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Old 03-08-2013   #11
harryoke
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Yes they work on 4.30 cfw....load your save/decrypt/add cheats/re encrypt/rebuild ...job done. Make sure you put your console ID in global.conf
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Old 03-08-2013   #12
SJM
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Originally Posted by harryoke View Post
Yes they work on 4.30 cfw....load your save/decrypt/add cheats/re encrypt/rebuild ...job done. Make sure you put your console ID in global.conf
Thanks for the reassurance harryoke.

On topic, with regards to the console id, I have used the mighty goog as to how I can obtain it.

I have the 'nor dump.bin' file with me. Would this be the source of my console ID?

If not, do clarify as to where I can locate the article in question.

A noob thanks.

SJM
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Old 03-08-2013   #13
DANNY G
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Originally Posted by SJM View Post
Thanks for the reassurance harryoke.

On topic, with regards to the console id, I have used the mighty goog as to how I can obtain it.

I have the 'nor dump.bin' file with me. Would this be the source of my console ID?

If not, do clarify as to where I can locate the article in question.

A noob thanks.

SJM
dude you can find console id nor dump or if still on cfw through multiman/system info
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Old 03-08-2013   #14
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Originally Posted by DANNY G View Post
dude you can find console id nor dump or if still on cfw through multiman/system info
Right!

So, using wordpad, I replace all the 'F's in the string:

"console_id=000000010085000FFFFFFFFFFFFFFFFF"

With the numbers presented in MM as

PS3-Id (IDPS): (00000001-0087000.....bla bla..

Thank you for the help.

Very much appreciated.

SJM
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Old 03-08-2013   #15
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im getting this log

Warning: A disc hash key was not found. A fallback disc hash key will be used.[*] Version: 3[*] Type: savegame[*][*] Statuses:[*] Structure:[*] Top Hash: OK[*] Bottom Hash: OK[*]
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Old 03-08-2013   #16
aldostools
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Originally Posted by SJM View Post
Right!

So, using wordpad, I replace all the 'F's in the string:

"console_id=000000010085000FFFFFFFFFFFFFFFFF"

With the numbers presented in MM as

PS3-Id (IDPS): (00000001-0087000.....bla bla..

Thank you for the help.

Very much appreciated.

SJM
Replace all the numbers (not only the F's) and do not include the dashes.

In your case: 000000010087000... blah blah.

I read in another forum that it also works with all zeros (32 '0' digits), but I haven't confirmed it. I mention it just in case it could help some users on OFW.
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Old 03-08-2013   #17
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@aldostools It would be great if you could provide us with a mini-guide for different situations. What combination of operation would work?

Scenario 1

If the value is at single static offset/address?

Solution
Code:
[TEST2]
; (67) = 0x43 ;Addresses enclosed in parenthesis are treated as decimal.
write at (67): 446966666963756C7479

;The following 3 lines are equivalent:
;write at (67): 446966666963756C7479
;write at 43: "Difficulty"
;write at 0x43: "Difficulty"
Scenario 2

If the value is at multiple static offset?

Solution
Same as above. Add another line with specific offset.

Scenario 1 & 2 are kinda simple. What about other situations? What combination of operation would work?

Scenario 3

If the value is not at a static offset/address? What if the position is always changing at every saving?

Scenario 4

What if you need to change at multiple location of a value is not at a static offset/address? What if the position is always changing at every saving?

Scenario 5

When to use Set Pointer?

Scenario 6

When to use Copy Operation?

Thank Aldo!!
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Old 03-08-2013   #18
GelsonSilva
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here all corrompen saves, could not make any save with cheat function using the cheats already in the program. global.conf configured.
This order>>> load your save/decrypt/add cheats/re encrypt/rebuild
Any suggestions?
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Old 03-08-2013   #19
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All I wanna knw is how u resign the trophies to another profile how do u do it.....!! There are no explanation.
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Old 03-08-2013   #20
aldostools
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Originally Posted by gingerbread View Post
Scenario 3

If the value is not at a static offset/address? What if the position is always changing at every saving?

Scenario 4

What if you need to change at multiple location of a value is not at a static offset/address? What if the position is always changing at every saving?

Scenario 5

When to use Set Pointer?

Scenario 6

When to use Copy Operation?

Thank Aldo!!
Scenario 3a:
; the search sets the file pointer to the offset
search "a text value that is near the bytes that will be changed"
write next 3:"TEXT"

Scenario 3b:
Code:
; the 2 bytes CA CA will be searched starting from offset 0:
search 0xCACA
write next 0x100:0xCAFE
; the 2 bytes: CA FE are written 256 bytes after the 1st occurrence of CACA
; 0x100 = (256). If the bytes CA CA are not found, the write is not performed.
Scenario 4:
Code:
; the 4 bytes BE B0 CA FE   will be searched 3 times starting from offset 0:
search 0xBEB0CAFE:3
write next (-512):0xDEADC0DE
; the 4 bytes: DE AD C0 DE are overwritten 512 bytes before the 3rd occurrence of BEB0CAFE
; If the bytes CA CA are not found, the write is not performed.
Scenario 5a
This is the scenario 4 written using a Set Pointer command:
Code:
; find 3rd occurrence of BEB0CAFE
search 0xBEB0CAFE:3
set pointer:-0x200
write next 0:0xDEADC0DE
Scenario 5b
Code:
;overwrite the last 4 bytes of the file
set pointer:lastbyte-0x4
write next 0:0xDEADC0DE
Scenario 6
I don't have idea... it is just a command that read the bytes from an static address and writes it in another place. Maybe it is not needed.

;Copy 16 bytes from offset 0x1000 to offset 0x2000
copy 0x1000:0x2000:16
copy 0x1000:0x2000:0x10

The BSD scripting language could be expanded in the future to cover even more scenarios... just need to describe me the scenario in detail
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