Posted by GregoryRasputin, on 10/02/2012, @ 09:53am
This wont be important for everyone, or it might be more important than you think.
Previously when you wanted to deactivate a games console from PSN, you needed to do it via the console itself, now this was not possible, if you have a Jailbroken console as you wont be able to connect to PSN, or if your console is broke, or if you have game shared with someone, you cant very well go to their house and deactivate their console from your account.
This situation with accounts, became even more problematic, when Sony dropped the allowed PSN account slots/shares that one is allowed, from five to two, previously, the only way to get all consoles/slots cleared was to ring Sony, but since they dropped the amount of slots, they now allow you to do it via your computer, here is how, thanks to a video tutorial by HolmesInFive.
Posted by GregoryRasputin, on 08/02/2012, @ 08:42am
PS3HaX Homebrew Developer deroad is always contributing to either the PS3 scene or the PS Vita scene, he has released a few cool PS3 homebrew apps, contributed to the PS3/Vita Dev Wikis and has written some awesome tutorials, here is one of them, which he has recently updated:
In computing, a system call (aka Syscall) is how a program requests a service from an operating system’s kernel. This may include hardware related services (e.g. accessing the hard disk), creating and executing new processes, and communicating with integral kernel services (like scheduling). System calls provide the interface between a process and the operating system.
(Wikipedia – System Call)
With PSL1GHT we can call all the 989 Syscalls.
it’s really simple to call one, but you need to know how many parameters it needs; there are some syscalls that needs just 1 parameter, there are others that needs 8 parameters.
Once you know the numbers of the parameter that you need (and the type of the parameters if they are written), you are ready to call one:
first thing add the following include:
Then you can call the syscall:
lv2syscallN(number_of_the_syscall, parameters… );
Change N with the number of the parameters, and put the number of the syscall that you need to call with the parameters.
Shutdown the PS3:
1)Look into the dev wiki and you will see that the syscall to shutdown the PS3 is number 379 ( sys_sm_shutdown ) and it wants 4 parameters:
2)So now i can call the syscall with 4 parameters:
now on the wiki it says, that the shutdown value is 0×1100 or 0×100, so i will write:
now if i call this on a stupid homebrew like:
it will really shutdown the ps3.
now if you are not sure to completely understood this, i will make another example: Get current time:
now this example comes from the PSL1GHT SDK:
this is the function that get the current time on the ps3.
now it uses 2 parameters so it calls lv2syscall2, then it needs the parameters that will get the value sec and nsec. now, in this function you can see that it ask the return of this syscall; to call any return of a determinate syscall, you can simply ask it by calling:
you need to define the type of the returning variable. in that case it was s32 (aka signed int).
so it calls:
if it was a normal integer, you had to call:
to compile it correctly you need to simply add the following flags:
Posted by GregoryRasputin, on 16/10/2011, @ 07:20am
Ever had that dreadful ordeal with YLOD on your PS3 and just haven’t had a clue what to do, other than send it to Sony for repair, they of course will charge you an extortionate amount of money to repair your console.
Perhaps you have attempted to fix this problem yourself, but have found incomplete guides or non user friendly guides, well help is at hand, PS3HaX member Nichibotsu has put together an awesome guide on how to “Reflow”, here is a quote from his guide:
This is meant to be a complete guide on how to do a good reflow, and how to avoid YLOD coming back.
YLOD is the most common heat-related failure, and it’s caused by the solder cracking after repeated
heating to high temperatures. It should be noted that YLOD is a somewhat misleading term, depending on
model and specific solder points that break, the YLOD does not always present the same simptoms. It
sometimes shows up as what is called GLOD, where the failure is localized on the GPU chip. Please be
aware that this is a DIY method, it does not give 100% chances to get your ps3 back to work, and it may
even damage it worse if not done properly, so if you don’t want to take risks, take it to some shop and have
them make a Reballing on your system, that will fix your problem and is done professionally, but it will cost
you some money.
