Welcome to PS3Hax, your official PS3 hacks, PS3 Homebrew, and PS3 Downloads scene. Check back daily to keep up with the latest PS3 Hacks and drop by our forums for more PS3 Hacks discussions.
  • Posted by Pirate , on 13/09/2011 , @ 05:57pm

     

    Recently Gitbrew told us about their partial RSX driver in the works. Today they have tweeted about the release of FreeBSD LiveCD supporting resolutions upto 1920×1080 with the obvious partial RSX driver (PS3 “graphics card”).

    This is for those interested in Linux on their PS3, nothing related to CFW or PC games running on PS3.

    Their site might be hammered at the moment with high download amounts, but you can download the ISO for the CD right HERE. To learn how to get OtherOS++ on your PS3 read THIS.


  • Posted by GregoryRasputin , on 10/09/2011 , @ 11:39am

     

    The awesome glevand has managed to get wlan working on slim PS3′s using using the OtherOs++ function, here is a quote from the source:

    Wlan now working on slim ps3s. http://git.gitbrew.org/repos/?p=ps3/ps3linux/ps3-jupiter.git;a=summary Linux based for now. Freebsd and petitboot with wireless to come next.

    Source Twitter

  • Posted by GregoryRasputin , on 06/09/2011 , @ 08:45am

     

    You remember when Gitbrew asked for donations and said they would release the RSX drivers for the PS3, they later released a few documents with information regarding the RSX, which led to a certain someone starting a conspiracy theory, claiming that “Gitbrew were scamming people” yaddy yaddy ya, which led some of Gitbrews followers to question Gitbrews integrity, people were blinded to the real story, durandal and glevand were working hard on releasing the RSX driver, but durandal was quite ill, problems with gall stones/kidney, which resulted in him being rushed to hospital, but this didn’t stop the uncalled for hate and abuse, anyhow, i will stop with the ranting and give you this awesome news, brought to you exclusively at PS3HaX by our very own daxgr, here is a quote from the offical thread:

    Well I am pleased to announce that RSX Driver for FreeBSD is released. The RSX driver is the product of hard work by durandal and glevand, who gave up many hours to accomplish this. So here you go, the link for the RSX driver: http://git.gitbrew.org/~glevand/ps3/linux/ps3rsx.tar.gz

    On a side note, may I add that contrary to public belief for 5 YEARS, the RSX doesnt not rely on DMA to process graphics, but rather uses PPU instructions to push objects to RSX VRAM. So… yeah another breakthrough by the team who scammed everyone…. Gitbrew.

    PS: To all those who started complaining about this noble effort to enable RSX on OtherOS(/++) , such as “gitbrew is a scam” or “they are just SDK samples”, check out the date of the file.

    Gitbrew was always about developing things for developers AND users alike.
    Sadly, users don’t always appreciate the effort, a simple omission to include the release URL, that was due to durandals medical condition and glevans personal issues, seems to be enough…

    Well keep that in mind, Gitbrew gave their word to release a RSX driver and succeeded; anyone who had cared to browse glevands directory WITHIN 24 HOURS of the donations would have seen it.

    Regards,
    daxgr@Gitbrew

    I will say on behalf of PS3HaX, on behalf of the decent PS3 Scene members and even on behalf of the haters, THANK YOU GITBREW :)

    > Release thread at the read more link, or click here.

    Stay tuned for more exciting updates, right here at PS3Hax!

    Noob FAQ:

    • This will NOT lead to any new CFW or CFW 3.7x
    • This is like the “driver” to the PS3 graphics card
    • Its mainly for DEVS and not the average joe.
    • This is a LINUX RSX DRIVER.
    • If you don’t understand any of the terminology in this post…its probably not for you (unless you are willing to learn).

    Update 2:
    So there is some discussion/confusion about what the actual release is. Various devs around the scene are currently saying the following: The release is for Linux (as clarified already), and not for FreeBSD. Also this isn’t a TRUE driver in essence rather it is a Linux kernal module; the mappings to the RSX.

    In a nutshell, this basically gives you a more enjoyable experience on Linux on the PS3 (graphics wise). We will now be able to use the RSX gpu for graphics insetad of having to emulate from the CPU. This does not mean you can play World of Warcraft or install Windows 7 on your PS3.

  • Posted by PS3Hax Member News , on 01/09/2011 , @ 01:15pm

     

    UPDATE 2:

    RC5 has been released, to quote:

    Published Release Candidate 5 with the following changes:

    • Fixed restart and shutdown problems.
    • Fixed repositories list needed for distribution.
    • Online updates available from the official distribution repositories.
    • Fixed hostname problem.
    • Added GFTP as FTP manager.
    • Added a keyboard configurator.
    • Fixed some problems with wireless connections on fat models.
    • Network-Manager-Gnome is now the default network manager.
    • Gnome-Bluetooth is now the default bluetooth manager.

    The download link is available at the project wiki.

    Online Update

    You can upgrade the Red Ribbon installation from the online official repository, you don’t need to reinstall the distribution from CD.

    This update is only designed for the RC 4 or lower with all previous updates.

    You need to connect the PS3 to the internet, open a lxterminal and download the file:

    wget http://redribbon.sourceforge.net/downloads/online-update-2011-09-01.sh

    Then, you can execute it:

    sudo sh online-update-2011-09-01.sh

    And wait until finished.

    If while executing it asks:

    You are running a kernel (version 2.6.38-powerpc64) and attempting to remove the same version. This is a potentially disastrous action. Not only will /boot/vmlinuz-2.6.38-powerpc64 be removed, making it impossible to boot it, (you will have to take action to change your boot loader to boot a new kernel), it will also remove all modules under the directory /lib/modules/2.6.38-powerpc64. Just having a copy of the kernel image is not enough, you will have to replace the modules too.

    I repeat, this is very dangerous. If at all in doubt, answer Yes. If you know exactly what you are doing, and are prepared to hose your system, then answer No.

    Do you want to abort removal now?

    You must answer NO.

    [VIA r04drunner blog] - thanks to tenshou for news tip

    Some users like r04drunner from Elotrolado think the standard Linux distro’s for the PS3 have some limitations…so what does he does? Builds his own. The Debian Based Linux is called Red Ribbon, its actively being updated and below are the features it offers (and growing).

    This build can be ran via LiveCD or through media/HDD storage (recommended). Full tutorial and features can be found at read more link below.

    Features: (more…)

  • Posted by GregoryRasputin , on 26/08/2011 , @ 04:59pm

     

    MyFreeCopyright.com Registered & Protected

    So as most of you know, the PS3 Scene just recently celebrated the one year anniversary of the PS3 being hacked/jailbroken, many, many things have happened in that short year, many changes and break throughs, i have two reasons for creating such a FAQ, the obvious being all the changes, PS3 owners just getting into the scene, need help and guidance, i also seen a failed attempt at a F.A.Q on another site and i thought that mistake needed to be rectified, with a proper F.A.Q :)

    (Q) Why Would I Hack/Jailbreak My PS3 ?
    (A) Hacking your PS3, gives you so many new option’s, you will be able to use emulators, homebrew apps and game backups as well as being able to use Linux, after Sony removed the function in firmware 3.21.

    (Q) Is there a firmware my PS3 should be on ?
    (A) It seems the preferable firmwares are 3.15(For the real OtherOS), 3.41(The original “Jailbreak” firmware) and 3.55(the first CFW PS3), 3.55 is the favourite and most used.

    (Q) What Firmwares cannot be hacked yet ?
    (A) 3.56 to 3.70 are unhackable at the moment, perhaps it will remain that way, or perhaps we will see a break through in the future, only time will tell.

