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  • Posted by GregoryRasputin , on 09/12/2011 , @ 09:00pm

     

    I had just posted here a few days ago about the OtherOS case, well unfortunately, Sony’s request for dismissal has been granted, here is a quote of some of the court case.

    The flaw in plaintiffs’ analogy is that they are claiming rights not only with respect to the
    features of the PS3 product, but also to have ongoing access to an internet service offered by Sony,
    the PSN. A somewhat fanciful, but more apt, analogy would be if Toyota sold hybrid vehicles with
    an advertisement campaign touting that Toyota owners would have access to a recreational driving
    facility, a no-speed limit amusement park for cars. Then, at some time thereafter, Toyota instituted
    a rule that its hybrids would not be permitted in the park unless the owners allowed the battery
    feature to be disabled. In those circumstances, Toyota hybrid owners who declined to authorize
    disabling of the battery feature would still have fully-functional hybrid vehicles, capable of running
    on an electric motor or a gasoline engine, as appropriate under the conditions. Similarly, PS3
    owners who declined to install Firmware Update 3.21 still have fully-functioning devices, capable
    of either being used as game consoles to play games on optical disks, or as computers, with the
    Other OS feature.
    While plaintiffs would characterize the ability to access the PSN as a “fundamental feature”
    of the PS3 itself, it cannot be disputed that the “feature” is dependent on something outside the
    actual device—i.e., the continued existence of the PSN. Additionally, plaintiffs acknowledge that
    installation of Firmware Update 3.21 was entirely at the discretion of the user; indeed they have
    proposed separate subclasses for those who did chose to download it and those who did not. The
    choice may have been a difficult one for those who valued both the Other OS feature and access to
    the PSN, but it was still a choice.
    Under these circumstances, it cannot be said that Sony “unilaterally took away a
    fundamental feature of a product after that product [was] sold to a consumer.” Rather, Sony
    unilaterally imposed a requirement that PS3 owners who wanted continued access to the PSN
    service would have to allow the Other OS feature in their machines to be disabled. As a
    consequence, for Sony’s conduct to have been in any manner wrongful, it is not enough for
    plaintiffs to show that they have a right to expect continued availability of the Other OS feature
    beyond the warranty period, but also a right to continued access to the PSN.
    Nothing in plaintiffs’ factual allegations or their arguments is sufficient to support a
    conclusion that Sony has any obligation to maintain the PSN in operation indefinitely. Had Sony
    elected to shut down the PSN entirely, and for some unknown reason then offered PS3 owners the
    option to disable the Other OS feature on their machines, users who elected to do so would plainly
    have no claim for loss of the OS Feature.1 Nor would it be sufficient for plaintiffs merely to say
    that, having elected not to shut down the PSN entirely, Sony had no right to limit access to the
    service to those who agreed to disable the Other OS feature. This is not a discrimination case, and
    nothing in plaintiffs’ factual allegations supports the existence of a legally enforceable duty on
    Sony’s part to refrain from altering the conditions under which users are permitted access to the
    PSN.

    It ends by saying:

    The dismay and frustration at least some PS3 owners likely experienced when Sony made
    the decision to limit access to the PSN service to those who were willing to disable the Other OS
    feature on their machines was no doubt genuine and understandable. As a matter of providing
    customer satisfaction and building loyalty, it may have been questionable. As a legal matter,
    however, plaintiffs have failed to allege facts or to articulate a theory on which Sony may be held
    liable. The motion to dismiss is granted, without leave to amend. The motion to strike is denied as
    moot. A separate judgment will issue.
    IT IS SO ORDERED.
    Dated: 12/8/11
    RICHARD SEEBORG
    UNITED STATES DISTRICT JUDGE

    Source

    You can read the full PDF, which contains the back story and reasons for dismissal:
    Download

    To end this story, is it really a surprise that Sony won ? :(


  • Posted by GregoryRasputin , on 05/12/2011 , @ 09:29am

     

    It has been quite a while since we spoke of the OtherOS lawsuit, i wrote here of how Sony were planing to dismiss the case, then in July 2011 the court case continued, with that hearing just recently being brought to light by the awesome Groklaw,here is a part of that hearing:

    THE COURT:
    - the big difference between the last complaint and this one, in terms of an item that is being
    presented as a basis for these claims, particularly the express warranty claim, is the statements by Mr. — I think his name is
    “Harai” — about the life cycle, if you will, of the PS3. And I suppose my question is: Aren’t you expecting
    that statement to carry an awful lot of water here, in terms of providing any kind of warranty that the Other OS function is
    going to be maintained in seeming perpetuity, and in no way will be affected going forward; at least, with respect to this ten-year period that you’re identifying? It’s a very general statement about the market cycle of a product. And to transform that into the flagship of your warranty claim seems
    to be expecting a lot out of that statement.

    MR. QUADRA:
    Well, your Honor, let me at least clarify one point. Our allegation is not that it is a market-cycle statement; that, in fact, it refers to the life of
    the product, itself. When it was first made, that specific statement in its entirety, which I believe — the defense counsel sort of cut part of the quote — goes on to say that they’re not envisioning putting out a new product, because they purposely make their products to last this period of time.

    You can read the full article at the source here.

    Or you can download the PDF here at PS3HaX.

  • Posted by GregoryRasputin , on 28/10/2011 , @ 02:02pm

     

    Its been a few months since we interviewed Gitbrew, unquestionably the best and most important group in the PS3 Scene, they have been responsible for so many advances in the PS3 scene one of them being the restoration of OtherOS, much has went on since we last interviewed the guys at Gitbrew, so Pockets69 and myself(GregoryRasputin) decided to throw a few questions together, here are the responses to those questions:

    (Q.1)
    So it has been a few months since the last interview, what have you been doing since then.

    Durandal
    A lot. Our console development efforts are even more intense than they were when you last interviewed us, and we are proud to announce that we have been
    joined by refugee developers from git-hacks. Not only do we get to benefit from having these talented developers working with us, but this merge also adds
    about 11 gigs of source code to our git repositories. Sorry for the downtime, but when it’s back up it’ll all be worth it.

    I’ve also branched off from console development for a bit in order to focus on developing solutions for secure, survivable, and covert communications and
    infrastructure for hostile environments, as well as intelligence collection and forensic tools that will support and assure the security of these networks
    and their users. We are partnering with other Global-level groups to provide these tools as quickly as we can to the various Occupy movements sprouting up
    all over the world. With the help of Iadnah and others in the community we are proud to announce our first release: occupyOS. This secure, no-frills-added
    OS can be booted from either cdrom or usb and provides a safe environment activists can use to communicate, publish documents, and perform other necessary tasks
    using whatever hardware happens to be available at the time. More information is available at: http://wiki.gitbrew.org/wikibrew/OccupyOS

    Snowy
    Quite a bit as durandal said, I’ve been trying to clear up what happened over the last incident. We again apologize for that and have been working as best as we can in making a proper rsx driver, instead of just documentation. I’ve been trying to help developers out there that are in need of proper documentation as well as the supplys (vnc’s and/or servers to properly test their stuff) As well as hardware to test their applications on. We’ve been quite busy organizing things together and helping as many people as we can along the way. I’m glad to be helping in anyway possible to a developer in need. I had to sell my ps3 so currently most development on my side is on hold until then. Until then, I will just be helping out developers :) .

    (Q.2)
    Your work was posponed due to durandal needing an operation, how is he doing

    Durandal
    I feel better than I have in years. Sorry about the downtime…I’ll do everything I can to make up for it.

    Snowy
    I’ve known durandal for a few years, and i can say that he’s doing a lot better then ever.

    (Q.3)
    The scene as you no it, is full of drama, we have a team of wanabe devs known as Team PS360, do you think they will eventually crack the ps3.

    Durandal
    Positively… We can all sit back and relax now knowing that ps360 will save the ps3 scene, release 3.70+ keys, and hack the gibson. Oh wait…
    you were serious? We used to have a saying in the blackhat community: code or stfu. I think that sums it up. To be honest, if most of these groups and individuals spent half as much time researching and coding as they spend bickering over pirate/anti-pirate and who’s this month’s ps3 scene godfather, they could actually “save the ps3 scene” like they claim to want to do.

    Snowy
    As durandal has said, Code or stfu. I don’t doubt any of them have any coding experience, I don’t doubt that they know partially what they’re talking about. I doubt the fact we haven’t seen anything from them. I wish them luck though, and if any of them needs help then so be it.

    (Q.4)
    Recently glevand unlocked some more of the RSX`s potential, how close is he to ripping it wide open.