Lets get started. Obviously first you will need to disassemble your Playstation all the way down to being able to take off the metal shielding on the bottom of the motherboard, there are plenty of tutorials on how to do this (Fat, Slim) so I will not get into that. Here is what you need to look for once you have the motherboards bottom shielding off.
Start by applying some flux to the USB pins and then soldering the wires to it like so.
The wires should be hot glued down and curved over like so, then you can replace the metal shielding on the motherboard and slip it back into place.
Now you will need to take apart your USB hub and remove the male connector and solder the wires from the USB port to it.
Next remove the female USB connectors and prepare the wires for the IR adapter and the extra female USB if you choose to do it.
Next solder up the IR adapter and sensor.
Now you can drill the hole for the sensor. I put mine in between the wifi antennas.
Now it is time to slip the hub, IR adapter, and IR sensor into place. I put the hub next to the hard drive, the IR adapter partially under the fan, and hot glued the IR sensor in the hole. I also applied hot glue to every open contact on the bottom of the IR adapter because it is going to be resting on metal. Don’t want to cause any shorts.
Now if you choose to do the extra USB connector you can put it next to the fan. Use a dremel to cut the hole. I used a crap load of hot glue to secure it in place.
Now it is time to set everything and tidy up the wires. I also put hot glue on the open contacts on the bottom of the hub as well to keep the metal on metal contact from happening.
When it comes time to put the lid back on, 2 posts are going to have to be cut off.
When screwing the lid back on remember the posts you cut off and not to shove the screws into those holes.
Now when you are setting up your Harmony remote (mine is a 688) for it you will want to choose “DVD”, manufacturer “Sony”, and the model number “BDP-S350″. You are going to need to customize the buttons if you want the “OK” and “Stop” buttons to work. All you have to do is make the command for the Stop button “Select” and the command for the OK button “Stop”. Update your remote and you are all set. It even works in Multiman.
Posted by PS3Hax Member News, on 29/08/2011, @ 04:56am
The COBRA MANAGER itself didnt look very appealing to pretty much anyone. it also has a lot of complaints about it too, “comes with a slick UI” ..yeah..well it does now
After some FTPING [VIA ETHNET] into the COBRA directory, I found that the manager itself is just comprised of PNG files,[will explain more in a minute we have ALOT to cover]
Everything you’ll need will be in a RAR file.
What me and fffrage have accomplished we revamped the dull cobra manager to any skin you guys would like. fffrage created the templates, which you see, so please give him thanks. He did all the hard work. XD
Now, for the tutorial.
To make things easier please make sure that the following programs are installed before hand.
The pictures MUST be in 1920×1080 for this to work. A quick google will bring up aload of images in that resolution. If you have a picture that isnt in 1920×1080 you can create it with Infan View.
1: Once you have the picture you want, load up Watermark Image, this is where you’ll be able to layer on top of the current image. Anyway, upload the picture you have chosen, untick “Resize Images” and “Use 3D depth map.”
Where it says Output Format make put it up to 100, then change the output format to PNG.
Click “File”, you’ll then be asked to upload the picture. Now click “Select Preview Image” This will bring up an image of the picture you have chosen.
If the picture is of the wrong resolution and not [1920x1080] the teplate will turn your picture black.
Now, where it says “Image used for watermarking”.
It is best to keep everything in one directory so you know where it is. On your computer navigate to the “Templates” directory, select “Template 1″ and use that. So now you should have your chosen photo overlayed with the template youve just selected.
Once you’ve created the templates, you will need to rename them as
Then FTP them into /dev_hdd0/game/CBUM01234/USRDIR/
Overwrite the exsisting files.
Below is an explaination of whateach of the templates do.
Change mode [Games3 Blu-Ray DVD PSX PS2]
Copys Disks To HDD
As i am a very avid fan of Final Fantasy VII and to show my apperication, ive decided to go with a FFVII Based Skin.
You can use your own images, but they need to be 1920×1080 also in full colour.
[its due to the manager itself the wording doesnt show up properly if you use a white or light based background ] We havnt found a way to change the fonts, or the colours used yet, but once we/ i have, this will be updated to reflect these changes.