    (Q) But when i bought my PS3, the firmware was above 3.55/My family member updated my console when i was out :( , how can i have Homebrew ?
    (A) All hope isn’t lost, you can downgrade your consoles firmware with devices like progskeet, at the moment, this is rather a tedious process, involving soldering several wires to your PS3, but in the future we will have solderless models of these products, for information on how to downgrade, check this thread:
    Noob Tutorial: How to downgrade/flash your PS3 from firmware 3.70 to 3.55 via ProgSkeet/Teensy++ and install 3.55 Kmeaw CFW

    (Q) Downgrading was a pain, i don’t want to go through that again, is there a way i can protect my PS3 from accidental upgrading ?
    (A) You can use Team Rebugs firmware spoofer, it spoofs the firmware, so that when someone attempts to update the PS3, via internet or disc, the PS3 tells them they are already on the highest firmware, as an extra precaution, you should remove your consoles access to the PS3, when you are not around, you can grab your spoofer, from the offical Rebug site here.

    (Q) What other firmwares can i hack/jailbreak my PS3 on ?
    (A) 2.76, 3.01, 3.15, 3.21, 3.40, can all be “hacked” using the PS Jailbreak USB Dongle or equivalent variants, information on the useable devices, can be found on my old F.A.Q, which you can view here.

    (Q) CFW/MFW Or Dongle ?
    (A) CFW/MFW is the way to go, dongles are more or less dead, apart from the Cobra USB dongle, but it too will become obsolete as its features get implemented into CFW/MFW, also with CFW/MFW, you do not need to do the start-eject combo that is needed with the dongles.

    (Q) How do i install CFW ?
    (A) If you aren’t already on 3.55, you will need to update to the official Sony firmware, then install a CFW via recovery, Pirate wrote a great guide, which you can read here:
    [Tutorial] How to play and install Backups with Kmeaw CFW+PSN without risk of brick or itskamel’s NOOB JAILBREAK GUIDE
    If you wish to stay on official firmware 3.41, the same method applies, but you will need to grab Team Rebugs 3.41 CFW, which you can find here.
    Here is a video of Kmeaw being installed via the Recovery Method.

    (Q) I see many different CFW/MFW, which one should i chose ?
    (A) As i stated earlier, Kmeaw is the most popular CFW/MFW but there are other versions and you can take your pick, all installed the same way as the above method:
    Team Rebugs 3.41/3.55 CFW
    BobbyBlunt’s PS3HaX MFW
    Thelostdeathknight’s PS3HaX MFW
    varaques MFW
    bitsbubbas NFW
    bitsbubbas NFW With Cobra Implimentation

    (Q) I want to test a different CFW/MFW, is it ok to install a CFW on top of another CFW.
    (A) If you have Kmeaw installed, you can install Rebug over the top of it, but if you decide you don’t like Rebug and want to go back to Kmeaw, it is advised that you install the 3.55 Official Firmware, then install Kmeaw, as a precaution, i would advise that is done with all CFW changes

    (Q) Ok so i have CFW installed, how do i run homebrew ?
    (A) You will see in the game section, you will see “Install Package Files”, you will be able to install all your homebrew and backup managers from there, just a note though, the PKG files that you are installing, need to be on the root of your FAT32 formatted thumbdrive/external HDD.

    (Q) Now that i have updated to 3.55 CFW, is there a list of working homebrew app’s/games ?
    (A) Here are a few links:
    Homebrew Games Collection(Maintained by manster)
    Homebrew Emulator Collection(Maintained by Thelostdeathknight)
    Homebrew Application Collection(maintained by GregoryRasputin(me)

    (Q) How do i play my backups ?
    (A) You will need a backup manager, the following are available(We recommend the PS3HaX endorsed multiMAN):
    multiMAN For help, check the (Support Forum) Grab BDEMU2 here.
    Rogero
    Gaia
    Iris
    Open Manager(Firmware 3.41 Only)
    Hermes Manager(Firmware 3.41 Only)

    (Q) I have my games backed up, i now want to play online, how do i do that ?
    (A) Currently there is no way to access the PSN server to play online, even if a new CFW came out, Sony would block PSN again with a new OFW, so your only real option, if you want both homebrew and PSN, is to have two PS3′s

    (Q) What are my storage options for backing up games ?

    (A.1) You can backups certain games to CD/DVD/BD disc’s, read here for more information.
    (A.2) You can install games on the PS3′s internal HDD or use an External USB HDD, which needs to be formatted to FAT32, you can also use a FAT32 USB Thumb Drive, note that with FAT32 you are limited to games with single files under 4GB, if you prefer all your games to be on the internal HDD, you can get up to 1TB 2.5? HDD, or you can use the Xecuter PS3 HDXT method and have your internal HDD on the outside of the machine, the benefit of this, is that you can use 3.5? Sata and IDE HDD’s as internal storage.

    Some more PS3 HDD Information submitted by ieder-zijn-meis(Thanks again)
    - maximum height is 9,5mm (many 2.5? drives above 640GB are too high too fit inside)
    - maximum PS3 filesystem is 1TB (512KB block size)
    - maximum FAT32 theoretical size is 8TB, practical limit on the PS3 is 2TB
    - 7200rpm can be used, as well as Flashdrives (although the 1/5th lower loadingtime of GTA5 can be considered too low to justify the higher pricetag of SATA Flashdrives.
    - SATAII-300 can be used, although it will work on SATA1-150 speed interface.
    - If using external 3.5? drives hooked up to the internal SATA, you’ll need an external powersupply (some drivebays include them).
    - If on low budget or you like DIY: use a normal extension (male to female) SATA cable (and make sure it doesn’t get loose) and recycle the case + powersupply of an external USB harddisk (without using the USB connection/conversion).
    - Don’t use RAID or SAN drives with (e)SATA interface, just a plain single drive with a bare SATA connector (many controllers don’t work without drivers/software).
    - Games can be hardcoded for BluRay speeds (9MB/s) so sticking a 85~220MB/s harddrive inside will not speedup everything/allways (but most do).
    - If you plan on exchanging the drive, download the full PUP of your FW you are using and put it on an USB Mass Storage Device formatted with FAT32 in PS3UPDATEPS3UPDAT.PUP and disconnect the LAN before re powering the PS3 (or you’ll bound to end up with the latest (3.55 now) unjailbreakable/undowngradable version).
    - Use a good fitting X screwdriver, the screws fitted to the HD<>tray are made of very soft aluminum.

    Here is a tutorial, by forum member Invi, on how to an External IDE HDD Case and use it as Internal Storage:
    HowTo: Use an external IDE HDD Case to connect an Internal 3,5″ Sata HDD as PS3 HDD.

    An image of the Xecuter PS3 HDXT.

    Videos of different HDD expansion options.

    (Q) Now that i am on 3.55, can i install Linux ?
    (A) Follow this thread.

    (Q) Ok im fed up with using my thumb drive, is there a way to download apps directly to the PS3.
    (A) Yes,you will need to instal “Package Installer”, then you will be able to FTP the apps to the “packages” folder on your PS3, you can find more about that here.

    (Q) Ok so i have backed up a game, i want to save that game to my computer as an extra backup, or i want to mod the game, how do i transfer it from my PS3.
    (A) There are two methods, FTP, there are three of those at the moment:
    PS3 FTP Server by CJCP
    blackb0x FTP Server by blackb0x
    OpenPS3FTP(Probably the most stable)
    Alternatively you can use
    Comgenies Awesome Filemanager
    or
    Simple Filemanager
    multiMAN also has FTP and Filemanger options
    if you cant use FTP, or have an External HDD, Comgenies Filemanager is the best choice.

    (Q) I just bought a new game, tried to play it, but it says i need to update my firmware, what do i do ?
    (A) Unfortunately, newer games being released, will be unplayable on current CFW’s, you may be lucky and get a patch, but the chances of those are getting slimmer as time goes on, so the only options you are left with, are update or buy a new PS3, this is the sad situation of the scene, until the scene developers release a new CFW, you will be unable to play the newer games you bought.