    Durandal
    It’s already ripped wide open. Through the resources and synergistic development gitbrew offers, glevand was able to write a ps3fb replacement that takes
    advantage of all three FIFO pipes to maximize the amount of data throughput from SYSTEM memory to the RSX. Unfortunately our git is down while we take on
    the refugee developers from git-hacks. When the new Gitorious-based repository is up, we’ll dump everything into it. Until then, feel free to download both
    the kernel module and userland app at: http://gitbrew.org/~glevand/ps3/linux/ps3rsx_kernel.tar.gz and http://gitbrew.org/~glevand/ps3/linux/ps3rsx_user.tar.gz
    Both files are needed to run the new ps3rsx graphics driver, and I want to assure everyone that no lv1 calls were hurt during the development of this much-needed
    driver.

    Snowy
    He was having a bit of trouble, but actually looked at the documentation that was released and actually fixed the problems he was having. How’s that for irony?

    (Q.5)
    what do you think about the new method of getting the per_console_key?

    Durandal
    Glevand and many others have been working feverishly to develop methods of obtaining this key. It’s nice to see it’s paid off. I’m looking forward to a day when
    the PS3 is as open a development as the PSP.

    Snowy
    One step closer, sooner or later ibm is going to finally send a cease and desist. We’ll put that right up next to dasmoovers sign.

    (Q.6)
    Do you have anyone working on an easy to use tool for the key? we are already used to gitbrew pkgs XD

    Durandal
    If we weren’t, we’d have to quit gitbrew and join PS360….

    Snowy
    I’m pretty sure anything related to the rootkey, we might leave out just so that people actually learn how to get their own keys. As a sort of accomplishment type thing, but eventually there will be simple pkg files released to do it.

    (Q.7)
    What next projects are we going to see from gitbrew regarding the ps3 scene? can we see some sort of “one day one announcement”, like you did a couple of weeks ago?

    Durandal
    Well RSX is taken care of, NPDRM is getting very close to being irrelevant, and I’ve heard there’s almost usable versions of psl1ght floating around. I guess the next really big thing you’ll see is the release of the gitSkeet flasher. We teamed up with progskeet and rebug to create a special edition of the progskeet2 that will have solderless clips and the kind of support and documentation only gitbrew is capable of providing. It also gives us an opportunity to branch out into the actual hardware exploitation as well. As far as having announcement a day weeks, expect to see more of them in the not so distant future.

    Snowy
    Ah the one day one announcement might end up as something a bit different (As a lemon twist as richlando has once told me). We might release something soon, but it will be more planned out next time.

    (Q.8)
    what else is everyone from gitbrew working on, that you are allowed to mention of course?

    Durandal
    We’ve got active Android and iOS dev groups working on various projects, and iadnah and I are spearheading the Global Occupy development effort. We’re also accepting hardware donations for use by the various Occupy movements. While all this is going on, Snowy and euss are diligently working to document and publicize everything being done. Without the two of them, gitbrew wouldn’t be possible. Due to the nature of gitbrew, I’m sure there’s other dev teams working on other awesome projects, so expect some big announcements over the next several months.

    Snowy
    Quite a bit still, i’m only helping 3-4 groups atm, but might turn into more or might turn into less. We might take a look at the frankenstein sdk again. Lets just hope i can figure out how durandal originally made it work.

    (Q.9)
    What is your thought on the recent discoveries on the ps3 scene?

    Durandal
    Imagine, if you can, being basically bedridden for the last four months and waking up to all this. I think 2011 will go down as the year the PS3 finally got the attention it deserves. I’m amazed at just how much development is going on, both inside gitbrew and in the community at large.

    Snowy
    Theres a few things i want to be seen done, but i’m not picky.

    - A.)
    psx backups working

    Durandal
    This one wasn’t really a surprise, but it’s still really awesome to be able to play some of those classics without digging out a 10 year old CD and hoping it’ll play on your dusty PSX. Thanks for giving me the chance to finally have that Twisted Metal rematch, and with much improved resolution.

    Snowy
    Once iso backups from a drive is done, I’ll be happy about this. Most of my psone games are far too scratched to even boot now.

    - B.)

    duplex releases of cracked psn games

    Durandal
    If they could keep their network up and not illegally store customer data, people might actually pay for the games. Maybe Sony shouldn’t hire Kevin Mitnick to secure their network.

    Snowy
    I’d actually like to congradulate them on it, someone was smart enough to hit sony again. Next time sony, hire ibm to actually do the rest of the security for your console.

    - C.)
    mallory and juanadie releases on the npdrm keys.

    Durandal
    We’re proud to call mall0ry a gitbrew developer. I can’t wait to see what else he comes up with.

    Snowy
    As durandal said, awesome dude. Glad to have him aboard. Juanadie, you’re also more then welcome to join or idle in the irc. It would help a lot as well as spark more interesting ideas, never know.

    - D.)
    The new jb2 dongle AKA true blue.

    Durandal
    I’m always very wary of dongles. Usually they’re just a ploy to make a buck, and these days it doesn’t take long for someone to reverse what the software they’re trying to hide does. Expect to see the same happen here. If we want to deter others from trying to peddle their software in a dongle form, we should make a point of reversing a dongle’s functionality
    and implementing it in a package. I’m sure that group paid a lot of money to get all those dongles made, and they’d hate to see that money go to waste.

    Snowy
    Yet again as durandal said, dongles are dongles, regardless someone is going to take a crack at them and release a free version of it. Cobra hasn’t even been touched by most of the developers, and those who have touched it don’t really care for piracy. I would like to thank dean for taking the first step in making psx backups working though, a small step but none the less towards the proper direction for the scene.

    To be continued……….

    Pockets69 & GregoryRasputin
    Thanks for taking the time to answer the few questions, you guys are awesome <3

    durandal & Snowy
    Thanks for taking the time to talk to us. Without communities like ps3hax, none of this would’ve been possible.

    With the interview over, i would like to personally request something from each of you and that is to send the guys at Gitbrew a little donation, it can be as little as $1, if one hundred people donate only $1 each, that’s $100, which helps a huge way to covering server expenses and it shows that you appreciate the work they do, this donation request does not come from Gitbrew, nor have they asked me to post this, it is a request from me(GregoryRasputin), as i think they deserve all the support they can get.

    To donate, please follow this link.
    To donate to graf_chokolo [email protected]

    For help from or to work with OtherOS visit them on IRC here:
    gitbrew.org
    ssl
    6697
    Join #otheros

    Follow Gitbrew On Twitter

    WikiBrew.

    And lastly Thank You durandal and Snowy for taking the time to answer these questions and thank you to Gitbrew for doing what you do in the scene.

  • Posted by GregoryRasputin , on 26/08/2011 , @ 04:59pm

     

    MyFreeCopyright.com Registered & Protected

    So as most of you know, the PS3 Scene just recently celebrated the one year anniversary of the PS3 being hacked/jailbroken, many, many things have happened in that short year, many changes and break throughs, i have two reasons for creating such a FAQ, the obvious being all the changes, PS3 owners just getting into the scene, need help and guidance, i also seen a failed attempt at a F.A.Q on another site and i thought that mistake needed to be rectified, with a proper F.A.Q :)

    (Q) Why Would I Hack/Jailbreak My PS3 ?
    (A) Hacking your PS3, gives you so many new option’s, you will be able to use emulators, homebrew apps and game backups as well as being able to use Linux, after Sony removed the function in firmware 3.21.

    (Q) Is there a firmware my PS3 should be on ?
    (A) It seems the preferable firmwares are 3.15(For the real OtherOS), 3.41(The original “Jailbreak” firmware) and 3.55(the first CFW PS3), 3.55 is the favourite and most used.

    (Q) What Firmwares cannot be hacked yet ?
    (A) 3.56 to 3.70 are unhackable at the moment, perhaps it will remain that way, or perhaps we will see a break through in the future, only time will tell.

    (Q) But when i bought my PS3, the firmware was above 3.55/My family member updated my console when i was out :( , how can i have Homebrew ?
    (A) All hope isn’t lost, you can downgrade your consoles firmware with devices like progskeet, at the moment, this is rather a tedious process, involving soldering several wires to your PS3, but in the future we will have solderless models of these products, for information on how to downgrade, check this thread:
    Noob Tutorial: How to downgrade/flash your PS3 from firmware 3.70 to 3.55 via ProgSkeet/Teensy++ and install 3.55 Kmeaw CFW

    (Q) Downgrading was a pain, i don’t want to go through that again, is there a way i can protect my PS3 from accidental upgrading ?
    (A) You can use Team Rebugs firmware spoofer, it spoofs the firmware, so that when someone attempts to update the PS3, via internet or disc, the PS3 tells them they are already on the highest firmware, as an extra precaution, you should remove your consoles access to the PS3, when you are not around, you can grab your spoofer, from the offical Rebug site here.