PART 2: MAKING BACKGROUND And ICON
These 2 must be in PNG format, the Background should be in 1920×1080, which should be named PIC1
Any Icon can be used but it has to be name as ICON0
PART 3: MAKING THE BACKGROUND MUSIC And MAKING IT LOOP.
Now open up Audicity select the audio you would like to use [MP3]
and drag the little finger icon across to where you’d like your music to finish.
Go to “Edit” “Delete” so you are now left with a part you wish to use as your background music.
If you would like your music to fade out select the end, 3 seconds will do, and then go to effects and select fade out.
Now go to “File” and “Export As MP3″ you will need to install the lame_enc.dll file, which also be included in the pack.
Once this is done
Fire up Goldwave, go to File and select “Save As” and select WAV. then scroll down and select ATRAC3 66kbs. Now click save.
Finally click on to GWAT.exe, drag and drop the pre-made X.wav file into it. Press “Goldwave” it will then say “X.wav looped” but it will save it as “Looped X.at3″
PART 4: USING PS3SFO EDIT TO CHANGE THE NAME OF THE MANAGER.
Fire up FTP on your PS3 and whatever program you use, to FTP into it.
Go to the following directory /dev_hdd0/game/CBUM01234. (im not joking that is the cobra directory >_<) Now copy the PARAM.SFO to your computer. Load up PS3SFO.
It will complain about not being finished, ignore that. Load up the PRAMSFO file you’ve just ftp’d from your PS3.
Once this has loaded, it will display “COBRA MANGER” you can edit this to whatever you’d like. Putting / wont work though.
PART 5: THE FINAL PART.
Keep FTP open and have your PS3 connected. Navigate to /dev_hdd0/game/CBUM01234. Open this folder and replace the SFO file, add PIC1, also ICON0, SND0.AT3
Now go into USRDIR
You will see a list of:
EBOOT.BIN <- PROGRAM WHICH RUNS ON THE PS3
dvd.PNG <- DVD ICON
bd.PNG <- SAME AS THE DVD ICON BUT IN BLUE (yeah COBRA got lazy)
back1.PNG <- It has the box with those buttons which i explained up above
back2.png <- A box which displays where to copy your “digital goods” to.
back.3.PNG <- Settings
Watermark Image – for the image layering.
Goldwave to make the SND0.AT3 file [background music]
Sony ATRAC Codec
GWAT – to make the sound loop.
Audicity – to added fade out, and to cut parts out. (Thanks to linuxx for making the tune, and teaching me how to make proper SND0.AT3 files)
PS3SFO EDIT- to change the name of the loader.
Infan View – to change the resolution of photos.
FILEZILLA -FTP Program
ICON0: this is the icon which displays on the XMB
PIC1: Adds a background to the program your about to run
SND0: Its the background music which plays in some games, you can add your own though.
LIST OF CHANGES:
The COBRA ICON to a more fitting one.
Added a background when the “Manager” is highlighted & audio which loops too. – these can all be changed to your liking.
(currently SHINRA BUILDING TUNE)
Changed the name of the manager.
Removed the normal to glassy versions.
This wouldn’t of been possible without you guys XD
Posted by GregoryRasputin, on 26/08/2011, @ 04:59pm
So as most of you know, the PS3 Scene just recently celebrated the one year anniversary of the PS3 being hacked/jailbroken, many, many things have happened in that short year, many changes and break throughs, i have two reasons for creating such a FAQ, the obvious being all the changes, PS3 owners just getting into the scene, need help and guidance, i also seen a failed attempt at a F.A.Q on another site and i thought that mistake needed to be rectified, with a proper F.A.Q
(Q) Why Would I Hack/Jailbreak My PS3 ? (A) Hacking your PS3, gives you so many new option’s, you will be able to use emulators, homebrew apps and game backups as well as being able to use Linux, after Sony removed the function in firmware 3.21.
(Q) Is there a firmware my PS3 should be on ? (A) It seems the preferable firmwares are 3.15(For the real OtherOS), 3.41(The original “Jailbreak” firmware) and 3.55(the first CFW PS3), 3.55 is the favourite and most used.