    (Q) I want to be able to create my own Homebrew, is it possible.
    (A.1) Yes, using the Open Source PS3 SDK, named PSL1GHT, you can create Homebrew, PSL1GHT was created by AerialX, read about it here.

    (A.2) You can use the Official Sony SDK, it is reported that this is better for creating homebrew, than the open source version.

    (Q) I backed up a few of my movies to .AVI and .MKV formats, but when i try and play them through Showtime, or stream them via PS3Media Server, i get a Cinavia warning, is there any way past this ?
    (A) You can install this app:
    Disable Cinavia Installer (3.41 & 3.55)(By Team Rebug)

    (Q) Can play PS2/PS1 backups on my Jailbroken PS3 ?
    (A.1) You can use this method, it lets you use Swap Magic to load PS2 backups on your PS3, the only consoles allowed, are those that are Backwards Compatible, this option also works on a non Jailbroken PS3, even with firmware 3.70
    (A.2) You can use the Cobra USB dongle, to play PS1 or PS2 backups on your Jailbroken PS3, it is compatible with firmwares 3.41 and 3.55.
    (A.3) You can use this method to play PS1 backups on firmware 3.41 and 3.55.

    People who deserve thanks and respect, for making this great PS3 Scene what it is, without them, it wouldn’t really exist Mathieulh, RichDevX, GeoHot, The PS Jailbreak Team, KaKaRoTo, Hermes, klutsh, Amon-Ra, marcan, ThatOtherPerson, AerialX, Comgenie , NZHawk, CJCP, blackb0x, MohammadAG, gliitch, Kmeaw, fail0verflow, moogie, durandal, Snowydew, kaz, eussNL, robo hobo, squarepusher2, condorstrike, CrashSerious, graf_chokolo, glevand, jjolano, Mr.Goodfrag, samson, facanferff, DarkhackerPS3, lunuxx, deank, Rogero, uf6667, opium2k, Codename Rebug and any other person, who has also created a payload, made homebrew, or contributed to the scene, if i have missed your name, sorry

    The other guys that deserve a big thank you, are the site admins, that work to keep you up to date with news and bring you those all important exclusives, the only decent English speaking PS3 Scene sites are listed below:
    greg @ Dashacks
    GaryOPA
    Sennax @ ThePlaystationClub
    And of course
    Pirate , here @ PS3HaX

    This is by no means finished, if you see anything you would like to see addressed, feel free to leave a post in the comments section :)

  • Posted by PS3Hax Member News , on 20/08/2011 , @ 08:27am

     

    dudu.clx from a french ps3-scene site has released a script for making it easier to install Linux on the Playstation 3. He also created 2 videos and planned to tweak the script a little more.

    Google Translation:

    PS3A linux-box v1

    The linux installer for ps3 otheros++ consists of a series of scripts that will run from petitboot once otheros++ partitions created correctly (success create_hdd_region.sh).

    It will be regularly updated to correct, improve and offer some support still more versions of Linux.

    You can find all the help around with linux on ps3 guide!

    You can find out all he offers through the changelog:

    Changelog v1

    - Installer available in three languages​​, English, French, Spanish.

    - Basic Installation debian and ubuntu.

    - Installation at the option of pre-compiled kernel or compile it yourself.

    - Choice of 4 modes of starts for Debian and Ubuntu (normal, full_HD, normal + wifi + wifi full_HD).

    - Choice of light configuration, or custom for Debian and Ubuntu (and many office applications).

    - Choice of evolution of Debian MintPPC.

    - Choice between versions for ubuntu hardy, hardy, intrepid, and maverick maverick.

    - Choosing to migrate to Ubuntu or Kubuntu Xubuntu (when choosing his office).

    - Configuring the wifi for FAT (ubuntu and debian).

    - Installing Fedora Core 12 with Cell SDK preinstalled (text only).

    Changes planned:

    - Fixed script and successful installation of Gentoo.

    - Added post-install Debian for Red Ribbon.

    - Added installation of Mandriva, Arch Linux, OpenSUSE, OSX Leopard.

    - Added a setup script in Fedora Core 12.

    - Choice of installing the IBM Cell SDK for debian and ubuntu.

    - Added support available from the script.

    - Design and Theme PS3A Adding a Linux Box for Debian / Ubuntu.

    - Integration into petitboot.

    Use ps3a linux-box:

    Prerequisites:

    - Have a PS3 with a CFW OtherOS++

    - Have set the hard drive

    - Restart the PS3 petitboot.

    use:

    - Go to the shell and type:

    Code:
    wget http://dev.ps3-addict.fr/ps3a/ps3a.sh
    chmod a+x ps3a.sh
    sh ./ps3a.sh

    Use ps3Et instructions! Just enter a choice from a list, the rest just happens!

    To illustrate how it works, I’ve made ​​two videos:

    Installing ubuntu hardy in 13 minutes, via telnet:

    ps3a-lucid-telnet.mov - YouTube

    Configuring the installation of ubuntu hardy, directly on the PS3:

    ubuntu-lucid-ps3a-2.mov - YouTube

    For setting up your Harddrive you can use Rebug OtherOS Prep Tool or one of many tutorials around the net.

    Source and French Tutorial

  • Posted by GregoryRasputin , on 07/08/2011 , @ 01:33pm

     

    It is almost a year since the PS3 was hacked, it has been a time full of excitement and a time full of drama, it has been a time filled with court cases and lawsuits.

    It all started of in August 2010, when a little device was released, this device enabled game back ups and home brew on the PS3, Sony where hot on the heels of any one selling such devices, the original device, retailed at $100+, but clones soon emerged which were cheaper, around the same time open source versions began to appear, PSGroove from Mathieulh and his team, PSFreedom from KaKaRoTo, all these methods needed some sort of hardware and was only compatible with firmware 3.41 and below.

    At the end of December 2010 a group known as fail0verflow, exposed the PS3′s lack of security, this brought on a chain of events, including the PS3 Keys being released and eventually a CFW for 3.55 consoles, this then lead to GeoHot who had released a CFW, being sued by Sony, so things died down for a little while.

    An extremely talented developer/hacker known as graf_chokolo worked loyally on bringing back the OtherOS function that Sony stole from its customers, graf was only interested in the OtherOS function, he was only interested in bringing back, what we as PS3 owners payed for, he didn’t care about backups or the GameOS side of the console, his work was completely honest, but this wouldn’t stop Sony pestering him and unfortunately he was also sued, whilst he was fighting Sony he continued to work on the OtherOS function, but he was continually harassed by Sony, he was even raided on one occasion, so his work was put on hold.

    That’s where a new group of talented people came in, when we first heard of them, it was a member under the nick of glevand, who took on graf_chokolo’s work and brought OtherOS++ to the PS3, so it is my pleasure to post this interview i had with these awesome group of people:

    (Q.1)
    When and why did you get involved in the PS3 Scene ?

    Durandal - Me personally? I dabbled in a few things here and there that’d make a long and boring story, but it was when Sony began their aggressive litigation at the beginning of the year that Snowy and Das convinced me to help them with this new endeavour. We wanted to create a community safe enough that we could welcome any dev team, even when nobody else is willing to assist them. One of the unintended consequences of this is that we have a lot of very talented devs doing a lot of awesome stuff, so a lot of cross pollenation goes on between projects.

    Snowy - I’ve been in other scenes just partly / mostly testing out things and debugging stuff for developers. I heard about the ps3 stuff from fail0verflow and tried seeing what i could do to help out further. After graf_chokolo got raided for the first time i tried to help him a few days later. We were both shocked that no one offered him a shell to their ps3 and from there it just started to development into more stuff.

    (Q.2)
    So you are the creators of Gitbrew.org, what was your reason for creating such a site ?