    (Q) What other firmwares can i hack/jailbreak my PS3 on ?
    (A) 2.76, 3.01, 3.15, 3.21, 3.40, can all be “hacked” using the PS Jailbreak USB Dongle or equivalent variants, information on the useable devices, can be found on my old F.A.Q, which you can view here.

    (Q) CFW/MFW Or Dongle ?
    (A) CFW/MFW is the way to go, dongles are more or less dead, apart from the Cobra USB dongle, but it too will become obsolete as its features get implemented into CFW/MFW, also with CFW/MFW, you do not need to do the start-eject combo that is needed with the dongles.

    (Q) How do i install CFW ?
    (A) If you aren’t already on 3.55, you will need to update to the official Sony firmware, then install a CFW via recovery, Pirate wrote a great guide, which you can read here:
    [Tutorial] How to play and install Backups with Kmeaw CFW+PSN without risk of brick or itskamel’s NOOB JAILBREAK GUIDE
    If you wish to stay on official firmware 3.41, the same method applies, but you will need to grab Team Rebugs 3.41 CFW, which you can find here.
    Here is a video of Kmeaw being installed via the Recovery Method.

    (Q) I see many different CFW/MFW, which one should i chose ?
    (A) As i stated earlier, Kmeaw is the most popular CFW/MFW but there are other versions and you can take your pick, all installed the same way as the above method:
    Team Rebugs 3.41/3.55 CFW
    BobbyBlunt’s PS3HaX MFW
    Thelostdeathknight’s PS3HaX MFW
    varaques MFW
    bitsbubbas NFW
    bitsbubbas NFW With Cobra Implimentation

    (Q) I want to test a different CFW/MFW, is it ok to install a CFW on top of another CFW.
    (A) If you have Kmeaw installed, you can install Rebug over the top of it, but if you decide you don’t like Rebug and want to go back to Kmeaw, it is advised that you install the 3.55 Official Firmware, then install Kmeaw, as a precaution, i would advise that is done with all CFW changes

    (Q) Ok so i have CFW installed, how do i run homebrew ?
    (A) You will see in the game section, you will see “Install Package Files”, you will be able to install all your homebrew and backup managers from there, just a note though, the PKG files that you are installing, need to be on the root of your FAT32 formatted thumbdrive/external HDD.

    (Q) Now that i have updated to 3.55 CFW, is there a list of working homebrew app’s/games ?
    (A) Here are a few links:
    Homebrew Games Collection(Maintained by manster)
    Homebrew Emulator Collection(Maintained by Thelostdeathknight)
    Homebrew Application Collection(maintained by GregoryRasputin(me)

    (Q) How do i play my backups ?
    (A) You will need a backup manager, the following are available(We recommend the PS3HaX endorsed multiMAN):
    multiMAN For help, check the (Support Forum) Grab BDEMU2 here.
    Rogero
    Gaia
    Iris
    Open Manager(Firmware 3.41 Only)
    Hermes Manager(Firmware 3.41 Only)

    (Q) I have my games backed up, i now want to play online, how do i do that ?
    (A) Currently there is no way to access the PSN server to play online, even if a new CFW came out, Sony would block PSN again with a new OFW, so your only real option, if you want both homebrew and PSN, is to have two PS3′s

    (Q) What are my storage options for backing up games ?

    (A.1) You can backups certain games to CD/DVD/BD disc’s, read here for more information.
    (A.2) You can install games on the PS3′s internal HDD or use an External USB HDD, which needs to be formatted to FAT32, you can also use a FAT32 USB Thumb Drive, note that with FAT32 you are limited to games with single files under 4GB, if you prefer all your games to be on the internal HDD, you can get up to 1TB 2.5? HDD, or you can use the Xecuter PS3 HDXT method and have your internal HDD on the outside of the machine, the benefit of this, is that you can use 3.5? Sata and IDE HDD’s as internal storage.

    Some more PS3 HDD Information submitted by ieder-zijn-meis(Thanks again)
    - maximum height is 9,5mm (many 2.5? drives above 640GB are too high too fit inside)
    - maximum PS3 filesystem is 1TB (512KB block size)
    - maximum FAT32 theoretical size is 8TB, practical limit on the PS3 is 2TB
    - 7200rpm can be used, as well as Flashdrives (although the 1/5th lower loadingtime of GTA5 can be considered too low to justify the higher pricetag of SATA Flashdrives.
    - SATAII-300 can be used, although it will work on SATA1-150 speed interface.
    - If using external 3.5? drives hooked up to the internal SATA, you’ll need an external powersupply (some drivebays include them).
    - If on low budget or you like DIY: use a normal extension (male to female) SATA cable (and make sure it doesn’t get loose) and recycle the case + powersupply of an external USB harddisk (without using the USB connection/conversion).
    - Don’t use RAID or SAN drives with (e)SATA interface, just a plain single drive with a bare SATA connector (many controllers don’t work without drivers/software).
    - Games can be hardcoded for BluRay speeds (9MB/s) so sticking a 85~220MB/s harddrive inside will not speedup everything/allways (but most do).
    - If you plan on exchanging the drive, download the full PUP of your FW you are using and put it on an USB Mass Storage Device formatted with FAT32 in PS3UPDATEPS3UPDAT.PUP and disconnect the LAN before re powering the PS3 (or you’ll bound to end up with the latest (3.55 now) unjailbreakable/undowngradable version).
    - Use a good fitting X screwdriver, the screws fitted to the HD<>tray are made of very soft aluminum.

    Here is a tutorial, by forum member Invi, on how to an External IDE HDD Case and use it as Internal Storage:
    HowTo: Use an external IDE HDD Case to connect an Internal 3,5″ Sata HDD as PS3 HDD.

    An image of the Xecuter PS3 HDXT.

    Videos of different HDD expansion options.

    (Q) Now that i am on 3.55, can i install Linux ?
    (A) Follow this thread.

    (Q) Ok im fed up with using my thumb drive, is there a way to download apps directly to the PS3.
    (A) Yes,you will need to instal “Package Installer”, then you will be able to FTP the apps to the “packages” folder on your PS3, you can find more about that here.

    (Q) Ok so i have backed up a game, i want to save that game to my computer as an extra backup, or i want to mod the game, how do i transfer it from my PS3.
    (A) There are two methods, FTP, there are three of those at the moment:
    PS3 FTP Server by CJCP
    blackb0x FTP Server by blackb0x
    OpenPS3FTP(Probably the most stable)
    Alternatively you can use
    Comgenies Awesome Filemanager
    or
    Simple Filemanager
    multiMAN also has FTP and Filemanger options
    if you cant use FTP, or have an External HDD, Comgenies Filemanager is the best choice.

    (Q) I just bought a new game, tried to play it, but it says i need to update my firmware, what do i do ?
    (A) Unfortunately, newer games being released, will be unplayable on current CFW’s, you may be lucky and get a patch, but the chances of those are getting slimmer as time goes on, so the only options you are left with, are update or buy a new PS3, this is the sad situation of the scene, until the scene developers release a new CFW, you will be unable to play the newer games you bought.

    (Q) I want to be able to create my own Homebrew, is it possible.
    (A.1) Yes, using the Open Source PS3 SDK, named PSL1GHT, you can create Homebrew, PSL1GHT was created by AerialX, read about it here.

    (A.2) You can use the Official Sony SDK, it is reported that this is better for creating homebrew, than the open source version.

    (Q) I backed up a few of my movies to .AVI and .MKV formats, but when i try and play them through Showtime, or stream them via PS3Media Server, i get a Cinavia warning, is there any way past this ?
    (A) You can install this app:
    Disable Cinavia Installer (3.41 & 3.55)(By Team Rebug)

    (Q) Can play PS2/PS1 backups on my Jailbroken PS3 ?
    (A.1) You can use this method, it lets you use Swap Magic to load PS2 backups on your PS3, the only consoles allowed, are those that are Backwards Compatible, this option also works on a non Jailbroken PS3, even with firmware 3.70
    (A.2) You can use the Cobra USB dongle, to play PS1 or PS2 backups on your Jailbroken PS3, it is compatible with firmwares 3.41 and 3.55.
    (A.3) You can use this method to play PS1 backups on firmware 3.41 and 3.55.

