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#1 |
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Apprentice
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Hello,
Me and my Dad have a working and running program using RSXGL + SDL_PSL1GHT which we know is running by seeing network debugging messages, but there is no video or audio output. We thought this might be an error in our code but the same happens when we tried compiling ps3load from the samples in the psl1ght library. We can send self's to it and quit via XMB but nothing is appearing on the screen like it does when using the precompiled version of PS3Load I found on psl1ght.net. Also the rsxgl test and gears samples lock up and I have to reset the PS3 by pushing the power button. Although the RSX test that came with psl1ght did work. We have tried running these things on 3.55 DEX Yayes, 3.55 CEX Kmeaw, and 4.31 CEX Rogero. Could someone run these packages that i attached in the zip and tell me if they show any sort of video and/or give any suggestions on what could be causing these problems? Help would be greatly appreciated. Thanks in advanced. ~Mecwerks |
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#2 | |
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Homebrew Developer
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#3 | |
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Apprentice
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#4 |
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Homebrew Developer
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The leaked SDK TBH. I know noone who does 3D with PSL1ght.
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#5 |
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Apprentice
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Damn it. Was trying to use the free open source SDK. Thanks for the help. Just need to see what route my Dad wants to go with it
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#6 | |
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Homebrew Developer
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You could write the RSX FIFOs on your own but that is hard to pull off or patch the offsets.
Last edited by KDSBest; 02-10-2013 at 12:56 AM. |
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#7 | |
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Apprentice
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#8 | ||
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Homebrew Developer
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written by @gzorin
Last edited by deroad; 02-10-2013 at 04:50 AM. |
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#9 | |
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Apprentice
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#10 |
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Apprentice
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RSXGL wasn't working with the current version of the homebrew toolchain. I finished fixing it today and pushed the changes to GitHub.
-- gzorin |
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