still interested in this project?

My basic feelings are:
1) It is NOT easy to solder on a ProgSkeet v1.2.
2) I am not willing to do this (if someone wanted to send me their 'Skeet) because:
a) it's a f-ing b-stard to do.
b) fragile and could not reasonably expect it to survive intact a trip in the post.
c) It takes me about 2 hours to do one and hence I'd charge about £100 to do this...
d) ... and see a) above, hopefully charging £100 will put people off asking me to do it!

Now, there is nothing at all to prevent people from taking the information in this thread and 'doing it themselves' and of course that would be cool as this is the original intent of this thread. In fact, if I get a good enough feedback response I will then post up 'orderable' Gerber files such that anyone can order in their own ProgSkeet PCBs and not have to get them from me.

Over to you.

Andy
I wish we had not wrote, because I might be tempted (shipping cost would be one), but thanks anyway

Shel
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Old 02-06-2013   #94
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Attempted again today to read a spansion p without power only using skeet 3.3 wired to 3.3v test pad on console and it doesn't get a valid dump

So console must drain too much

Powered console removed 3.3 from console to skeet and got a good dump

So we now know you can off console flash a nor just using skeet but not on console
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Old 02-07-2013   #95
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So since you guys are the gurus on this how much for you to wire up my 1.2 and make it work ill pay u tell me.
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Old 02-08-2013   #96
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Originally Posted by gamersinsanity View Post
So since you guys are the gurus on this how much for you to wire up my 1.2 and make it work ill pay u tell me.
Bearing in mind that it will take me about 2 hours to do this for you, how much would you be willing to pay?

A

Last edited by underwurlde; 02-08-2013 at 06:34 AM.
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Old 02-08-2013   #97
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I stand firm at £5
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Old 02-08-2013   #98
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You missed a 0 off of your usual fee...
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Old 02-08-2013   #99
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Have we fixed the VIO on the new PCB yet ?? Well have you ??

Does it always want 3.3 or just on spansion
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Old 02-08-2013   #100
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Yep. Vio wired to 3V3 and will always want this. For Spansion NORs, /BYTE will want connecting to 3V3 too (which is n/c on some other devices).

A
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