(Q) What Firmwares cannot be hacked yet ? (A) 3.56 to 3.70 are unhackable at the moment, perhaps it will remain that way, or perhaps we will see a break through in the future, only time will tell.
(Q) Downgrading was a pain, i don’t want to go through that again, is there a way i can protect my PS3 from accidental upgrading ? (A) You can use Team Rebugs firmware spoofer, it spoofs the firmware, so that when someone attempts to update the PS3, via internet or disc, the PS3 tells them they are already on the highest firmware, as an extra precaution, you should remove your consoles access to the PS3, when you are not around, you can grab your spoofer, from the offical Rebug site here.
(Q) What other firmwares can i hack/jailbreak my PS3 on ? (A) 2.76, 3.01, 3.15, 3.21, 3.40, can all be “hacked” using the PS Jailbreak USB Dongle or equivalent variants, information on the useable devices, can be found on my old F.A.Q, which you can view here.
(Q) CFW/MFW Or Dongle ? (A) CFW/MFW is the way to go, dongles are more or less dead, apart from the Cobra USB dongle, but it too will become obsolete as its features get implemented into CFW/MFW, also with CFW/MFW, you do not need to do the start-eject combo that is needed with the dongles.
(Q) I want to test a different CFW/MFW, is it ok to install a CFW on top of another CFW. (A) If you have Kmeaw installed, you can install Rebug over the top of it, but if you decide you don’t like Rebug and want to go back to Kmeaw, it is advised that you install the 3.55 Official Firmware, then install Kmeaw, as a precaution, i would advise that is done with all CFW changes
(Q) Ok so i have CFW installed, how do i run homebrew ? (A) You will see in the game section, you will see “Install Package Files”, you will be able to install all your homebrew and backup managers from there, just a note though, the PKG files that you are installing, need to be on the root of your FAT32 formatted thumbdrive/external HDD.
(Q) I have my games backed up, i now want to play online, how do i do that ? (A) Currently there is no way to access the PSN server to play online, even if a new CFW came out, Sony would block PSN again with a new OFW, so your only real option, if you want both homebrew and PSN, is to have two PS3′s
(Q) What are my storage options for backing up games ?
(A.1) You can backups certain games to CD/DVD/BD disc’s, read here for more information.
(A.2) You can install games on the PS3′s internal HDD or use an External USB HDD, which needs to be formatted to FAT32, you can also use a FAT32 USB Thumb Drive, note that with FAT32 you are limited to games with single files under 4GB, if you prefer all your games to be on the internal HDD, you can get up to 1TB 2.5? HDD, or you can use the Xecuter PS3 HDXT method and have your internal HDD on the outside of the machine, the benefit of this, is that you can use 3.5? Sata and IDE HDD’s as internal storage. Some more PS3 HDD Information submitted by ieder-zijn-meis(Thanks again) - maximum height is 9,5mm (many 2.5? drives above 640GB are too high too fit inside) – maximum PS3 filesystem is 1TB (512KB block size) – maximum FAT32 theoretical size is 8TB, practical limit on the PS3 is 2TB – 7200rpm can be used, as well as Flashdrives (although the 1/5th lower loadingtime of GTA5 can be considered too low to justify the higher pricetag of SATA Flashdrives. – SATAII-300 can be used, although it will work on SATA1-150 speed interface. – If using external 3.5? drives hooked up to the internal SATA, you’ll need an external powersupply (some drivebays include them). – If on low budget or you like DIY: use a normal extension (male to female) SATA cable (and make sure it doesn’t get loose) and recycle the case + powersupply of an external USB harddisk (without using the USB connection/conversion). – Don’t use RAID or SAN drives with (e)SATA interface, just a plain single drive with a bare SATA connector (many controllers don’t work without drivers/software). – Games can be hardcoded for BluRay speeds (9MB/s) so sticking a 85~220MB/s harddrive inside will not speedup everything/allways (but most do). – If you plan on exchanging the drive, download the full PUP of your FW you are using and put it on an USB Mass Storage Device formatted with FAT32 in PS3UPDATEPS3UPDAT.PUP and disconnect the LAN before re powering the PS3 (or you’ll bound to end up with the latest (3.55 now) unjailbreakable/undowngradable version). – Use a good fitting X screwdriver, the screws fitted to the HD<>tray are made of very soft aluminum.
