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Old 01-29-2013   #31
mastermold
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When did Gregory Become Evil, you should really ask

Why all the cobra haters?????

is it because no one. copied it for this long????

i bought cobra and was happy, my only complaint, was the dongle
fell apart after 1 year, but i have no complaints

Ill bet you Gregory owns a cobra dongle???
and Gregory has Multiman toooo,


Multiman is the best back up out there, hands down
only exception is still prob w h-264 mkv playback problems
and mkv playback from Externals, other wise Multiman is King,

Why so much Drama.
Gregory go back to playing Angry birds ok,,,,,,,,

ps3 scene is over in less than a year........


UP the Irons Ironmaiden is gonna get you no matter who you are...................
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Old 01-29-2013   #32
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Originally Posted by mastermold View Post
Ill bet you Gregory owns a cobra dongle???
and Gregory has Multiman toooo,
No, i would never and will never buy a reDRM device.
And no, i do not use multiMAN, though i did before deank sold out.


Originally Posted by mastermold View Post
Multiman is the best back up out there, hands down
only exception is still prob w h-264 mkv playback problems
and mkv playback from Externals, other wise Multiman is King,
Wrong, multiMAN does not play those files, Showtime does and multiMAN just links to the Showtime .self, Showtime isn't even part of multiMAN.

Originally Posted by mastermold View Post
Why so much Drama.
Gregory go back to playing Angry birds ok,,,,,,,,

I will go back to my angry birds, once ive finished playing on your fathers meat whistle, is that ok with you Granddad ?
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Old 01-29-2013   #33
vaalir
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meat whistles > angry birds. ANY DAY!
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Old 01-29-2013   #34
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Probably a dumb question but what stops us (attempting) to reverse/decompile multiman binaries as it is?
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Old 01-29-2013   #35
SuperDre
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that's what's really wrong with this ps3 scene, even now he open sources his code he get's flamed for it by a lot of people.. man, be greatfull to deank to even have multiman, other than Irismanager there is no-one else who even tried to make another manager..
You people should stop *****ing at coders (even if they try to keep stuff for themselves, which IMHO is something I understand seeing the comments of a lot of morons (who are only interested in illegale games and not homebrew) and go create something yourself, with the current CFW's we can do a lot... If you want to play the latest games, then just go and update to OFW or buy a second PS3..
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Old 01-29-2013   #36
ViperMM
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Originally Posted by DEFAULTDNB View Post
Probably a dumb question but what stops us (attempting) to reverse/decompile multiman binaries as it is?
Nothing. Go read KDSBest's guide and you can do it. The reason it probably hasn't been attempted is it would be kind of a waste. Most of the features would be pointless to reverse since they either came from deank being a copy paste coder or b directly from someone on this scene. So, basically this means that it could be reversed but our local and scene devs should focus on whatever targets they have with Sony's infrastructure be it Ps3, PsV, Omni (probably where you should be if you're truly a dev), or even the dreaded SEN.
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Old 01-29-2013   #37
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Originally Posted by ViperMM View Post
Nothing. Go read KDSBest's guide and you can do it.
I'm no dev, so I wont be reversing anything anytime soon.

I just thought it may be useful to look into the cobra aspects before deank releases a "cleaned up" version that might remove cobra's work.

Comparing the PSX iso loading to what we have now thanks to Hermes, could possibly yield further results, and bring more cobra features to the masses without sh!tty reDRM?
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Old 01-29-2013   #38
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Originally Posted by DEFAULTDNB View Post
I'm no dev, so I wont be reversing anything anytime soon.

I just thought it may be useful to look into the cobra aspects before deank releases a "cleaned up" version that might remove cobra's work.

Comparing the PSX iso loading to what we have now thanks to Hermes, could possibly yield further results, and bring more cobra features to the masses without sh!tty reDRM?
He wont remove Cobra code.. quite simply because the multiMAN you have now is essentially 2 different multiMANs.
Once installed look inside the folder, there is DAT0 and DAT1
DAT0 (if I remember right) is mmCM, it will only load if the dongle is in the console.
If there is no dongle it will load DAT1 (regular mM).
You could remove the Cobra DAT and essentially have a no "reDRM bull****" multiMAN.
Now as to reversing the Cobra DAT, good luck with that.. The normal mM DAT is easy.
Even if you did reverse it, I seriously doubt you would find anything in there. It simply shows what the dongle makes available... which would be only useful IF this Opencobra ever comes to light. If it did Im pretty sure Dean would add it all to normal mM
The REAL "magic" happens on the dongle itself
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Old 01-29-2013   #39
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It's sort of ironic to see people talking down about a developer for weeks and one post that doesn't even contain the source for the developers work makes them do a 180.

As for tidy/cleaning up code that usually means rearranging and removing things so it's more readable for others as with most projects people tend to leave unneeded code.

For it containing any of the Cobra's features there would be no guarantee they would even work if left intact; but I didn't see DeanK mentioning he'd be releasing the code to the Cobra Edition of mM. Even so he may not have the rights to publish the code due to agreements with Cobra.

I doubt you'll see any Cobra related code as he didn't mention releasing the source for that branch of mM.

As for you 180's you make me sick.
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Old 01-29-2013   #40
Simonbuck
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^^^^ go and be sick at crunch brakken/brakk3n/jennys
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