    People who deserve thanks and respect, for making this great PS3 Scene what it is, without them, it wouldn’t really exist Mathieulh, RichDevX, GeoHot, The PS Jailbreak Team, KaKaRoTo, Hermes, klutsh, Amon-Ra, marcan, ThatOtherPerson, AerialX, Comgenie , NZHawk, CJCP, blackb0x, MohammadAG, gliitch, Kmeaw, fail0verflow, moogie, durandal, Snowydew, kaz, eussNL, robo hobo, squarepusher2, condorstrike, CrashSerious, graf_chokolo, glevand, jjolano, Mr.Goodfrag, samson, facanferff, DarkhackerPS3, lunuxx, deank, Rogero, uf6667, opium2k, Codename Rebug and any other person, who has also created a payload, made homebrew, or contributed to the scene, if i have missed your name, sorry

    The other guys that deserve a big thank you, are the site admins, that work to keep you up to date with news and bring you those all important exclusives, the only decent English speaking PS3 Scene sites are listed below:
    greg @ Dashacks
    GaryOPA
    Sennax @ ThePlaystationClub
    And of course
    Pirate , here @ PS3HaX

    This is by no means finished, if you see anything you would like to see addressed, feel free to leave a post in the comments section :)

  • Posted by PS3Hax Member News , on 20/08/2011 , @ 08:27am

     

    dudu.clx from a french ps3-scene site has released a script for making it easier to install Linux on the Playstation 3. He also created 2 videos and planned to tweak the script a little more.

    Google Translation:

    PS3A linux-box v1

    The linux installer for ps3 otheros++ consists of a series of scripts that will run from petitboot once otheros++ partitions created correctly (success create_hdd_region.sh).

    It will be regularly updated to correct, improve and offer some support still more versions of Linux.

    You can find all the help around with linux on ps3 guide!

    You can find out all he offers through the changelog:

    Changelog v1

    - Installer available in three languages​​, English, French, Spanish.

    - Basic Installation debian and ubuntu.

    - Installation at the option of pre-compiled kernel or compile it yourself.

    - Choice of 4 modes of starts for Debian and Ubuntu (normal, full_HD, normal + wifi + wifi full_HD).

    - Choice of light configuration, or custom for Debian and Ubuntu (and many office applications).

    - Choice of evolution of Debian MintPPC.

    - Choice between versions for ubuntu hardy, hardy, intrepid, and maverick maverick.

    - Choosing to migrate to Ubuntu or Kubuntu Xubuntu (when choosing his office).

    - Configuring the wifi for FAT (ubuntu and debian).

    - Installing Fedora Core 12 with Cell SDK preinstalled (text only).

    Changes planned:

    - Fixed script and successful installation of Gentoo.

    - Added post-install Debian for Red Ribbon.

    - Added installation of Mandriva, Arch Linux, OpenSUSE, OSX Leopard.

    - Added a setup script in Fedora Core 12.

    - Choice of installing the IBM Cell SDK for debian and ubuntu.

    - Added support available from the script.

    - Design and Theme PS3A Adding a Linux Box for Debian / Ubuntu.

    - Integration into petitboot.

    Use ps3a linux-box:

    Prerequisites:

    - Have a PS3 with a CFW OtherOS++

    - Have set the hard drive

    - Restart the PS3 petitboot.

    use:

    - Go to the shell and type:

    Code:
    wget http://dev.ps3-addict.fr/ps3a/ps3a.sh
    chmod a+x ps3a.sh
    sh ./ps3a.sh

    Use ps3Et instructions! Just enter a choice from a list, the rest just happens!

    To illustrate how it works, I’ve made ​​two videos:

    Installing ubuntu hardy in 13 minutes, via telnet:

    ps3a-lucid-telnet.mov - YouTube

    Configuring the installation of ubuntu hardy, directly on the PS3:

    ubuntu-lucid-ps3a-2.mov - YouTube

    For setting up your Harddrive you can use Rebug OtherOS Prep Tool or one of many tutorials around the net.

    Source and French Tutorial

  • Posted by Pirate , on 07/08/2011 , @ 05:32pm

     

    Alright so we have another round of unofficial PS3HAX themed firmware for everyone to enjoy.  We have an upate to BobbyBlunt’s FW release which adds the Cinavia patch to his 3.55 OOS++ MFW and we have the release of TLDK’s noob friendly version.

    The main differences between them are subtle.  The basic has a normal theme, no Linux support, and no spoof.   a Dynamic theme, spoofed to 3.66 and Linux without the trophy errors for the OOS++ version. They both have their own coldboots as well. Also, these were two completely separate collaborations. More about them below.

    Quote about Unofficial PSHaX 3.55 MFW Basic

    So for the past few days i have been working on user friendly PS3HaX themed MFW and after a couple days of testing I have decide it was ready to be released. This Firmware has been tested on a CECHE01 (Phat PS3 256mb nand), a CECHL01 (Phat PS3 16mb nor), and a slim model PS3 with the MFW working perfectly on all three. I made this to a be n00b friendly version for those who are just looking to enjoy GameOS Homebrew and PS3 games. It also has Cinavia removed

    Quote from BobbyBlunt about Unofficial PSHaX 3.55 MFW OOS++

    These are the links for version 2 (thanks again pbanj for the filesonic mirror) I say use this at your own risk because of the nature of these patches. Cinavia should be disabled except for back up BD and AVCHD movies. The same disclaimer applies I am not responsible for bricks. Everything is the same as the original except for the new patches

    Source and download - Unofficial PS3HaX 3.55 MFW Basic

    Source and download - Unofficial PS3HaX 3.55 MFW OOS++

  • Posted by GregoryRasputin , on 07/08/2011 , @ 01:33pm

     

    It is almost a year since the PS3 was hacked, it has been a time full of excitement and a time full of drama, it has been a time filled with court cases and lawsuits.

    It all started of in August 2010, when a little device was released, this device enabled game back ups and home brew on the PS3, Sony where hot on the heels of any one selling such devices, the original device, retailed at $100+, but clones soon emerged which were cheaper, around the same time open source versions began to appear, PSGroove from Mathieulh and his team, PSFreedom from KaKaRoTo, all these methods needed some sort of hardware and was only compatible with firmware 3.41 and below.

    At the end of December 2010 a group known as fail0verflow, exposed the PS3′s lack of security, this brought on a chain of events, including the PS3 Keys being released and eventually a CFW for 3.55 consoles, this then lead to GeoHot who had released a CFW, being sued by Sony, so things died down for a little while.

    An extremely talented developer/hacker known as graf_chokolo worked loyally on bringing back the OtherOS function that Sony stole from its customers, graf was only interested in the OtherOS function, he was only interested in bringing back, what we as PS3 owners payed for, he didn’t care about backups or the GameOS side of the console, his work was completely honest, but this wouldn’t stop Sony pestering him and unfortunately he was also sued, whilst he was fighting Sony he continued to work on the OtherOS function, but he was continually harassed by Sony, he was even raided on one occasion, so his work was put on hold.

    That’s where a new group of talented people came in, when we first heard of them, it was a member under the nick of glevand, who took on graf_chokolo’s work and brought OtherOS++ to the PS3, so it is my pleasure to post this interview i had with these awesome group of people:

    (Q.1)
    When and why did you get involved in the PS3 Scene ?

    Durandal - Me personally? I dabbled in a few things here and there that’d make a long and boring story, but it was when Sony began their aggressive litigation at the beginning of the year that Snowy and Das convinced me to help them with this new endeavour. We wanted to create a community safe enough that we could welcome any dev team, even when nobody else is willing to assist them. One of the unintended consequences of this is that we have a lot of very talented devs doing a lot of awesome stuff, so a lot of cross pollenation goes on between projects.

    Snowy - I’ve been in other scenes just partly / mostly testing out things and debugging stuff for developers. I heard about the ps3 stuff from fail0verflow and tried seeing what i could do to help out further. After graf_chokolo got raided for the first time i tried to help him a few days later. We were both shocked that no one offered him a shell to their ps3 and from there it just started to development into more stuff.

    (Q.2)
    So you are the creators of Gitbrew.org, what was your reason for creating such a site ?

    Durandal - After Mr. Hotz had his pleasant visit with Sony’s attorneys, a lot of sites pulled their resources out from under a lot of very good communities. We decided someone should take a stand, and set up a community with an infrastructure that allows safe communication and free flow of ideas. All of our servers are in secure datacenters, and I know the owners of most of them. Since I used to do forensic work, I set them up in such a way that if a server is compromised or seized, very little usable information can be pulled from it. Really about all anyone could do is come after me personally.

    Snowy - After most websites were getting either taken down or data was being removed due to dmca, we had to find a secure place that we could give to other developers that couldn’t be touched. It worked out pretty well and we’re still going with it.