    Durandal - After Mr. Hotz had his pleasant visit with Sony’s attorneys, a lot of sites pulled their resources out from under a lot of very good communities. We decided someone should take a stand, and set up a community with an infrastructure that allows safe communication and free flow of ideas. All of our servers are in secure datacenters, and I know the owners of most of them. Since I used to do forensic work, I set them up in such a way that if a server is compromised or seized, very little usable information can be pulled from it. Really about all anyone could do is come after me personally.

    Snowy - After most websites were getting either taken down or data was being removed due to dmca, we had to find a secure place that we could give to other developers that couldn’t be touched. It worked out pretty well and we’re still going with it.

    (Q.3)

    How big is your team and who are they(No names have to mentioned of course) ?

    Durandal - As far as the core team that keeps everything running, there’s only a handful of us. There are numerous groups with really awesome devs working on a lot of cool stuff, but we’re not allowed to give out any information on the number of people involved.

    Snowy - Everyone helps everyone so far, because of that a lot of stuff gets done behind the scene. It just takes awhile for some stuff to be released.

    (Q.4)
    You guys keep working hard, and give us brilliant work, so how did you feel when GeoHot gave in to Sony ?

    Durandal - Thanks… it’s nice to see we’re being noticed. As far as Mr. Hotz is concerned, he’s just an attention loving sellout. Maybe one day he’ll do seminars with Kevin Mitnick and HB Gary. To be honest, I don’t really think about guys like him. I’d rather stay focused on actually innovating.

    Snowy - I don’t agree with it, but it’s his life so you can’t really stay mad at him because of his decisions.

    (Q.5)
    Some sites received DMCA take down notices, do you receive many and if so does legal action not bother you ?

    Surprisingly we haven’t received one yet. Personally, I’m a tad disappointed. Guess we’ll have to wait our turn. As far as it bothering us, the way you deal with that kind of annoyance is to out annoy them.

    (Q.6)
    You used the work started by graf_chokolo, do you still have contact with him, if so do you know how his court case is working out.

    Durandal - He cheers us on from time to time. I don’t think we can say any more than that until after his case is decided. I did have one very inspiring conversation with him when this all began. I promised him that as long as he was willing to keep up the fight in the court room, gitbrew would keep doing what we do best. And when Sony finally grows tired of pestering the guy, there’s definitely a place for him in our dev team.

    Snowy - Yup, starting out was weird for setting stuff up, but after that I made sure I could help him in any way possible for development purposes. Graf, I have to say without you the scene wouldn’t be the way it is now. A lot of devs respect you because of it. Thank you for everything you’ve done man. Stand your ground and you will win, we’re behind you 100%

    (Q.7)
    What are your opinions on the PS3 Scene, the devs, the end users, Sony etc.

    PS3 Scene: I can only speak about what I’ve seen. It’s, well…different from the communities I came from before. There’s some really awesome groups out there, but I think a lot of it’s too focused on sensationalizing things like the keys Mr. Hotz leaked.

    The devs: All I can say is the PS3 community is lucky to have the level of talent a lot of these guys provide. Graf, KaKaRoTo, Mathieulh, tuxuser, etc are all guys I’d be honored to work with on any project for any platform. Maybe one day Sony’ll get bored of annoying them so we can get them all together under our roof. ;)

    The end users: Haven’t really had a reason to think on them much. Though more and more are using our solutions as an alternative to the official PS3 firmware.

    Sony, etc.: There’s no reason to speak ill of them. They do more to alienate their own community than I could ever do with any words I could write. They’re not alone, either. Too many companies place a monopoly on innovation when it comes to their platforms. It’s funny that Microsoft’s Xbox is probably the least restricted platform currently. I guess they learned their lesson by trying to fight Linux developers.

    (Q.8)
    When the likes of Sony Fanboys see people that do your work, they immediately lumber you with being a “Pirate”, what would you say to them to convince them that piracy and homebrew/linux are not the same.

    To be honest, I wouldn’t waste my time trying to justify myself to the lot. Sony does a better job of giving us positive PR in front of the fanboys than we ever could.

    (Q.9)
    What projects do you have planned for the future.

    On the PS3 we’ve got a few projects going on. Expect to see a suite of tools for blu-ray drives in the not so distant future. Also, there’s a good chance you’ll be seeing a linux video driver that makes better use of the RSX. I’ll also be furthering my work on distributed cluster computing on the PS3 and other platforms.

    In our other communities, expect to see more utilities for the kindle, and a lot more in the way of android development. Also, I’ve brought in a couple of my old friends to develop security-oriented tools for various platforms. Long story short…there’s very little we don’t have planned for the future.

    (Q.10)
    Several consoles are being released in the near future, the PS Vita and WiiU, do you plan on working on them ?

    If we didn’t, we wouldn’t be gitbrew…

    ——— ——— ———
    ——— ——— ———

    There may be a few more additions to the interview, but from what is posted so far, you can see the passion, you can see the dedication these guys have, everyone of you that have OtherOS++ on your PS3, should be very thank full to these guys and the work they continue to bring for our benefit, you can be guaranteed that they wont sell out either.

    With the interview over, i would like to personally request something from each of you and that is to send the guys at Gitbrew a little donation, it can be as little as $1, if one hundred people donate only $1 each, that’s $100, which helps a huge way to covering server expenses and it shows that you appreciate the work they do.

    To donate, please follow this link.

    For support with OtherOS visit them on IRC here:
    irc.gitbrew.org
    ssl
    6697
    Join #otheros

    Follow Gitbrew On Twitter

    To get tutorials and help with OtherOS++, visit the Gitbrew website here.

  • Posted by Pirate , on 07/07/2011 , @ 05:07pm

     

    For those following the developments of Red Ribbon Linux, an online repo is now available so you no longer have to install a new distro for each update.

    r04drunner has posted on his blog the following instructions:

    Now you can upgrade the Red Ribbon installation from the online official repository. You don’t need to reinstall the distribution again with every new CD published.

    This update is only for the RC 4 or lower, It will be included on the next release of the LiveCD. The changes are detailed at the project wiki, on Change Log section.

    You need connect the PS3 to internet, open a lxterminal and download the file:

    wget http://redribbon.sourceforge.net/downloads/online-update-2011-07-05.sh

    Then, you can execute it:

    sudo sh online-update-2011-07-05.sh

    And wait until finished.

    If while executing it asks:

    You are running a kernel (version 2.6.38-powerpc64) and attempting to remove the same version. This is a potentially disastrous action. Not only will /boot/vmlinuz-2.6.38-powerpc64 be removed, making it impossible to boot it, (you will have to take action to change your boot loader to boot a new kernel), it will also remove all modules under the directory /lib/modules/2.6.38-powerpc64. Just having a copy of the kernel image is not enough, you will have to replace the modules too.

    I repeat, this is very dangerous. If at all in doubt, answer Yes. If you know exactly what you are doing, and are prepared to hose your system, then answer No.

    Do you want to abort removal now?

    You must answer NO.

    Thanks to tenshou for news tip!

    Stay tuned to more PS3 scene updates from PS3Hax, your fastest PS3 news source.

  • Posted by PS3Hax Member News , on 10/06/2011 , @ 09:04am

     

    The guys at Gitbrew have updated their Linux Install Guides for the PS3.

    All Guides and Tools are available on Gitbrew’s Wiki

    via Twitter

  • Posted by PS3Hax Member News , on 07/06/2011 , @ 05:55pm

     

    Geoffrey Levand has once again updated his OtherOS++, it is now compatible with all PS3 Models.

    ChangeLog

    06/06/2011

    • Updated links + updated all packages with latest from glevand.

    06/05/2011

    • Edited links and updating readmes + tutorials.

