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  1. #1
    Pirate's Avatar
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    PSDK v3.1.0 Released - The Legal PS3 SDK

    PSDK v3.1.0 was released today by the_marioga. For those of you unaware, this is basically a homebre... [Read More]

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  3. #2
    Member Jamaican191's Avatar
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    Maybe we can c some new emulators with this

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  5. #3
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    Yeah Jamaican191 lets just hope that now man Sega Dreamcast & Nintendo 64 and NDS emulators to be precise lolz

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    the logo is composed of apple icons O_o

  7. #5
    Member Jamaican191's Avatar
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    Smile

    Quote Originally Posted by DSwizzy145 View Post
    Yeah Jamaican191 lets just hope that now man Sega Dreamcast & Nintendo 64 and NDS emulators to be precise lolz
    Man it would be so awesome to see a nintendo 64 emulator

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  9. #6
    Member FreakAlchemist's Avatar
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    Quote Originally Posted by Jamaican191 View Post
    Man it would be so awesome to see a nintendo 64 emulator
    It's all i hope for
    Ps3: CECH2001A-4.50 STEVEN

  10. #7
    Member taker-`'s Avatar
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    yea a n64 emu would be awesome thx for this release. hope some hb developers can use this

  11. #8
    Member jamesnesc709's Avatar
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    how to run this program can't get it to run ???
    my website
    http://www.brevardcountypcrepair.net/

  12. #9
    Homebrew Developer ThatOtherPerson's Avatar
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    Some more in depth instructions would be helpful.

    Step one goes fine and Everything extracts from the executable to the root of my C drive

    Step two doesn't work out so well. When I run MakeIt.bat it says this

    make: *** No targets specified and no makefile found. Stop.
    Press any key to continue . . .
    actualizador.bat seems to work properly and it downloads and extracts all the latest versions of things. But MakeIt.bat still gives the same response afterwords.

    But it seems like everything necessary is present anyways. So on my computer I proceeded to set the environment variable PSL1GHT to /c/PSDK3/psl1ght and I then went to start up MinGW32 (C:\PSDK3\MinGW\msys\1.0\msys.bat).

    But there is the problem of there not being any samples included (it is a good idea to include a test program for people to compile so that they know things are setup properly before trying to make their own program). I downloaded the zip from psl1ght.com (http://github.com/HACKERCHANNEL/PSL1GHT/zipball/master) and copied the extracted samples (which presumably are or should be up to date) to C:\PSDK3\MinGW\msys\1.0\home\Purple (which is the folder that MinGW32 started up in). Then in MinGW32 I browsed to the /samples/video/pngtest folder and entered "make pkg" but I was then told that

    Makefile:6: /c/PSDK3/psl1ght/host/ppu.mk; No such file or directory
    make: *** No rule to make target '/c/PSDK3/pslight/host/ppu.mk'. Stop.
    So in the pngtest makefile for it I changed this line

    include $(PSL1GHT)/host/ppu.mk
    to this

    include $(PSL1GHT)/ppu_rules
    Which is apparently the correct thing to do but I am then met with this next error which I have yet to correct.

    make[1]: *** No rule to make target 'psl1ght_png.bin.h', needed by 'main.o'. Stop.
    make: *** [build] Error 2
    PSDK seems great in theory and I applaud the_marioga for making this but until a proper guide is written I suppose I'll continue just dual booting with Ubuntu and stick with the already functional though out of date copy of PSL1GHT that I have now...
    ThatOtherDev.com
    PlatonicRobot.com

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  14. #10
    Senior Member advocatusdiaboli's Avatar
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    Anyone got a non-Windows approach to this?
    US 4USB ports OFW 3.15 PS Ubuntu
    EU 4USB ports CFW REBUG 4.46.1 REX EDITION
    There is only one OS; AmigaOS, the rest are just [l]imitations.

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