(Q) Now that i am on 3.55, can i install Linux ? (A) Follow this thread.
(Q) Ok im fed up with using my thumb drive, is there a way to download apps directly to the PS3. (A) Yes,you will need to instal “Package Installer”, then you will be able to FTP the apps to the “packages” folder on your PS3, you can find more about that here.
(Q) I just bought a new game, tried to play it, but it says i need to update my firmware, what do i do ? (A) Unfortunately, newer games being released, will be unplayable on current CFW’s, you may be lucky and get a patch, but the chances of those are getting slimmer as time goes on, so the only options you are left with, are update or buy a new PS3, this is the sad situation of the scene, until the scene developers release a new CFW, you will be unable to play the newer games you bought.
(Q) I want to be able to create my own Homebrew, is it possible. (A.1) Yes, using the Open Source PS3 SDK, named PSL1GHT, you can create Homebrew, PSL1GHT was created by AerialX, read about it here.
(A.2) You can use the Official Sony SDK, it is reported that this is better for creating homebrew, than the open source version.
(Q) I backed up a few of my movies to .AVI and .MKV formats, but when i try and play them through Showtime, or stream them via PS3Media Server, i get a Cinavia warning, is there any way past this ? (A) You can install this app: Disable Cinavia Installer (3.41 & 3.55)(By Team Rebug)
(Q) Can play PS2/PS1 backups on my Jailbroken PS3 ? (A.1) You can use this method, it lets you use Swap Magic to load PS2 backups on your PS3, the only consoles allowed, are those that are Backwards Compatible, this option also works on a non Jailbroken PS3, even with firmware 3.70 (A.2) You can use the Cobra USB dongle, to play PS1 or PS2 backups on your Jailbroken PS3, it is compatible with firmwares 3.41 and 3.55.
(A.3) You can use this method to play PS1 backups on firmware 3.41 and 3.55.
People who deserve thanks and respect, for making this great PS3 Scene what it is, without them, it wouldn’t really exist Mathieulh, RichDevX, GeoHot, The PS Jailbreak Team, KaKaRoTo, Hermes, klutsh, Amon-Ra, marcan, ThatOtherPerson, AerialX, Comgenie , NZHawk, CJCP, blackb0x, MohammadAG, gliitch, Kmeaw, fail0verflow, moogie, durandal, Snowydew, kaz, eussNL, robo hobo, squarepusher2, condorstrike, CrashSerious, graf_chokolo, glevand, jjolano, Mr.Goodfrag, samson, facanferff, DarkhackerPS3, lunuxx, deank, Rogero, uf6667, opium2k, Codename Rebug and any other person, who has also created a payload, made homebrew, or contributed to the scene, if i have missed your name, sorry
The other guys that deserve a big thank you, are the site admins, that work to keep you up to date with news and bring you those all important exclusives, the only decent English speaking PS3 Scene sites are listed below: greg @ Dashacks
GaryOPA Sennax @ ThePlaystationClub And of course Pirate , here @ PS3HaX
This is by no means finished, if you see anything you would like to see addressed, feel free to leave a post in the comments section
PS3Hax member Glowball1, has posted a tutorial and video on how to modify your PS3′s XMB wave animation. Requires the use of a HEX editor. You can see the preview of the animations below, and you can read the full tutorial via read more link.
Posted by GregoryRasputin, on 01/03/2011, @ 01:54am
It has only been a couple of days since EmersonS35 released v1.60 of his toolkit, which he has just updated today, with some bug fix’s and GUI rearrangements, EmersonS35 also released a tutorial on how to use the application, here it is:
Simply Find a PKG you want to decrypt and drag it in the the textbox under unPKG. Then Click Decrypt.
