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  • Posted by PS3Hax Member News , on 24/09/2011 , @ 06:32am

     

    Alexander Betts has pushed his project RSXGL to Github. It is a Hardware accelerated 3D graphics library for the Playstation 3 System.

    RSXGL – The RSX Graphics Library

    This library implements parts of the OpenGL 3.1 core profile specification for

    the PlayStation 3′s RSX GPU. It’s suitable for use in programs that

    have exclusive access to the RSX, such as GameOS software (and is likely

    unsuitable for implementing a multitasking desktop, as the library

    doesn’t arbitrate access to the RSX).

    Please see the STATUS file for up-to-date information about the

    current capabilities of this library.

    ACKNOWLEDGEMENTS

    Many thanks to the developers of the PSL1GHT SDK and of the PS3

    homebrew toolchains.

    Props as well to the PS3 security researchers.

    Thanks to the nouveau project for the diligent NVIDIA reversing.

    ——————————————————————————-

    This library includes code from the PSL1GHT project.

    This library includes code from the nouveau project.

    This library uses the dlmalloc memory allocator by Doug Lea.

    This library uses several libraries from the boost project.

    RSXGL samples use the Eigen math library.
    RSXGL is developed by:

    Alexander Betts (alex.betts@gmail.com)

    Installation Tutorial: https://github.com/gzorin/RSXGL/blob/master/INSTALL

    Status of the Project: https://github.com/gzorin/RSXGL/blob/master/STATUS

    To-Do list: https://github.com/gzorin/RSXGL/blob/master/TODO

    Source Github


  • Posted by Pirate , on 13/09/2011 , @ 05:57pm

     

    Recently Gitbrew told us about their partial RSX driver in the works. Today they have tweeted about the release of FreeBSD LiveCD supporting resolutions upto 1920×1080 with the obvious partial RSX driver (PS3 “graphics card”).

    This is for those interested in Linux on their PS3, nothing related to CFW or PC games running on PS3.

    Their site might be hammered at the moment with high download amounts, but you can download the ISO for the CD right HERE. To learn how to get OtherOS++ on your PS3 read THIS.

  • Posted by GregoryRasputin , on 06/09/2011 , @ 08:45am

     

    You remember when Gitbrew asked for donations and said they would release the RSX drivers for the PS3, they later released a few documents with information regarding the RSX, which led to a certain someone starting a conspiracy theory, claiming that “Gitbrew were scamming people” yaddy yaddy ya, which led some of Gitbrews followers to question Gitbrews integrity, people were blinded to the real story, durandal and glevand were working hard on releasing the RSX driver, but durandal was quite ill, problems with gall stones/kidney, which resulted in him being rushed to hospital, but this didn’t stop the uncalled for hate and abuse, anyhow, i will stop with the ranting and give you this awesome news, brought to you exclusively at PS3HaX by our very own daxgr, here is a quote from the offical thread:

    Well I am pleased to announce that RSX Driver for FreeBSD is released. The RSX driver is the product of hard work by durandal and glevand, who gave up many hours to accomplish this. So here you go, the link for the RSX driver: http://git.gitbrew.org/~glevand/ps3/linux/ps3rsx.tar.gz

    On a side note, may I add that contrary to public belief for 5 YEARS, the RSX doesnt not rely on DMA to process graphics, but rather uses PPU instructions to push objects to RSX VRAM. So… yeah another breakthrough by the team who scammed everyone…. Gitbrew.

    PS: To all those who started complaining about this noble effort to enable RSX on OtherOS(/++) , such as “gitbrew is a scam” or “they are just SDK samples”, check out the date of the file.

    Gitbrew was always about developing things for developers AND users alike.
    Sadly, users don’t always appreciate the effort, a simple omission to include the release URL, that was due to durandals medical condition and glevans personal issues, seems to be enough…

    Well keep that in mind, Gitbrew gave their word to release a RSX driver and succeeded; anyone who had cared to browse glevands directory WITHIN 24 HOURS of the donations would have seen it.

    Regards,
    daxgr@Gitbrew

    I will say on behalf of PS3HaX, on behalf of the decent PS3 Scene members and even on behalf of the haters, THANK YOU GITBREW :)

    > Release thread at the read more link, or click here.

    Stay tuned for more exciting updates, right here at PS3Hax!