    (Q.3)

    How big is your team and who are they(No names have to mentioned of course) ?

    Durandal - As far as the core team that keeps everything running, there’s only a handful of us. There are numerous groups with really awesome devs working on a lot of cool stuff, but we’re not allowed to give out any information on the number of people involved.

    Snowy - Everyone helps everyone so far, because of that a lot of stuff gets done behind the scene. It just takes awhile for some stuff to be released.

    (Q.4)
    You guys keep working hard, and give us brilliant work, so how did you feel when GeoHot gave in to Sony ?

    Durandal - Thanks… it’s nice to see we’re being noticed. As far as Mr. Hotz is concerned, he’s just an attention loving sellout. Maybe one day he’ll do seminars with Kevin Mitnick and HB Gary. To be honest, I don’t really think about guys like him. I’d rather stay focused on actually innovating.

    Snowy - I don’t agree with it, but it’s his life so you can’t really stay mad at him because of his decisions.

    (Q.5)
    Some sites received DMCA take down notices, do you receive many and if so does legal action not bother you ?

    Surprisingly we haven’t received one yet. Personally, I’m a tad disappointed. Guess we’ll have to wait our turn. As far as it bothering us, the way you deal with that kind of annoyance is to out annoy them.

    (Q.6)
    You used the work started by graf_chokolo, do you still have contact with him, if so do you know how his court case is working out.

    Durandal - He cheers us on from time to time. I don’t think we can say any more than that until after his case is decided. I did have one very inspiring conversation with him when this all began. I promised him that as long as he was willing to keep up the fight in the court room, gitbrew would keep doing what we do best. And when Sony finally grows tired of pestering the guy, there’s definitely a place for him in our dev team.

    Snowy - Yup, starting out was weird for setting stuff up, but after that I made sure I could help him in any way possible for development purposes. Graf, I have to say without you the scene wouldn’t be the way it is now. A lot of devs respect you because of it. Thank you for everything you’ve done man. Stand your ground and you will win, we’re behind you 100%

    (Q.7)
    What are your opinions on the PS3 Scene, the devs, the end users, Sony etc.

    PS3 Scene: I can only speak about what I’ve seen. It’s, well…different from the communities I came from before. There’s some really awesome groups out there, but I think a lot of it’s too focused on sensationalizing things like the keys Mr. Hotz leaked.

    The devs: All I can say is the PS3 community is lucky to have the level of talent a lot of these guys provide. Graf, KaKaRoTo, Mathieulh, tuxuser, etc are all guys I’d be honored to work with on any project for any platform. Maybe one day Sony’ll get bored of annoying them so we can get them all together under our roof. ;)

    The end users: Haven’t really had a reason to think on them much. Though more and more are using our solutions as an alternative to the official PS3 firmware.

    Sony, etc.: There’s no reason to speak ill of them. They do more to alienate their own community than I could ever do with any words I could write. They’re not alone, either. Too many companies place a monopoly on innovation when it comes to their platforms. It’s funny that Microsoft’s Xbox is probably the least restricted platform currently. I guess they learned their lesson by trying to fight Linux developers.

    (Q.8)
    When the likes of Sony Fanboys see people that do your work, they immediately lumber you with being a “Pirate”, what would you say to them to convince them that piracy and homebrew/linux are not the same.

    To be honest, I wouldn’t waste my time trying to justify myself to the lot. Sony does a better job of giving us positive PR in front of the fanboys than we ever could.

    (Q.9)
    What projects do you have planned for the future.

    On the PS3 we’ve got a few projects going on. Expect to see a suite of tools for blu-ray drives in the not so distant future. Also, there’s a good chance you’ll be seeing a linux video driver that makes better use of the RSX. I’ll also be furthering my work on distributed cluster computing on the PS3 and other platforms.

    In our other communities, expect to see more utilities for the kindle, and a lot more in the way of android development. Also, I’ve brought in a couple of my old friends to develop security-oriented tools for various platforms. Long story short…there’s very little we don’t have planned for the future.

    (Q.10)
    Several consoles are being released in the near future, the PS Vita and WiiU, do you plan on working on them ?

    If we didn’t, we wouldn’t be gitbrew…

    ——— ——— ———
    ——— ——— ———

    There may be a few more additions to the interview, but from what is posted so far, you can see the passion, you can see the dedication these guys have, everyone of you that have OtherOS++ on your PS3, should be very thank full to these guys and the work they continue to bring for our benefit, you can be guaranteed that they wont sell out either.

    With the interview over, i would like to personally request something from each of you and that is to send the guys at Gitbrew a little donation, it can be as little as $1, if one hundred people donate only $1 each, that’s $100, which helps a huge way to covering server expenses and it shows that you appreciate the work they do.

    To donate, please follow this link.

    For support with OtherOS visit them on IRC here:
    irc.gitbrew.org
    ssl
    6697
    Join #otheros

    Follow Gitbrew On Twitter

    To get tutorials and help with OtherOS++, visit the Gitbrew website here.

  • Posted by PS3Hax Member News , on 30/06/2011 , @ 10:38am

     

    Many people (the more advanced hackers), already know this but there still is some blurriness on what Linux OS works on 3.55 and what does not.  For those of you who are living under a rock the last few weeks, OtherOS was restored on post 3.15 consoles. OS is basically a program in which will let you turn you PS3 into a computer. It allows you to run some programs that you wouldn’t be able to without OS. Some popular ones are Linux and Ubuntu. Various information, tutorials on installing Linux can be found here.

    And as of right now, it seems like the PS3 firmware 3.55 will run most OS out there. As you can see in the chart below, there are still some OS that have NOT been tested for the 3.55 firmware.

    Chart from Gitbrew:

    If you want Gitbrew to try an OS that is not listed, let them know. Also, if an OS is not listed and you are certain it works, message them and they will add it to the list.

  • Posted by PS3Hax Member News , on 10/06/2011 , @ 09:04am

     

    The guys at Gitbrew have updated their Linux Install Guides for the PS3.

    All Guides and Tools are available on Gitbrew’s Wiki

    via Twitter

  • Posted by PS3Hax Member News , on 07/06/2011 , @ 05:55pm

     

    Geoffrey Levand has once again updated his OtherOS++, it is now compatible with all PS3 Models.

    ChangeLog

    06/06/2011

    • Updated links + updated all packages with latest from glevand.

    06/05/2011

    • Edited links and updating readmes + tutorials.

    06/04/2011

    • HDD installation for all models
    • Vlash install methods are depreciated

    05/22/2011

    • NAND model support added

    Downloads, Tutorial and Source: Gitbrew’s OtherOS++ Wiki

  • Posted by PS3Hax Member News , on 24/05/2011 , @ 01:33pm

     

    The folks over at Gitbrew have tweeted that they have managed to get Petiboot/Dualboot working on 256 mb NAND ps3′s (“phat” PS3s). A guide is expected to release soon, but great news for all you hardcore-Linux fans out there.


    For more information on how to boot GameOS/OtherOS on your Slim/flash-PS3s check out the original thread here. We will keep you updated when the guide is released.

  • Posted by PS3Hax Member News , on 18/05/2011 , @ 07:14am

     

    If you can use PS3MFW Builder 0.2, then you can add OtherOS++ support to your Rebug CFW, the rebug guys have released a .tcl task file, here is a tutorial on how to use it:

    CREATE OTHEROS++ ENABLED REBUG FW:
    If you want to OtherOS++ enable REBUG we have provided the .tcl task file for patching the Lv1 Hyperviser with PS3MFW Builder 0.2. It is the EXACT patch_lv1.tcl from gitbrew.org minus the lv1 memory mapping as it is already patched in REBUG. We can not take any credit for the task file or PS3MFW Builder 0.2 Portable. We have provided them at the bottom of this post for your convenience as we didn’t fell releasing a new PUP just to add these patches was necessary.

    1: Add the .tcl file to the tasks folder of PS3MFW Builder 0.2. It will appear as OtherOS++ Lv1 Hypervisor patches for REBUG in the task list.

    2: Deselect ALL tasks except OtherOS++ Lv1 Hypervisor patches for REBUG.

    3: Use REBUG firmware as your input firmware.

    4: Select output directory and filename.

    5: Click on Build MFW

    6: Rename output PUP to PS3UPDAT.PUP and install on the PS3.

    OR

    1: Download PS3MFW Bulder 0.2 Portable Win32 from the bottom of this post

    (All of the tasks have been pre-selected for you).

    2: Click on ps3mfw.exe

    3: Use REBUG firmware as your input firmware.

    4: Select output directory and filename.

    5: Click on Build MFW

    6: Rename output PUP to PS3UPDAT.PUP and install on the PS3.