If it is a 3.55 (reatail) and a 3.41 (debug), if WILL decrypt
If it is a Firmware PKG, it will not decrypt, YET.
Decrypts Debug .BINs/SELFs
Find a DEBUG eboot.bin you want to decrypt and drag and drop it on to the textbox below UnSelf.
Retails are NOT supported. YET.
Once someone released a npdrm decrypter, will have a retail decrypter.
because we cannot decrypt retails we cannot convert it a retail to 3.41. so any dev that have a npdrm decrypter please message me.
Encrypts .elfs into .SELFs
Drag and drop your elf that you want to encrypt into the textbox.
Put in the content ID of what your eboot will be.
It needs to match the PARAM.SFO and what the over all Content ID of the PKG will be.
So what i would do is, open your PARAM.SFO with the sfo editor included and look at the content ID There. copy and Paste it into the content ID textbox. If you are determining which content ID to use, match the content ID of the Eboot to The PARAM and match the PKG to the Eboot. That wayy all three have the same. and that is what you want.
The new eboot.bin will be 10x times smaller, because it was compressed defferently.
Sometime it will refuse to copy the new .self file back to the directory it came from. It is in the folder where my program is located. sorry for the inconvenience and this will be patched in the next update.
To Fix this simply drag the .SELF back to the folder it came from delete the old .BIN and .ELF. Reaname it from “eboot.SELF” to “eboot.BIN”
Uses a PKG folder, a Conf, and a Content ID to Encrypt a retail PKG.
First we need a conf. this show the encryptor how to encrypt the PKG. so click the “Make Conf” button and a toolbox appears. I recommend that you use advanced mode. Make the middle part the same as you put for you eboot and param and generate the conf.
Drag the conf into the conf textbox.
Drag in the folder of your PKG. More details on that on the “about PKG folder” button.
Now match the last ID to all the other ones you have put.
Simple mode of the conf maker have been known for bugs.
again.. all of these must match.
If this is not working properly, check the folder of the program for it.
i’ll fix it in the next update.
Please be patient, this is a free program.
This is the best part of my ToolKit.
lets say your on 3.55, and your making homebrew.
you compile you homebrew and it gives you a debug .PKG
well you on 3.55, how do you convert it to test it?
Well, Use this quick, easy, painless.
drag the .PKG file you want to decryot in to the textbox
drag the conf file you want to use for it in to its textbox.
(make one from conf maker)
put in the contentID like usual.
In this one i also need JUST the middle part.
Doesn’t Support the Log.
Gives you the contentID as the name, so you might wanna change it.
the file size is roughly 1/4th the size of original.
There are none. hell ya.
Easiest ever converter. works %100 perfect.
Posted by GregoryRasputin, on 01/02/2011, @ 02:03pm
Yesterday, we posted here a tutorial by Eustolio from Scene Spain, on how to create a custom boot video, shortly after that, he added a small tutorial on how to make Custom Dynamic Themes, here is the tutorial, it is roughly translated via Google translate, i would advice you to visit the original site and use your own translation tool:
Those who have followed the tutorial step to a step, you will be able to start editing themes
dynamic without major problems, and also if you keep reading to find load mode
p3t via incustrarlos without therein.
Therefore, we focus on the issue. P3t for subsequent loading customized theme
bypassing the step of image-editing and packaging for being dealt with previously.
Incidentally, and to whet your appetite, you will find material here to go to work
Edit / insertion in Theme.p3t
So far not released the version of p3tcompiler (to my knowledge), which is supposed
ability to compile anim_1.jpg / raf in the theme, so again we use the method
manual with hex editor, and the invaluable help of SKFU’s Exploit Loader.
SKFU’s Exploit Loader
SKFU this theme by making a call from dev_usb0 loadme.fu.
Loadme.fu, like many of you know, is a dynamic theme and as I aim, load from the location
dev_usb0, this last very useful view to testing the themes published without risks.
Well, the trick is to open SKFU’s Exploit Loader.p3t (loader.p3t) with the hex editor and change
makes the call to dev_hdd0 dev_usb0 also change the text loadme.fu by theme.fu.