    Noob FAQ:

    • This will NOT lead to any new CFW or CFW 3.7x
    • This is like the “driver” to the PS3 graphics card
    • Its mainly for DEVS and not the average joe.
    • This is a LINUX RSX DRIVER.
    • If you don’t understand any of the terminology in this post…its probably not for you (unless you are willing to learn).

    Update 2:
    So there is some discussion/confusion about what the actual release is. Various devs around the scene are currently saying the following: The release is for Linux (as clarified already), and not for FreeBSD. Also this isn’t a TRUE driver in essence rather it is a Linux kernal module; the mappings to the RSX.

    In a nutshell, this basically gives you a more enjoyable experience on Linux on the PS3 (graphics wise). We will now be able to use the RSX gpu for graphics insetad of having to emulate from the CPU. This does not mean you can play World of Warcraft or install Windows 7 on your PS3.

  • Posted by Pirate , on 08/08/2011 , @ 03:47pm

     

    Up until now there has been a lack of code samples and no proper documentation that is open source for the PS3′s RSX “Reality Synthesizer”.  Homebrew has been forced to make due with use of the CELL Broadband Engine and it’s many SPU’s which has limited what can be done, keeping homebrew stuck to simple games and emulators of older consoles.

    Well that is going to change.  Thanks to the great group of developers that are  Gitbrew and thanks to the people who donated to help this become a reality.  With the release of the documentation, we will see  great improvements to homebrew and emulators.  The games should improve greatly too.  So keep you eyes on what will be happening in the future.

    To stay on top of what is happening with Gitbrew and their work, you can find them on irc.gitbrew.org:6697 ssl #otheros or  if you to would like to donate to them to show your thanks, you can find the links to do so on their home page gitbrew.org

    Quote from gitbrew twtter:

    Rsx documentation :) Thank you everyone who donated!

    Download oedipusRSX.zip

    Source

  • Posted by PS3Hax Member News , on 01/07/2011 , @ 08:49am

     

    Our friends at Gitbrew are currently working on a few nice projects.

    OtherOS++

    • RSX Implementation (Looking for GPU driver makers)
    • WoL (Remote play function)
    • Otheros resizer / Maker (Custom amounts so no more ps3mfw patches)
    • QA Token support for other CFW (Kmeaw, Waninkoko, etc etc)
    • Freebsd kernel / Unix Development

    Wiki

    • YDL 6.2 Installer Guide
    • Fedora 9 Installer Guide

    GameOS

    • 3.56+ exploit testing

    Suggestions

    • Cobra support in Otheros++
    • Cobra-enabled 3.55 NON-OtherOS CFW
    • Glevand -> the ss service script for dynamic enabling.
    • EID decrypter/encrypter/rehasher (have seen some strings like EID data(encrypt) in ss_server1.fself and ss_server2.fself)
    • sys_agent support in Otheros++
    • Learn from your research (File -> Produce file -> Dump data to idc)
    • ros0 ros1 petitboot chooser on boot

    Finished

    Gitbrew’s Twitter Account

    Gitbrew’s PS3 Development Wiki

    Gitbrew’s Git

    IRC channel: irc.gitbrew.org -ssl 6697 or if you’re using mirc or mibbit +6697

  • Posted by Pirate , on 26/10/2010 , @ 02:35pm

     

    Marcan seems to be becoming quite the figure in the PS3 hacking scene. He has posted today on his twitter proof that he has managed to get 3D RSX to work on the PS3 via AsbestOS. Very exciting news indeed. You can see the picture he posted below (click to enlarge):


    proof that RSX 3D works, time to pester the nouveau guys to figure out how we can use it sanely :)

    Yep this means he has fully unlocked the PS3 RSX (aka GPU, aka graphics card), and now comes the part to figure how to use it.

  • Posted by MohammadAG , on 02/04/2010 , @ 02:05pm

     

    “We might get 3D acceleration with RSX someday on Linux!”

    Disane over at the forums has written a long and informative post about the RSX and the possibility of a driver coming soon to the OtherOS (which was removed in 3.21 yesterday – if you haven’t updated you can read our tutorial on how to bypass it here)

    Head over to the forums to read more about this.

    Don’t forget to say your thoughts by commenting in the thread.

    RSX driver might be on the way!