    Your new REBUG PUP will have the same OtherOS++ compatibility as OtherOS++ CFW.

    Source and Download

  • Posted by PS3Hax Member News , on 11/05/2011 , @ 02:39pm

     

    Updates follow at read more link. If you didn’t know already, OtherOS is back on the PS3. A developer using the name Geoffrey Levand, has released a dual booting Custom Firmware, what this will let us do, is boot between GameOS and OtherOS, below is a quote from the source:

    Features:

    Into HV integrated OtherOS bootloader loader (compatible with OtherOS bootloader on 3.15)
    OtherOS bootloader is booted directly from HV, no GameOS is involved.
    Process of booting OtherOS bootloader loader is very similar to 3.15 method
    Booting Linux from HDD/USB/BD/Network
    Linux with GameOS rights
    Full access to all HV SS services (Dispatcher Manager) from GameOS or Linux
    Full access to all System Manager services
    Ability to create/modify/remove repository nodes in LPAR 1 (e.g. with ps3dm-utils or ps3hvc-utils).
    This ability gives you much power over the whole system because many layers of PS3 use repository nodes to exchange information.
    Enabled QA mode in Update Manager
    Downgrading without USB dongle or Service Mode
    Ability to deactivate/activate HDD/VFLASH encryption (e.g. with ps3stor-utils)
    Support for ps3-utils. You can flash new OtherOS bootloader from Linux e.g.

    Notes:

    Tested 3.41 and 3.55 on PS3 Slim with Gentoo and Debian Squeeze but should work on PS3 Fat without problems
    Bug reports are welcome, send it please to [email protected]

    Work in progress:

    Creating OtherOS partitions directly on HDD (not VFLASH)
    Permanently disabling HDD/VFLASH encryption
    Mapping of HTAB with R/W permission
    SYSCON access from LPAR 2
    FreeBSD support

    (more…)

  • Posted by GregoryRasputin , on 03/04/2011 , @ 02:46pm

     

    April the first 2011, was the first Anniversary of the OtherOS’s demise, it was a full year, since Sony Computer Entertainment, removed the OtherOS function, something they promised they would never do, SCEA celebrated this one year event, by imposing a stricter ToS on us, in secret, they were requisitioning the courts to dismiss the OtherOS case, Groklaw, the popular site for bringing the public court cases, has made a post, explaining how SCEA has asked the courts yet again, to dismiss the OtherOS case, here is a quote from Groklaw:

    There’s news from the class action litigation, In re Sony PS3 ‘Other OS’ Litigation, where the plaintiffs are suing Sony Computer Entertainment America for removing OtherOS from Playstation 3s. SCEA has filed another motion to dismiss [PDF] the class action case, once again saying that the plaintiffs’ newly filed First Amended Complaint is insufficient to state a claim. The original complaint’s claims, except for one, were dismissed, with the judge giving the plaintiffs a chance to refile. Now that they have, SCEA says this refiled complaint should be tossed out also. There will be a hearing on all this on May 12th.

    And the class action plaintiffs are asking the judge [PDF] to help them get discovery that SCEA is, they claim, reluctant to provide. Role reversal. In the SCEA v. Hotz litigation, SCEA is all about discovery, all they can get. Here, it’s the opposite.

    There is a transcript from a February 9th hearing in the Sony class action attached as an exhibit to the plaintiffs’ letter to the judge in the case, and I think you’ll be amazed. Would you like to know what SCEA’s lawyers think of customers who use Linux? We get to find out, because the hearing begins with SCEA asking the judge for access to the plaintiffs’ hard drives. Why would you want that, the judge asks? These are not defendants accused of anything, remember. Sony is the one in the hot seat, but here is the incredible answer: because, says their attorney, these plaintiffs say they used Linux, so SCEA suspects they were part of a hacking conspiracy, and they’d like to check. There’s more, and I’ll tell you all about it.

    And SCEA claims in the transcript that it wasn’t the entity that decided to drop OtherOS. It says in this courtroom that Sony Computer Entertainment Inc. is responsible for that decision. In Hotz, SCEA says it is responsible for pretty much everything to do with PS3s in the US, or at least I got that impression. SCEA also tells the judge at the hearing that there’s been a change in the corporate setup. SCEI isn’t the parent of SCEA any more. So I did a little research on that. Who are they then? And how how were they related? I have found some press releases that clarify very nicely.

    Here are the filings first, so you can follow along:

    This is a great read and for those interested, you really should visit the Groklaw site here.

    A lot of people on this forum were affected, one of them being madshaun1984, he used the OtherOS function and was furious when Sony removed the function, as we all were, in his zero PSN incarceration, he managed to get XBMC, running quite well on the PS3 via Linux, after reading the above from Groklaw, he sent me this:

    Wow, are Sony really stupid enough to go there??…

    Well yes, they are… heres why…

    from the recent Groklaw coverage of the OtherOS related lawsuit against Sony…

    Well, part of the nexus is how can you come in and ask for damages for a property that you have basically violated? You don’t have an ownership right in the software that Sony Computer allows you to use. That’s it the whole point of the license agreement, it’s not an ownership interest, it is a privilege that Sony conveys on them. And if these people violate the terms of that licensing agreement, they have no entitlement to continued use of a software.

    So to summarize, if you own a ps3, you don’t actually own it, because you cant break Sony’s license agreement and install any software you like (or even use the built in software in a way that “might” be an attempt to violate said license agreement).

    What ever happened to possession is nine tenths the law??

    Sony are now openly stating that we are violating their rights, but fail/more like choose not to see that they are breaking basic ownership laws and violating our rights as a consumer with every unit they sell.

    We own the purchased hardware, if we want to use the hardware with software not endorsed or licensed by Sony, sure we forfeit the use of Sony’s software, but its our god given right to choose!!!

    If Sony had implemented OtherOS correctly the hackers would of left their precious software alone and happily used the hardware in a non offensive to Sony way (remember the ps3 was unhacked for 4 years, but consumers/hackers alike felt bullied by Sony’s constant lock down/removal of features and decided to push back leading to the whole sorry mess we’re caught up in now).

    I think its time Sony went back to basics and started concentrating more on other lines of hardware, as they obviously cant handle the heat of the gaming market!! (Either that or they should pay Microsoft to teach them how to keep the consumer happy!!).

    Either way, if things continue this way, I’ll be reconsidering my next gen console choice, and will likely leave out Sony’s next big console, I’m sick of feeling threatened for being curious, or for wanting to do what I’m entitled to do!

    I chose to add madshaun1984′s snippet, not just because it is good, but because we rarely here the voice of those that were truly afflicted by the removal of the OtherOS, we read the words of the courts and lawyers, but never of the victims, so enjoy both Groklaws post and madshaun1984′s

  • Posted by PS3Hax Member News , on 26/03/2011 , @ 02:58pm

     

    Exciting news from graf_chokolo today, as he reports that he has managed to install Gentoo Linux on internal HDD of a PS3 slim! What he did basically was increase the VFLASH region (independent of GameOS) from 256mb to 40gb.

    To quote:

    Great news, guys I was very busy in the last days and i managed to install Gentoo on the internal HDD of PS3 Slim
    I created a new VFLASH region of size 40GB and installing my Linux kernel there right now And GameOS doesn’t touch this region when i boot it So you can reformat your HDD (but not VFLASH) and Linux will be still there I resized VFLASH from 256MB to about 40GB

    Next steps:
    * Compiling petitboot for PS3
    * Installing petitboot on VFLASH
    * Creating HV CFW which is capable of booting GameOS or petitboot. petitboot can boot Linux (or other OS) from HDD, FLASH, USB, CDROM or NFS (just like 3.15 did it or me on my PS3 3.41)
    * Creating a more user-friendly approach for installing Linux on internal HDD

    BTW, check out my new ps3stor-utils and Linux device driver ps3stormgr. It allows you to create/delete storage regions on PS3 Linux I used it to create a new VFLASH region for Linux.

    Here are my Linux partitions on VFLASH:

    brw-rw—- 1 root disk 253, 112 Mar 25 19:19 /dev/ps3vflashh
    brw-rw—- 1 root disk 253, 113 Mar 25 19:19 /dev/ps3vflashh1
    brw-rw—- 1 root disk 253, 114 Mar 25 19:21 /dev/ps3vflashh2
    brw-rw—- 1 root disk 253, 115 Mar 25 19:23 /dev/ps3vflashh3

    OtherOS++ will be back and even better than my 3.41 version

    HV rules !!!

    Also be sure to check out: PS3 Linux kernel patches for storage devices; GCC 4.3.5 patches here.