Thanks to this change of location, our p3t loaded from the hdd without having to be connected
USB and gaining comfort. Below I show a screenshot of the edition.
The next step is to send a dev_hdd0 theme.fu!
However, it should be noted that this method does not charge us any icons on the xmb,
since that theme has none inserted. That’s the handicap ….
Therefore, and to follow an order:
1 – It is always advisable to go testing the theme edited since dev_usb0 to avoid mistakes.
2 – When we are ready is when SKFU.p3t Hex Edit
3 – Once we locate theme.fu published in dev_hdd0 via ftp or similar applications.
4 – Reboot and enjoy.
I think this whole mess opens the door for good designers, and thereby enjoy the process
as I did myself, leaving me many hours of attempts, Here is a video with my results:
Posted by PS3Hax Member News, on 08/12/2010, @ 06:42am
With the recent outbreak of Downgrader dongles there are bound to be people who push the limits, ie: downgrade using Debug firmware on a retail PS3 like i did, which leads to a BRIICK
You may think that this is a ballsy move, but you’d be sadly mistaken. It isn’t.
I had the unfortunate experience of goosing up my ps3….
The inital install of debug firmware goes without a hitch, untill you turn it back on and you get 5 beeps. Oh yeah, and recovery mode wont save your behind this time.
To fix it, i took the precaution of wiping my hard disk, just to erase any corrupted data. I have reason to believe that it is infact a ballsed up firmware update or downgrade. As even after that it still bleeped.
First i tried recovery, no dice, just kept bleeping always 5 times. then turn off.
After ****ting a couple of bricks, i decided to get my thinking cap on,
and get cracking.
So, I loaded up retail firmware 3.15 on to a usb stick along with the Diag2.self file from Folder 1. as i figured out that it must be some incompatiblity with the fimware update.
Put the PS3 into service mode(put the jig/dongle in the far right port). NOTE: The screen will stay black at all times even if you try to load up to service mode.You’ll just have to do it “blind” so dont panic. You will be able to tell that it went into service mode by the dongle going green, or whatever color yours goes. it will go to standby. Don’t worry as thats a good sign.
Now take out the dongle and place it in the same port you pulled the jig out of. Turn the PS3 back on, and let the dongle work its magic. 4 or so minutes later, the ps3 will go to standby.
Once this is done, remove te USB stick, format it and place the Diag2.self file from FOLDER 2 Turn the PS3 Back on and the USB will blink then the PS3 will go into standby again.
One more thing, NEVER EVER UPDATE IN SERVICE MODE!! YOU WILL GET A RED SCREEN OF EPIC FAIL!!. (as quoted by someone on IRC.) you should only downgrade or reinistall the same firmware you have on your PS3.
The reason why i didnt mention it before is because i hadnt slept for 2 days, so forgive my tiredness.
Turn on the PS3 and you should have a fully working PS3 again.
PS id like to thank The mods, who forwarned me not to do it But hey ive learned something new
*little tut for getting revoked PSN games working again in 3.41.
Update to 3.50 – do the DNS hack, then sign into PSN.(activate your ps3) Download the game, load it. then Downgrade your PS3,(backup first) to 3.41.
Restore the backup onto your drive, now your PSN games should work.* : )
Posted by GregoryRasputin, on 02/12/2010, @ 10:15am
PS3-World member iscary has made a very useful tutorial, for those having difficulties downgrading their PS3 console, using PS Downgrade.
Finally PsJailbreak Team has released an update to its program Upgrader fully functional, we are talking about the 1.3 version downloaded from the official site.
Now we turn to a step by step guide to perform this simple procedure.
- Original PsJailbreak.
- PsUpgrader 1.3.
- Internet connection.
1 – Downloaded from the official website PsUpgrader 1.3 and we start the installation of Setup.
2 – Now connect the PsJailbreak to a USB port and expect to be recognized.
3 – We initiate the program PsUpgrader.exe and soon you will see that the program will recognize the PSJ with a serial.