    06/04/2011

    • HDD installation for all models
    • Vlash install methods are depreciated

    05/22/2011

    • NAND model support added

    Downloads, Tutorial and Source: Gitbrew’s OtherOS++ Wiki

  • Posted by PS3Hax Member News , on 13/04/2011 , @ 05:07am

     

    On Monday SCEA and GeoHot decided to settle in their court case, that was one hacker not being sued any further, that only left graf_chokolo being harassed by Sony and according to his blog, he has, yet again been visited by Sony representatives, here is a quote from graf:

    SONY was at my home today again, with a new TRO against me. They took my whole equipment again and told me to stop my OtherOS project or else …. , guys. They definitely do not want OtherOS back on PS3. They want me to take down all my OtherOS and PS3 utils. Make sure to clone all my GIT repositories. I don’t think you want me to stop, guys, do you ? Tell me what you think.

    Sony really don’t want anyone touching or fiddleling with their “property”, what do you guys think?. Should graf continue hacking the system or should he bow down gracefully and respect Sony.


    Source

    Update
    graf_chokolo has made another statement on his blog:

    To give up would mean for me to betray my principles guys, so, the next question is what is more worth to me, my life or my principles. Keep my principles and destroy my life or to trample on my principles and save my life ? Most of you know only my work and don’t really know my personality, the guy who stands behind graf_chokolo. I’m proud how my parents brought me up, they tought to me to fight for my principles and what is right. To be a man of principles is not an easy task.

  • Posted by GregoryRasputin , on 03/04/2011 , @ 02:46pm

     

    April the first 2011, was the first Anniversary of the OtherOS’s demise, it was a full year, since Sony Computer Entertainment, removed the OtherOS function, something they promised they would never do, SCEA celebrated this one year event, by imposing a stricter ToS on us, in secret, they were requisitioning the courts to dismiss the OtherOS case, Groklaw, the popular site for bringing the public court cases, has made a post, explaining how SCEA has asked the courts yet again, to dismiss the OtherOS case, here is a quote from Groklaw:

    There’s news from the class action litigation, In re Sony PS3 ‘Other OS’ Litigation, where the plaintiffs are suing Sony Computer Entertainment America for removing OtherOS from Playstation 3s. SCEA has filed another motion to dismiss [PDF] the class action case, once again saying that the plaintiffs’ newly filed First Amended Complaint is insufficient to state a claim. The original complaint’s claims, except for one, were dismissed, with the judge giving the plaintiffs a chance to refile. Now that they have, SCEA says this refiled complaint should be tossed out also. There will be a hearing on all this on May 12th.

    And the class action plaintiffs are asking the judge [PDF] to help them get discovery that SCEA is, they claim, reluctant to provide. Role reversal. In the SCEA v. Hotz litigation, SCEA is all about discovery, all they can get. Here, it’s the opposite.

    There is a transcript from a February 9th hearing in the Sony class action attached as an exhibit to the plaintiffs’ letter to the judge in the case, and I think you’ll be amazed. Would you like to know what SCEA’s lawyers think of customers who use Linux? We get to find out, because the hearing begins with SCEA asking the judge for access to the plaintiffs’ hard drives. Why would you want that, the judge asks? These are not defendants accused of anything, remember. Sony is the one in the hot seat, but here is the incredible answer: because, says their attorney, these plaintiffs say they used Linux, so SCEA suspects they were part of a hacking conspiracy, and they’d like to check. There’s more, and I’ll tell you all about it.

    And SCEA claims in the transcript that it wasn’t the entity that decided to drop OtherOS. It says in this courtroom that Sony Computer Entertainment Inc. is responsible for that decision. In Hotz, SCEA says it is responsible for pretty much everything to do with PS3s in the US, or at least I got that impression. SCEA also tells the judge at the hearing that there’s been a change in the corporate setup. SCEI isn’t the parent of SCEA any more. So I did a little research on that. Who are they then? And how how were they related? I have found some press releases that clarify very nicely.

    Here are the filings first, so you can follow along:

    This is a great read and for those interested, you really should visit the Groklaw site here.

    A lot of people on this forum were affected, one of them being madshaun1984, he used the OtherOS function and was furious when Sony removed the function, as we all were, in his zero PSN incarceration, he managed to get XBMC, running quite well on the PS3 via Linux, after reading the above from Groklaw, he sent me this:

    Wow, are Sony really stupid enough to go there??…

    Well yes, they are… heres why…

    from the recent Groklaw coverage of the OtherOS related lawsuit against Sony…

    Well, part of the nexus is how can you come in and ask for damages for a property that you have basically violated? You don’t have an ownership right in the software that Sony Computer allows you to use. That’s it the whole point of the license agreement, it’s not an ownership interest, it is a privilege that Sony conveys on them. And if these people violate the terms of that licensing agreement, they have no entitlement to continued use of a software.

    So to summarize, if you own a ps3, you don’t actually own it, because you cant break Sony’s license agreement and install any software you like (or even use the built in software in a way that “might” be an attempt to violate said license agreement).

    What ever happened to possession is nine tenths the law??

    Sony are now openly stating that we are violating their rights, but fail/more like choose not to see that they are breaking basic ownership laws and violating our rights as a consumer with every unit they sell.

    We own the purchased hardware, if we want to use the hardware with software not endorsed or licensed by Sony, sure we forfeit the use of Sony’s software, but its our god given right to choose!!!

    If Sony had implemented OtherOS correctly the hackers would of left their precious software alone and happily used the hardware in a non offensive to Sony way (remember the ps3 was unhacked for 4 years, but consumers/hackers alike felt bullied by Sony’s constant lock down/removal of features and decided to push back leading to the whole sorry mess we’re caught up in now).

    I think its time Sony went back to basics and started concentrating more on other lines of hardware, as they obviously cant handle the heat of the gaming market!! (Either that or they should pay Microsoft to teach them how to keep the consumer happy!!).

    Either way, if things continue this way, I’ll be reconsidering my next gen console choice, and will likely leave out Sony’s next big console, I’m sick of feeling threatened for being curious, or for wanting to do what I’m entitled to do!

    I chose to add madshaun1984′s snippet, not just because it is good, but because we rarely here the voice of those that were truly afflicted by the removal of the OtherOS, we read the words of the courts and lawyers, but never of the victims, so enjoy both Groklaws post and madshaun1984′s

  • Posted by GregoryRasputin , on 24/03/2011 , @ 02:23pm

     

    graf_chokolo got raided, lost all his equipment, has Sony breathing down his neck, yet he still works on the PS3, the guy is awesome.

    Recently graf_chokolo revealed to PS3Crunch that he is working on a 3.55 CFW, which will have dual boot built in, here is a quote from the source:

    I plan to implement dual boot feature in HV, just like i did on my PS3 3.41, and you can boot with it either gameos or linux or some other system like freebsd. You won’t need any bootos on gameos for that. I will also patch HV and enable more features icon smile Graf Chokolo Is Working On 3.55 HV CFW, With Dual Boot Linux Option

    I will do it on PS3 slim, first i will resize HDD and add a partition for Linux there icon smile Graf Chokolo Is Working On 3.55 HV CFW, With Dual Boot Linux Option

    SOURCE PS3Crunch

  • Posted by PS3Hax Member News , on 17/03/2011 , @ 06:54am

     

    PS3 dev graf_chokolo has managed to get Service Mode running on the PS3, via Linux, without the need for any of the Jailbreak Dongles.