    [VIA Graf's Blog]

  • Posted by PS3Hax Member News , on 10/03/2011 , @ 08:52pm

     

    An amended complaint has been filed for the OtherOS removal case which addresses the deficiencies that the judge found in the original filing and brings some interesting allegations to the table. The new amendment complaint claims that the OtherOS removal was not because of the security vulnerability (revealed by Geohot back at the time), but it was financial reasons. The amendment further claims that IBM was not happy that the millitary was using the PS3, rather than the IBM blade servers for clustering.

    To quote:

    The Amended Complaint claims that Sony Computer Entertainment America didn’t remove OtherOS functionality due to security concerns. It had other options, if security had been the real issue. It was done, they claim, for financial reasons, and that Sony’s justification for the removal of Linux functionality was “false”, chosen so Sony could rely on the wording of various terms. They also point a finger at IBM, claiming that possibly IBM was not happy about the military using PS3s for clustering, instead of buying IBM Blades servers:


    159. SCEA suggested initially that the removal of the “Other OS” function from the “fat” models in April 2010 was for security and intellectual property reasons.

    160. On its website, SCEA wrote: Why did you delete the “Other OS” feature?

    A. To protect the intellectual property of the content offered on the PS3 system as well as to provide a more secure system for those users who are enjoying games and other entertainment content on the PS3 system, we have decided to delete the feature to address security vulnerabilities of the system.

    161. This statement is a fabrication. SCEA gave these reasons as a pretext so that it could attempt to argue that the Warranty, SSLA, and/or TOS allowed for the removal of the “Other OS” feature. In reality, SCEI and SCEA removed this feature because it was expensive to maintain (as they previously admitted when the feature was removed from the “slim” models – but which they conveniently removed from SCEA’s website); they were losing money on every PS3 unit sold (due to poor decisions in the planning and design of the Cell chip as noted above and given the PS3’s extra features); SCEA needed to promote and sell games to make their money back on the loss-leading PS3 consoles (and there was no profit in users utilizing the computer functions of the PS3); and IBM wanted to sell its expensive servers utilizing the Cell processor (users could cluster PS3s for the same purposes much less expensively).

    It’s even more interesting because this allegation could also affect the Geohot vs Sony case.

    And here is an excerpt from the whole case (for those interested):

    SCEA’s purported Justifications for Removal were False

    159. SCEA suggested initially that the removal of the “Other OS” function from the “fat” models in April 2010 was for security and intellectual property reasons.

    160. On its website, SCEA wrote: Why did you delete the “Other OS” feature?

    A. To protect the intellectual property of the content offered on the PS3 system as well as to provide a more secure system for those users who are enjoying games and other entertainment content on the PS3 system, we have decided to delete the feature to address security vulnerabilities of the system.

    161. This statement is a fabrication. SCEA gave these reasons as a pretext so that it could attempt to argue that the Warranty, SSLA, and/or TOS allowed for the removal of the “Other OS” feature. In reality, SCEI and SCEA removed this feature because it was expensive to maintain (as they previously admitted when the feature was removed from the “slim” models – but which they conveniently removed from SCEA’s website); they were losing money on every PS3 unit sold (due to poor decisions in the planning and design of the Cell chip as noted above and given the PS3’s extra features); SCEA needed to promote and sell games to make their money back on the loss-leading PS3 consoles (and there was no profit in users utilizing the computer functions of the PS3); and IBM wanted to sell its expensive servers utilizing the Cell processor (users could cluster PS3s for the same purposes much less expensively).

    162. SCEA has never revealed how its “intellectual property” would be unprotected through the use of Linux on the PS3. Moreover, the utilization of Linux did not make the PS3 less “secure.”

    163. It is virtually impossible to use the “Other OS” for piracy because the PS3 is specifically designed to avoid allowing piracy through using the “Other OS” feature. When the “Other OS” feature is enabled, the software prevents the proper operation of the gaming feature to avoid allowing the features to interplay. In order for a hacker to pirate a game, it is necessary to perfectly emulate the operating system for which the game is designed, including the API, which is the interface for the game OS that supports all of the features of a game. However, when the Other OS is in use, the API and other hardware features are blocked, including the graphics chip in the PS3, which makes it impossible to run a pirated game on the Other OS. As of January 2011, Sony had yet to identify a single instance in which someone used the Other OS to pirate protected content.

    164. Blu-Ray piracy using the Other OS was not a unique threat. In order to pirate a Blu-Ray disc, a hacker requires a secret code or key; with that key, a hacker can pirate a Blu-Ray using a PC or a PS3 or any other computer – there is nothing unique about the PS3 in this regard.

    165. In the AV Watch article discussed supra, Takase-San also commented on security not being an issue by saying: “That with respect to the Other OS security becomes the hole, but with the PS3 very firm security measures are being done, presently there is no such problem. If anything, support power is lightened.”

    166. In short, SCEA has offered no valid security justifications for removing the Other OS feature. The PS3 became subject to hacking after SCEA removed the “Other OS” feature and angry users sought ways to have their advertised and paid for features turned back on.

    167. Further, in February 2011, well after the Other OS feature was removed, it was a Sony employee who “tweeted” (sent a message via Twitter) the code that allowed users to get around the protections that prevent the PS3 from playing pirated games.

    168. It was only on February 16, 2011, that SCEA announced that “[u]nauthorized circumvention devices for the PlayStation 3 system have been recently released by hackers.” Notably, this was only after SCEA had removed the “Other OS” feature and then tweeted the PS3’s anti-circumvention codes to the world.

    169. SCEA could have taken other steps that were less intrusive than removing an advertised function of the device if security truly were a concern. Indeed, SCEA revealed that it had the capacity to monitor PS3 systems using “hacking” software and would remove those consoles from its PSN if they violated the TOS. In its February announcement, SCEA stated: “Consumers using circumvention devices or running unauthorized or pirated software will have access to the PlayStation Network and access to Qriocity services through PlayStation 3 system terminated permanently.”

    170. Thus, if any security concerns truly did exist at the time that justified SCEA’s removal of the “Other OS” feature, it could have taken alternative steps at that time and barred “hackers” or “jailbroken” consoles from the PSN as opposed to removing the “Other OS” feature for all users. 171. Instead, the true reason SCEI, SCEA and Sony removed the “Other OS” feature was because of financial concerns.

    172. Initially priced at $599 (much more than its competitors), SCEA was losing money on every PS3 console sold. In 2006, isuppli.com estimated that it cost Sony $806 to produce each PS3. That meant that each console sold resulted in a net loss to SCEI and SCEA of over $200.

    173. SCEA priced the PS3 with the expectation that it would make back the money lost on the console through the sale of games and accessories. The problem for SCEA arose from consumers and researchers who used the PS3 for its value as a computer through the other operating system. Such users bought few or no games or accessories, giving SCEA no way to recoup its losses on the console.

    174. As one article noted, Sony “isn’t pleased with the handful of private research labs, companies, and individuals using racks of PS3s as a relatively inexpensive Cell cluster node or workstation. Because Sony sells the PS3 at a loss, any customer who doesn’t buy games for the console is bad for the bottom line.” Further, on the Air Force cluster alone, SCEA likely lost hundreds of thousands of dollars.

    175. SCEA and the other Sony entities were constantly looking for ways to cut costs and lower prices. For example, IBMs Cell chips originally went from 90-nanometers to 65-nanometers and eventually to 45-nanometers in 2009. The 65-nanometer Cell cost Sony $46.46 per unit, and the 45-nanometer Cell was $37.73. This reduction did not substantially alter performance, but was less expensive to manufacture, and reduced the power usage of the PS3, reducing the need for cooling mechanisms. 176. Instead of maintaining the original price in an attempt to profit from these types of lower costs, Sony cut the price of PS3 from $599 to $399 and then to $299 to increase market share and as a result of increasing competition. Isuppli estimates that Sony was still losing money on consoles with a sale price of $299, however, as production costs, while lower, were still estimated at $348 per unit. 177. As SCEA admitted when it removed the “Other OS” feature from the “slim” models, maintaining the hypervisor which allowed for multiple operating systems was very expensive. The tremendous financial pressure to cut costs further led to the removal of this feature – not “security” concerns.