4 – Now let’s move on the window Download Updates and click on the Download Updates button (in a few seconds a message will confirm that you have downloaded updates) is the program appeared in two new files will be called (Downgrader_SerialNamber.fla and prog_SerialNamber.fla)
5 – Now let’s move on the window Update Now and click on the button (Click here to select file ….) and go to select the file Downgrader_SerialNumber.fla.
6 – At this point we only have to click on Apply Updates and wait for the program updates the PsJailbreak (Key you’ll notice that on the following combination of devices: Red/Green, Red, And finally if the flash is going to succeed light Green fixed.) obviously the program will tell you that everything went well.
7 – At this point you can unplug it and use it for the PSJ Downgrader because with this update works only to send the PS3 in Service Mode and Factory quini you can not use it to start the backup.
Extras: In case you want to restore the PSJ, and then to use it as normal and then start the Backup Key will not have to do is repeat the procedure from step 3 onwards, but this time you need to select the file prog_SerialNumber.fla.
Driver Installation & PsUpgrade program.
Flash PsJailbreak with PsDowngrader
- 1 PsJailbreak reprogrammed with PsDowngrade
- 1 FAT32 formatted USB stick
- Update Amended 3.41, if you want to go back to version 3.15, download the official PUP.
- Lv2Dig.self (which are divided into two different files named File1 Downgrade while serving for the File2 serves to bring out the PS3 by the Service Factory Mode.)
How to Downgrade:
1 – Reprogrammed with the PSDowngrade PSJailbreak enter in your console
2 – Start the console using the same method to initiate the Jailbreak – Press the Power button and then immediately press the eject button. (You will see your console that will light up with the first light PSJailbreak red & Green followed only light Green, Then turn off the light on both the PS3 PSJ.
3 – Remove the PSJ and turn on the PS3 to make sure that everything goes well (just look to see the red box with srcitto Service Factory Mode)
4 – Now we take a USB stick in FAT32 and formattiamola, we insert this fact in the Root of the two key files that will be used for the downgrade are (1) Update 3:41 amended and (2) Lv2Dig.self (file1)
5 – Insert the USB stick in the console’s USB port (the important thing which should be included in the last door on the right, then click the Ps3FAT the 4th and the 2nd for Slim) turn on the PS3. Now you will see the PS3 is turned on the TV but you will not see anything (black screen)
6 – The process takes about 3 / 4 minutes (this time the PS3 install the firmware you put on the USB key) when the process is about to end you will see the green LED on the PS3 that starts flashing and after a few seconds will turn off automatically
7 – Remove the USB stick and turn on the PS3 (the PS3 will always be in Service Mode) go to system information and check that the firmware has become 3.41.
8 – Take the USB stick and inseriamola your PC (you’ll notice a new file called UPDATER_LOG.TXT this is a log of everything that made the downgrade) delete the two files that we had entered earlier (LV2Diag.self and update 3.41) and insert Root always in the other file called LV2Diag.self (File2)
9 – Always insert the USB stick in the last USB port of the PS3 and accendiamola normally after about 10 seconds will turn off the PS3 alone.
10 – Remove the USB key and we start the PS3 and immediately start the initial configuration (language, date, time, etc. etc.) At this point you have completed the procedure and you Downgrade your PS3 with the firmware of your choice.
Extra – If the vouchers to downgrade to a previous version you should do it this way:
If you have a firmware 3.50, you will need to first downgrade to version 3:41 and then upgrade to version 3.15 (if you want to rehabilitate OtherOS) while if you have a firmware 3:41 you will not have to do is replace the update with 3:41 to 3.15 and do the procedure.
Help and video guide created by me, I do not assume any responsibility in case of failure of your PS3 and all tested and fully functional.
Posted by GregoryRasputin, on 29/11/2010, @ 12:57pm
PS3HaX member ModThatGame has posted a useful tutorial, on how to update the clone of PS Jailbreak, you will know you have a clone of PS Jailbreak, if it looks identical to the official device, but cost below $60, also it wont be upgradeable via normal methods.