    Guys, take a look at my ps3dm-utils.
    Now you can enable service mode from Linux icon smile Graf Chokolo Releases Update To Enable Service Mode From Linux
    Look at ps3dm_usb_dongle_auth

    Jess a member from the source confirmed that USB dongles were no longer needed to get into service mode:

    No you don´t need a dongle! You can invoke it from linux.
    Al the modules comunicate throught dm proxy.
    Now you can simulate a dongle through software and authenticate through linux.
    You can generate the challange and create the adecuate response

    Source PS3Crunch

  • Posted by PS3Hax Member News , on 10/03/2011 , @ 08:52pm

     

    An amended complaint has been filed for the OtherOS removal case which addresses the deficiencies that the judge found in the original filing and brings some interesting allegations to the table. The new amendment complaint claims that the OtherOS removal was not because of the security vulnerability (revealed by Geohot back at the time), but it was financial reasons. The amendment further claims that IBM was not happy that the millitary was using the PS3, rather than the IBM blade servers for clustering.

    To quote:

    The Amended Complaint claims that Sony Computer Entertainment America didn’t remove OtherOS functionality due to security concerns. It had other options, if security had been the real issue. It was done, they claim, for financial reasons, and that Sony’s justification for the removal of Linux functionality was “false”, chosen so Sony could rely on the wording of various terms. They also point a finger at IBM, claiming that possibly IBM was not happy about the military using PS3s for clustering, instead of buying IBM Blades servers:


    159. SCEA suggested initially that the removal of the “Other OS” function from the “fat” models in April 2010 was for security and intellectual property reasons.

    160. On its website, SCEA wrote: Why did you delete the “Other OS” feature?

    A. To protect the intellectual property of the content offered on the PS3 system as well as to provide a more secure system for those users who are enjoying games and other entertainment content on the PS3 system, we have decided to delete the feature to address security vulnerabilities of the system.

    161. This statement is a fabrication. SCEA gave these reasons as a pretext so that it could attempt to argue that the Warranty, SSLA, and/or TOS allowed for the removal of the “Other OS” feature. In reality, SCEI and SCEA removed this feature because it was expensive to maintain (as they previously admitted when the feature was removed from the “slim” models – but which they conveniently removed from SCEA’s website); they were losing money on every PS3 unit sold (due to poor decisions in the planning and design of the Cell chip as noted above and given the PS3’s extra features); SCEA needed to promote and sell games to make their money back on the loss-leading PS3 consoles (and there was no profit in users utilizing the computer functions of the PS3); and IBM wanted to sell its expensive servers utilizing the Cell processor (users could cluster PS3s for the same purposes much less expensively).

    It’s even more interesting because this allegation could also affect the Geohot vs Sony case.

    And here is an excerpt from the whole case (for those interested):

    SCEA’s purported Justifications for Removal were False

    159. SCEA suggested initially that the removal of the “Other OS” function from the “fat” models in April 2010 was for security and intellectual property reasons.

    160. On its website, SCEA wrote: Why did you delete the “Other OS” feature?

    A. To protect the intellectual property of the content offered on the PS3 system as well as to provide a more secure system for those users who are enjoying games and other entertainment content on the PS3 system, we have decided to delete the feature to address security vulnerabilities of the system.

    161. This statement is a fabrication. SCEA gave these reasons as a pretext so that it could attempt to argue that the Warranty, SSLA, and/or TOS allowed for the removal of the “Other OS” feature. In reality, SCEI and SCEA removed this feature because it was expensive to maintain (as they previously admitted when the feature was removed from the “slim” models – but which they conveniently removed from SCEA’s website); they were losing money on every PS3 unit sold (due to poor decisions in the planning and design of the Cell chip as noted above and given the PS3’s extra features); SCEA needed to promote and sell games to make their money back on the loss-leading PS3 consoles (and there was no profit in users utilizing the computer functions of the PS3); and IBM wanted to sell its expensive servers utilizing the Cell processor (users could cluster PS3s for the same purposes much less expensively).

    162. SCEA has never revealed how its “intellectual property” would be unprotected through the use of Linux on the PS3. Moreover, the utilization of Linux did not make the PS3 less “secure.”

    163. It is virtually impossible to use the “Other OS” for piracy because the PS3 is specifically designed to avoid allowing piracy through using the “Other OS” feature. When the “Other OS” feature is enabled, the software prevents the proper operation of the gaming feature to avoid allowing the features to interplay. In order for a hacker to pirate a game, it is necessary to perfectly emulate the operating system for which the game is designed, including the API, which is the interface for the game OS that supports all of the features of a game. However, when the Other OS is in use, the API and other hardware features are blocked, including the graphics chip in the PS3, which makes it impossible to run a pirated game on the Other OS. As of January 2011, Sony had yet to identify a single instance in which someone used the Other OS to pirate protected content.

    164. Blu-Ray piracy using the Other OS was not a unique threat. In order to pirate a Blu-Ray disc, a hacker requires a secret code or key; with that key, a hacker can pirate a Blu-Ray using a PC or a PS3 or any other computer – there is nothing unique about the PS3 in this regard.

    165. In the AV Watch article discussed supra, Takase-San also commented on security not being an issue by saying: “That with respect to the Other OS security becomes the hole, but with the PS3 very firm security measures are being done, presently there is no such problem. If anything, support power is lightened.”

    166. In short, SCEA has offered no valid security justifications for removing the Other OS feature. The PS3 became subject to hacking after SCEA removed the “Other OS” feature and angry users sought ways to have their advertised and paid for features turned back on.

    167. Further, in February 2011, well after the Other OS feature was removed, it was a Sony employee who “tweeted” (sent a message via Twitter) the code that allowed users to get around the protections that prevent the PS3 from playing pirated games.

    168. It was only on February 16, 2011, that SCEA announced that “[u]nauthorized circumvention devices for the PlayStation 3 system have been recently released by hackers.” Notably, this was only after SCEA had removed the “Other OS” feature and then tweeted the PS3’s anti-circumvention codes to the world.

    169. SCEA could have taken other steps that were less intrusive than removing an advertised function of the device if security truly were a concern. Indeed, SCEA revealed that it had the capacity to monitor PS3 systems using “hacking” software and would remove those consoles from its PSN if they violated the TOS. In its February announcement, SCEA stated: “Consumers using circumvention devices or running unauthorized or pirated software will have access to the PlayStation Network and access to Qriocity services through PlayStation 3 system terminated permanently.”

    170. Thus, if any security concerns truly did exist at the time that justified SCEA’s removal of the “Other OS” feature, it could have taken alternative steps at that time and barred “hackers” or “jailbroken” consoles from the PSN as opposed to removing the “Other OS” feature for all users. 171. Instead, the true reason SCEI, SCEA and Sony removed the “Other OS” feature was because of financial concerns.

    172. Initially priced at $599 (much more than its competitors), SCEA was losing money on every PS3 console sold. In 2006, isuppli.com estimated that it cost Sony $806 to produce each PS3. That meant that each console sold resulted in a net loss to SCEI and SCEA of over $200.

    173. SCEA priced the PS3 with the expectation that it would make back the money lost on the console through the sale of games and accessories. The problem for SCEA arose from consumers and researchers who used the PS3 for its value as a computer through the other operating system. Such users bought few or no games or accessories, giving SCEA no way to recoup its losses on the console.

    174. As one article noted, Sony “isn’t pleased with the handful of private research labs, companies, and individuals using racks of PS3s as a relatively inexpensive Cell cluster node or workstation. Because Sony sells the PS3 at a loss, any customer who doesn’t buy games for the console is bad for the bottom line.” Further, on the Air Force cluster alone, SCEA likely lost hundreds of thousands of dollars.

