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  1. #1
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    [PROJECT] eid key dumper 4.60/4.65

    Hi,
    I'm very interested to the method of @flatz to adapt the eid key dumper from 3.55 to 4.50.
    So i want to make, if is it possible adapt his homebrew to 4.60 or 4.65 or again if is it possible to 4.21+.
    Thank you very much for your great help
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  2. #2
    Homebrew Developer zecoxao's Avatar
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    Quote Originally Posted by Mart1 View Post
    Hi,
    I'm very interested to the method of @flatz to adapt the eid key dumper from 3.55 to 4.50.
    So i want to make, if is it possible adapt his homebrew to 4.60 or 4.65 or again if is it possible to 4.21+.
    Thank you very much for your great help
    to achieve that have a look at naehrwert's sources. unless you plan on Reverse Engineering his application that is (flatz's )

    edit:
    http://psx-scene.com/forums/content/...key-code-2445/

    @Smhabib could give you a help with that
    A great man once typed:
    Code:
        /* Let's be as stupid as sony here... */
        fwrite(hash + 0xC, 8, 1, fp);
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  4. #3
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    Thank you @zecoxao , so if i understand you tell me to try to reverse engineering the eid root key dumper of flatz right ?
    If yes i try to do that this week, and @Smhabib could give me help for reverse engineering the eid root key dumper of flatz or for adapt eid root key dumper to 4.60 ?
    Thank you very much to all of you !
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  5. #4
    Homebrew Developer zecoxao's Avatar
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    Quote Originally Posted by Mart1 View Post
    Thank you @zecoxao , so if i understand you tell me to try to reverse engineering the eid root key dumper of flatz right ?
    If yes i try to do that this week, and @Smhabib could give me help for reverse engineering the eid root key dumper of flatz or for adapt eid root key dumper to 4.60 ?
    Thank you very much to all of you !
    no need. just check naehrwert's code. it's all there. making it work on 4.xx is another question
    A great man once typed:
    Code:
        /* Let's be as stupid as sony here... */
        fwrite(hash + 0xC, 8, 1, fp);
    Reply With Quote Reply With Quote

  6. #5
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    its really hard to do it
    you need to make a payload which resides in lv2 with **** load of lv1 calls.
    i got the eid root key dumper though for 3.55
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  8. #6
    Homebrew Developer zecoxao's Avatar
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    since flatz's sources are released, now it'd be a good time to port everything to 4.21 and above.
    here: https://mega.co.nz/#!fg4X2QTZ!8fM0nw...BvjcDEYjINt234
    A great man once typed:
    Code:
        /* Let's be as stupid as sony here... */
        fwrite(hash + 0xC, 8, 1, fp);

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  10. #7
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    Oh yes what a good news !!Thanks you very much for the link
    So, where i do begin for adapt this homebrew to 4.21 and above ? @Smhabib "you need to make a payload which resides in lv2 with **** load of lv1 calls." It is always right with the released of the flatz's sources ?
    Thanks you very much guys )

  11. #8
    Homebrew Developer zecoxao's Avatar
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    Quote Originally Posted by Mart1 View Post
    Oh yes what a good news !!Thanks you very much for the link
    So, where i do begin for adapt this homebrew to 4.21 and above ? @Smhabib "you need to make a payload which resides in lv2 with **** load of lv1 calls." It is always right with the released of the flatz's sources ?
    Thanks you very much guys )
    well, from what i can tell, you just need to port offsets. this goes valid to two things:

    symbols.h from the payload folder
    main.c from the source folder (most specifically the make_patches function)

    this is what i've been doing for the past minutes:
    http://pastie.org/private/6ylhh0r3x4nyenjihn97w
    http://pastie.org/private/ujlevqshhlzf9xcfpq7mia
    together with Abkarino.
    the only issue is that metldr fails to load the self. figure that out and you have a working dumper.
    Last edited by zecoxao; 1 Week Ago at 01:24 PM.
    A great man once typed:
    Code:
        /* Let's be as stupid as sony here... */
        fwrite(hash + 0xC, 8, 1, fp);

  12. #9
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    Quote Originally Posted by Mart1 View Post
    Oh yes what a good news !!Thanks you very much for the link
    So, where i do begin for adapt this homebrew to 4.21 and above ? @Smhabib "you need to make a payload which resides in lv2 with **** load of lv1 calls." It is always right with the released of the flatz's sources ?
    Thanks you very much guys )
    i was having flatz 3.55 src
    WITH the spu src

  13. #10
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    Quote Originally Posted by zecoxao View Post
    well, from what i can tell, you just need to port offsets. this goes valid to two things:

    symbols.h from the payload folder
    main.c from the source folder (most specifically the make_patches function)

    this is what i've been doing for the past minutes:
    http://pastie.org/private/pdmg6xyjyneujptij2g
    http://pastie.org/private/ujlevqshhlzf9xcfpq7mia
    together with Abkarino.
    the only issue is that metldr fails to load the self. figure that out and you have a working dumper.
    i was with him just now
    and yeah metldr was failing BECAUSE OF ECDSA
    fixed it
    first time than ps3 hanged(after ecdsa fixed)
    second time no hang but no key
    00 bytes filled file
    i would likely fix it tomorrow

    got alot of homework assignments to finish too

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