    178. On the Fixstars message board forums, Kai Staats (former CEO of Terra Soft Solutions and later of Fixstars) explained how the hypervisor became increasingly difficult and expensive to maintain for Sony:

    Sony was quite diligent about testing, and with each new rev of the GameOS (which acts as the hypervisor for Linux) there was a battery of tests. Often the GameOS had to be modified to support things which otherwise broke in Linux, so it is not a one-way street. GameOS affects Linux, and Linux affects GameOS. If a component on the mobo changed, the hypervisor code would change to support the new component, and then the testing starts again. While I am not aware of a time when the GameOS was modified to correct something we discovered to be broken in Linux, I can state that with nearly every third release of updated GameOS versions, something broke in Linux for which we compensated on our end, often with the assistance of Geoff [Levand] (who was great to work with, BTW).

    179. As the sonyinsider.com website notes, based on this evidence, the decision to remove the “Other OS” feature appears to be “100% cost-based.”

    180. Other sources have speculated that, IBM, SCEI’s partner in STI, also applied pressure to convince SCEI to remove the “Other OS” feature as it was losing sales of its expensive servers to those who were clustering PS3s (which had the same Cell processor) for much less money.

    181. Although they contained lower performance per unit, PS3s were an inexpensive alternative to IBM’s Cell Blade servers which cost approximately $18,000. When the US military purchased thousands of PS3 for a super-computing cluster, the purchasing report noted that SCEA was the only company capable of manufacturing the required hardware at an economical price.

    182. When an article in The Economist1 noted that the military was making a substantial saving by creating the PS3 network compared to building a traditional super computer, users speculated: “Do you think that other investors in Cell technology. Such as IBM [sic] might be a little pissed at Sony selling devices that are near equivalent to their own more expensive products? One could speculate the pressure to remove PS3 linux came from external sources.”2

    183. Financial pressures were what led SCEI and SCEA to remove the “Other OS” feature. SCEA had no valid basis to remove an advertised feature from its PS3, for which users had paid significant sums, merely because it no longer wanted to pay to support that feature or it was losing money on sales of games and accessories. SCEA’s pretextual “security” or “intellectual property” concerns were not the true reason for the removal of the feature. 184. SCEA relies on wording from its Warranty, SSLA, and TOS to argue that “security” concerns allow it to remove the Other OS feature. Even if security were a concern, the language in these documents does not support SCEA’s interpretation. 185. The Warranty states that “[s]ome [warranty] services may . . . cause some loss of functionality.”

    186. Update 3.21 was not a “warranty service.” Nor did Update 3.21 cause “some loss of functionality.” Users who downloaded Update 3.21 had a core advertised feature removed from their system. Users who did not download Update 3.21 lost other core advertised features. SCEA’s Warranty does not authorize the removal of Other OS or those other features.

    187. The SSLA states “SCE may provide updates, upgrades, or services to your PS3TM to ensure it is functioning properly in accordance with SCE guidelines or provide you with new new offerings. . . . Some services may . . . cause a loss of functionality.”

    188. Update 3.21 was not a “service” as intended in the meaning of the SSLA. It was an optional “update.” SCEA’s SSLA does not claim that an “update” will cause a loss of functionality – only “services” are mentioned as possibly doing so. Nor did Update 3.21 cause “a loss of functionality.” Users who downloaded Update 3.21 had a core advertised feature removed from their system. Users who did not download Update 3.21 lost other core advertised features. SCEA’s SSLA does not authorize the removal of Other OS or those other features.

    189. SCEA’s TOS states “[f]rom time to time, it may become necessary for SCEA to provide certain content to you to ensure that Sony Online Services and content offered through Sony Online Services, your PlayStation3TN computer entertainment system . . . is functioning properly. . . . Such content may include automatic updates or upgrades which may . . . cause a loss of functionalities or utilities.”

    190. Update 3.21 was not an “automatic update or upgrade” as intended in the meaning of the SSLA. It was an “optional” update, meaning that the user selected whether to download the update, and lose a critical feature, or not download the update, and lose a different critical feature.

    191. None of the agreements which SCEA claims apply state that an optional Firmware Update will cause a user to lose core advertised features of the PS3, nor do they alert users that the “Other OS” feature might be disabled, particularly in light of Defendant’s representations that the “Other OS” is a central feature of the PS3 and that Defendant would support it for the ten year lifespan of the PS3. The “Other OS” feature and the ability of the PS3 to operate as a computer (or the elimination of access to the PSN network and play games online, as well as other features) were not “functionalities” – they were core advertised features of the PS3 along the lines of its ability to play games or play Blu-Ray DVDs.

    192. Thus, even if security issues were a valid concern, SCEA was not authorized by any of the purported agreements it has cited to issue Firmware Update 3.21 and remove the “Other OS” feature for millions of users.

    193. In February 2011, SCEA released Firmware Update 3.56. This Update contained a security patch preventing “jailbroken” consoles (such as those that had been “hacked” to actually allow the “Other OS” feature back on to the consoles) from accessing the PSN. Thus, if SCEA truly wanted to prevent “unauthorized” consoles that may have been “hacked,” it had other methods available to it, such as barring access to the PSN (to the extent allowed under its purported agreements), as opposed to removing a feature that it no longer wanted to pay to support, that was causing it to lose money on game sales, and/or that IBM was upset about because of a loss in sales of Blades servers.

    What do you think was the reason for the removal of OtherOS, money or security?

    [VIA Grolaw]

  • Posted by Pirate , on 22/02/2011 , @ 10:12am

     

    Sony is now facing a lawsuit for the removal of OtherOS from the PS3. The proceedings are being conducted under the Computer Fraud and Abuse Act - the same charge as Geohot. Oh the irony. The case is Sony violated the Computer Fraud and Abuse Act by the removal of Linux from PS3.

    Here is and interesting Sony’s defense on this matter:

    One of Sony’s defenses is rather interesting, as the company claims that it had no way of knowing gamers who bought the hardware would want to use these functions for the life of the system, and the multiple warranties and Terms of Service all said that Sony had the right to remove functions from the hardware. From the court documents filed by Sony:

    To establish the implied warranty of fitness existed, Plaintiffs must allege that SCEA had “reason to know” of their special purpose, i.e., to use the PS3 in perpetuity for all advertised features and functions including the Other OS; that Plaintiffs relied on SCEA’s expertise; and that SCEA had “reason to know” of their reliance on the continued availability of all features and functions. Plaintiffs have not only failed to allege these requisite facts, they indeed cannot due to the explicit language of SCEA’s Warranty, SSLA, and Terms of Service. Specifically, because SCEA had the right to terminate or alter any feature or function, it had no reason to believe that Plaintiffs purchased their PS3s particularly with the expectation and belief that all features, including the Other OS, would be available for the “life” of the PS3.

    So in a nutshell Sony is saying that after your warranty is up, they can remove what ever feature they want. If you wanted to keep your OtherOS, they all you had to do was not update, however by not updating you then lose PSN feature, making this a lose-lose situation. It will be very interesting how Sony will defend against this in court. Karmas a bitch isn’t it?

    [VIA Arstechnica]

  • Posted by PS3Hax Member News , on 02/02/2011 , @ 03:11pm

     

    It seems that Graf_Chokolo has made major progress in the return of OtherOS. Many accredit Sony’s removal of OtherOS the reason for the ps3′s final undoing and succumbing to the hacking community. Well now, Graf may soon bring it back. More argue that OtherOS is no longer needed but, according to Graf_Chokolo, AsbestOS is not a very “clean” solution to booting linux.

    To quote:

    Today, Graf_Chokolo announced a project he’s been working on lately, the return of OtherOS. Not only will he bring back OtherOS, but it will also have the same rights as GameOS, meaning access to the RSX graphics processor, Update Manager, VFLASH, HDD encryption/decryption, isolated SPUs and the Dispatcher Manager. Some may argue that OtherOS is no longer needed, with the release of AsbestOS. However, Graf_Chokolo argues that AsbestOS is not a very clean approach to booting Linux.

    Quote from Graf_Chokolo:
    My approach will enable OtherOS to have the same access rigths as GameOS, it means access to Dispatcher Manager, Update Manager, VFLASH, HDD encryption/decryption, isolated SPUs and RSX of course.

    GameOS is only good for games, for PS3 development and hacking is Linux or FreeBSD with GameOS rights are a lot better. And i want a clean approach for booting Linux, not like AsbestOS, it’ not very clean.

    I have my loader for OtherOS bootloader ready now, will patch HV today and try it out in the evening, after that will report back. Stay tuned.
    Quote from Graf_Chokolo:

    I managed to boot an unencrpyted LV2 kernel from VFLASH. The decrypted
    LV2 kernel from Service JIG just made some strange sounds for several seconds and then did shutdown Normal unencrypted LV2 kernels boot normally. We could kick out lv2ldr from HV completely and boot enencrypted LV2 kernel always Working now on Linux bootloader. Stay tuned.

    Source: [Xorloser Blog VIA PSgroove]