    175. SCEA and the other Sony entities were constantly looking for ways to cut costs and lower prices. For example, IBMs Cell chips originally went from 90-nanometers to 65-nanometers and eventually to 45-nanometers in 2009. The 65-nanometer Cell cost Sony $46.46 per unit, and the 45-nanometer Cell was $37.73. This reduction did not substantially alter performance, but was less expensive to manufacture, and reduced the power usage of the PS3, reducing the need for cooling mechanisms. 176. Instead of maintaining the original price in an attempt to profit from these types of lower costs, Sony cut the price of PS3 from $599 to $399 and then to $299 to increase market share and as a result of increasing competition. Isuppli estimates that Sony was still losing money on consoles with a sale price of $299, however, as production costs, while lower, were still estimated at $348 per unit. 177. As SCEA admitted when it removed the “Other OS” feature from the “slim” models, maintaining the hypervisor which allowed for multiple operating systems was very expensive. The tremendous financial pressure to cut costs further led to the removal of this feature – not “security” concerns.

    178. On the Fixstars message board forums, Kai Staats (former CEO of Terra Soft Solutions and later of Fixstars) explained how the hypervisor became increasingly difficult and expensive to maintain for Sony:

    Sony was quite diligent about testing, and with each new rev of the GameOS (which acts as the hypervisor for Linux) there was a battery of tests. Often the GameOS had to be modified to support things which otherwise broke in Linux, so it is not a one-way street. GameOS affects Linux, and Linux affects GameOS. If a component on the mobo changed, the hypervisor code would change to support the new component, and then the testing starts again. While I am not aware of a time when the GameOS was modified to correct something we discovered to be broken in Linux, I can state that with nearly every third release of updated GameOS versions, something broke in Linux for which we compensated on our end, often with the assistance of Geoff [Levand] (who was great to work with, BTW).

    179. As the sonyinsider.com website notes, based on this evidence, the decision to remove the “Other OS” feature appears to be “100% cost-based.”

    180. Other sources have speculated that, IBM, SCEI’s partner in STI, also applied pressure to convince SCEI to remove the “Other OS” feature as it was losing sales of its expensive servers to those who were clustering PS3s (which had the same Cell processor) for much less money.

    181. Although they contained lower performance per unit, PS3s were an inexpensive alternative to IBM’s Cell Blade servers which cost approximately $18,000. When the US military purchased thousands of PS3 for a super-computing cluster, the purchasing report noted that SCEA was the only company capable of manufacturing the required hardware at an economical price.

    182. When an article in The Economist1 noted that the military was making a substantial saving by creating the PS3 network compared to building a traditional super computer, users speculated: “Do you think that other investors in Cell technology. Such as IBM [sic] might be a little pissed at Sony selling devices that are near equivalent to their own more expensive products? One could speculate the pressure to remove PS3 linux came from external sources.”2

    183. Financial pressures were what led SCEI and SCEA to remove the “Other OS” feature. SCEA had no valid basis to remove an advertised feature from its PS3, for which users had paid significant sums, merely because it no longer wanted to pay to support that feature or it was losing money on sales of games and accessories. SCEA’s pretextual “security” or “intellectual property” concerns were not the true reason for the removal of the feature. 184. SCEA relies on wording from its Warranty, SSLA, and TOS to argue that “security” concerns allow it to remove the Other OS feature. Even if security were a concern, the language in these documents does not support SCEA’s interpretation. 185. The Warranty states that “[s]ome [warranty] services may . . . cause some loss of functionality.”

    186. Update 3.21 was not a “warranty service.” Nor did Update 3.21 cause “some loss of functionality.” Users who downloaded Update 3.21 had a core advertised feature removed from their system. Users who did not download Update 3.21 lost other core advertised features. SCEA’s Warranty does not authorize the removal of Other OS or those other features.

    187. The SSLA states “SCE may provide updates, upgrades, or services to your PS3TM to ensure it is functioning properly in accordance with SCE guidelines or provide you with new new offerings. . . . Some services may . . . cause a loss of functionality.”

    188. Update 3.21 was not a “service” as intended in the meaning of the SSLA. It was an optional “update.” SCEA’s SSLA does not claim that an “update” will cause a loss of functionality – only “services” are mentioned as possibly doing so. Nor did Update 3.21 cause “a loss of functionality.” Users who downloaded Update 3.21 had a core advertised feature removed from their system. Users who did not download Update 3.21 lost other core advertised features. SCEA’s SSLA does not authorize the removal of Other OS or those other features.

    189. SCEA’s TOS states “[f]rom time to time, it may become necessary for SCEA to provide certain content to you to ensure that Sony Online Services and content offered through Sony Online Services, your PlayStation3TN computer entertainment system . . . is functioning properly. . . . Such content may include automatic updates or upgrades which may . . . cause a loss of functionalities or utilities.”

    190. Update 3.21 was not an “automatic update or upgrade” as intended in the meaning of the SSLA. It was an “optional” update, meaning that the user selected whether to download the update, and lose a critical feature, or not download the update, and lose a different critical feature.

    191. None of the agreements which SCEA claims apply state that an optional Firmware Update will cause a user to lose core advertised features of the PS3, nor do they alert users that the “Other OS” feature might be disabled, particularly in light of Defendant’s representations that the “Other OS” is a central feature of the PS3 and that Defendant would support it for the ten year lifespan of the PS3. The “Other OS” feature and the ability of the PS3 to operate as a computer (or the elimination of access to the PSN network and play games online, as well as other features) were not “functionalities” – they were core advertised features of the PS3 along the lines of its ability to play games or play Blu-Ray DVDs.

    192. Thus, even if security issues were a valid concern, SCEA was not authorized by any of the purported agreements it has cited to issue Firmware Update 3.21 and remove the “Other OS” feature for millions of users.

    193. In February 2011, SCEA released Firmware Update 3.56. This Update contained a security patch preventing “jailbroken” consoles (such as those that had been “hacked” to actually allow the “Other OS” feature back on to the consoles) from accessing the PSN. Thus, if SCEA truly wanted to prevent “unauthorized” consoles that may have been “hacked,” it had other methods available to it, such as barring access to the PSN (to the extent allowed under its purported agreements), as opposed to removing a feature that it no longer wanted to pay to support, that was causing it to lose money on game sales, and/or that IBM was upset about because of a loss in sales of Blades servers.

    What do you think was the reason for the removal of OtherOS, money or security?

    [VIA Grolaw]

  • Posted by GregoryRasputin , on 20/02/2011 , @ 03:54pm

     

    Most of you senior members, will remember madshaun1984′s work on installing XBMC on PS3 not long after firmware 3.21 was released, those of you who don’t know, or those of you that have forgotten, can refresh your minds here, whilst that has nothing to do with the news post at hand, it is a reminder that madshaun1984, is well versed with Linux on the PS3.

    To the point, madshaun1984 has released an improved version of kmeaw’s ubuntu.rar, here is the read me:

    ######################First things first#########################
    Your probrably wondering why this install is running so slowly, that is because you need a swap device.

    Grab a spare 1gb usb/sd/ms pro/cf stick/card and use a vm to format it as a swap device. (google has many guides if you dont know how to do this).

    Then in terminal (on your ps3 not in the vm) type…

    sudo gedit /etc/fstab

    and wait for the window to open,

    unhash the line relevant to your device,

    IE:

    /dev/sda1 none swap sw 0 0 ##dev_ms##
    ##/dev/sdb1 none swap sw 0 0 ##dev_sd##
    ##/dev/sdc1 none swap sw 0 0 ##dev_cf##
    ##/dev/sdd1 none swap sw 0 0 ##dev_usb001##right usb port##
    ##/dev/sdd2 none swap sw 0 0 ##dev_usb002##
    ##/dev/sdd3 none swap sw 0 0 ##dev_usb003##
    ##/dev/sdd4 none swap sw 0 0 ##dev_usb004##left usb port##

    ^ is currently set to use /dev/sda1 (dev_ms) (you’ll find this in /etc/fstab aswell, but ignore the lines above /dev/sda1 (unless you know what you are doing).

    ########################Gallium README###########################

    Gallium 0.2/Software Rasterizer Readme:

    To use the galium 0.2 driver, open a terminal window and copy/paste this next line…

    cd mesa && export LD_LIBRARY_PATH=$PWD/lib/gallium:$PWD/lib/

    The driver will remain in use till the terminal windows is closed, to make the change permanent, edit your bash.rc file and copy paste the above line at the bottom.

    Confirm the driver is running by typing glxinfo in the terminal window and looking for the string…

    OpenGL renderer string: Gallium 0.2 on Cell

    ####################Software Rasterizer README#####################

    To return to the software rasterizer, close the terminal or just open a new terminal (the latter will result in the ability to use both drivers at the same time (good for comparison)).

    ############################Demos README###########################
    The demos available are… (just type one in terminal with either driver)

    glxgears
    glxheads
    glxdemo
    glxinfo

    The following are installed but are failing to start (shared library error)

    arbfplight
    arbfslight
    arbocclude
    bounce
    clearspd
    copypix
    cubemap
    dinoshade
    dissolve
    drawpix
    engine
    fbo_firecube
    fbotexture
    fire
    fogcoord
    fplight
    fslight
    gamma
    gearbox
    gears
    geartrain
    glinfo
    gloss
    gltestperf
    ipers
    isosurf
    lodbias
    morph3d
    multiarb
    paltex
    pointblast
    projtex
    ray
    readpix
    reflect
    renormal
    shadowtex
    singlebuffer
    spectex
    spriteblast
    stex3d
    teapot
    terrain
    tessdemo
    texcyl
    texenv
    textures
    trispd
    tunnel2
    tunnel
    vao_demo
    winpos

    If you’d like to try and fix the error and need the source it is available here…

    ftp://ftp.freedesktop.org/pub/mesa/demos/

    #########################Cell-SDK README##########################

    The Cell-SDK(3.0) is installed for use in the normal way. Google is a good way to get aquianted with what demo’s are available for the cell-sdk. Or look for cell-sdk development on OtherOS (and code samples will work with this install).

    The cell-programming-primer is also installed and relevant docs can be found here…

    http://www.kernel.org/pub/linux/kernel/people/geoff/cell/ps3-linux-docs/ps3-linux-docs-08.06.09/CellProgrammingPrimer.html

    This is a good place to start if your just starting out with the cell.

    ##########################Special thanks to#########################

    Kmeaw for the ubuntu image archive, his 3.55 cfw, and the Asbestos loader/lv2 patcher.

    All involved in protecting our privacy (dont forget to unplug your ethernet lead before shutting down/returning to the xmb).

    Sony for pushing those involved with developing/making ps3 cfw/homebrew possible into everything they have done so far.

    marcan42 for his work on the Asbestos loader (which made this install possible).

    And anyone else I’ve left out who feels they helped in any way.

    To read the full article and to download this version of Ubuntu for PS3, visit madshaun1984′s thread here

    UPDATE 1

    Video added:

  • Posted by Pirate , on 14/02/2011 , @ 06:27pm

     

    graf_chokolo has been hard at work on his Linux kernal and has released v2.6 today bringing many features and updates. The biggest update is the ability to write/read off the PS3 RAM, which can be useful for hypervisor hacking…but be warned if you dont know what you are doing you can brick your PS3! His kernel is fully supported with AsbestOS.

    To quote the known changes:

    • Added support of several storage regions to PS3 storage library
    • Improved PS3 disk block device driver
    • New drivers for PS3 NOR and 3 RAM misc driver for full access to HV memory
    • Added new HV calls
    • Added extra debug messages for SPU isolation

    You can download the kernal via GitHub below.

    [Download Linux 2.6 Kernel]

    [VIA PS3Crunch]

  • Posted by Pirate , on 04/02/2011 , @ 10:21pm

     

    The recent developments for restoring Linux on the PS3 are heating up and it seems we may have our very missed Linux support back on our PS3s. Kmeaw has released a video of linux running PS3 firmware 3.55, to quote via IRC:

    kmeaw: it is gentoo
    kmeaw: marcan’s rootfs
    stuntcock: does your linux install have access to gameos from within linux and also to all spus?
    kmeaw: no
    kmeaw: it doesn’t need usb stick
    kmeaw: linux has access to all spus
    kmeaw: gentoo is running from my laptop’s hdd
    kmeaw: but if you change your kernel parameters then you can install it on ps3′s hdd like marcan did
    Lush: is this a different approach than graf_chokolo?
    kmeaw: i don’t change VFLASH
    GraFfiX: kmeaw:does X launch?
    kmeaw: haven’t tried yet but I think of a reason why it shouldn’t
    kmeaw: Xfbdev will definitely work
    kmeaw: in this video ps3 boots gentoo from the network via nfs
    kmeaw: laptop’s harddrive partition is exported using nfs kernel server
    GraFfiX: is nfs efficient?
    GraFfiX: like speed-wise
    kmeaw: yes, i have a home NAS exported via nfs
    kmeaw: works faster for me than samba
    kmeaw: there are no full support for rsx yet
    kmeaw: s/are/is/
    GraFfiX: kmeaw:do you see any reason why xbmc would not run when we have full rsx?
    stuntcock: someone has to code a driver for the video
    stuntcock: right
    kmeaw: no
    kmeaw: when we have full rsx support in linux drivers, then everything should work

    You can see his video below:

    Great news indeed for those looking forward to Linux :)

    Thanks to FABS for news tip

    UPDATE 1

    Tutorial on how to do this has been released via pastie, a bit disappointing to some of you this method requires a LAN connection to your PC, so it would seem the PC is doing most of the actual “work”. We advise those interested for a fully PS3 only linux to keep up to tabs with graf’s work. Its a small step, but nevertheless those interested the tutorial is below:

    ubuntu-desktop% sudo apt-get install dhcp3-server tftpd-hpa nfs-kernel-server

    http://marcansoft.com/transf/gentoo-ps3-20101020.tar.bz2 = rootfs
    http://www.multiupload.com/E8IQAO2PB3 = kernel image and modules

    extract rootfs into /mnt/experimental:
    % sudo mkdir -p /mnt/experimental
    % sudo tar -C /mnt/experimental -xvpf /path/to/gentoo-ps3-20101020.tar.bz2

    then copy 2.6.36-rc7-01073-g47a9595-dirty from ps3linux.tar.gz into /mnt/experimental/lib/modules.

    Set up the DHCP server. Put this in /etc/dhcp3/dhcpd.conf:

    option domain-name “example.org”;
    option domain-name-servers 8.8.8.8, 8.8.4.4;
    default-lease-time 600;
    max-lease-time 7200;
    ddns-update-style none;
    authoritative;
    log-facility local7;
    subnet 192.168.2.0 netmask 255.255.255.0 {
    range 192.168.2.128 192.168.2.250;
    }
    next-server 192.168.2.1;
    filename “kboot.conf”;
    option routers 192.168.2.1;

    Set up your wired network interface (eth0) to have a static IP address “192.168.2.1″.

    Copy vmlinux file into /var/lib/tftpboot.

    add this line to /etc/exports (requires root privs):

    /mnt/experimental 192.168.0.0/16(rw,async,no_root_squash,no_subtree_check,anonuid=0,anongid=0)

    Then everything is done. Let’s start up the services:

    % sudo service tftpd-hpa restart
    % sudo service dhcp3-server restart
    % sudo service nfs-kernel-server restart

    Create a kboot.conf file in /var/lib/tftpboot with this line inside:

    linux=’vmlinux video=ps3fb:mode:2 root=/dev/nfs rw ip=dhcp nfsroot=192.168.2.1:/mnt/experimental panic=5′

    That’s all. Run Linux from lv2patcher v9 and see if it boots.

    [Download AsbestOS]
    [Download Kmeaw LV2 Patcher v9]
    [Download Gentoo PS3 (Marcan)]
    [Download PS3 Kernal Images/Modules]